Player Matchup

Khepri
Khepri
Baka_yagi
Khepri
Level 66
God Stats
5W - 4L
1,701 SR
Queue Stats
5W - 9L
1,356 Elo+
Party 1
Izanami
Izanami
SACK ATTACK 101
Izanami
Level 128
God Stats
4W - 2L
1,739 SR
Queue Stats
194W - 184L
1,439 Elo+
Solo
Vulcan
Vulcan
drebrad
Vulcan
Level 156
God Stats
46W - 36L
1,250 SR
Queue Stats
928W - 918L
1,539 Elo+
Solo
Apollo
Apollo
hallowed-sound
Apollo
Level 104
God Stats
8W - 21L
1,609 SR
Queue Stats
205W - 300L
1,394 Elo+
Party 1
Arachne
Arachne
jonnwence
Arachne
Level 109
God Stats
12W - 8L
1,894 SR
Queue Stats
124W - 138L
1,434 Elo+
Solo
Team Averages
Level 113
1,639 SR
1,432 Elo+

VS

Team Averages
Level 94
1,520 SR
1,509 Elo+
Anubis
Anubis
Bowler Monkey
Anubis
Level 105
God Stats
7W - 7L
1,693 SR
Queue Stats
153W - 151L
1,558 Elo+
Solo
Merlin
Merlin
CPT Frosty TM
Merlin
Level 67
God Stats
201W - 144L
1,437 SR
Queue Stats
830W - 784L
1,516 Elo+
Solo
Heimdallr
Heimdallr
PscetchNSkarz
Heimdallr
Level 84
God Stats
0W - 5L
1,228 SR
Queue Stats
319W - 412L
1,576 Elo+
Solo
Thor
Thor
erickd1012
Thor
Level 94
God Stats
1W - 1L
1,740 SR
Queue Stats
162W - 173L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
nothingelse666
Erlang Shen
Level 118
God Stats
14W - 15L
1,500 SR
Queue Stats
237W - 240L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baka_yagi
Khepri
9
3 / 2 / 9
6,364
579
2,135
7,656
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 3
6,392
581
4,744
7,232
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
drebrad
Vulcan
11
2 / 2 / 1
6,135
558
5,569
5,713
2,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
7 / 1 / 1
6,720
611
4,954
6,177
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
jonnwence
Arachne
13
8 / 2 / 3
7,722
702
6,582
7,493
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,239
567
3,120
7,063
2,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,526
593
3,945
5,059
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PscetchNSkarz
Heimdallr
8
0 / 7 / 2
5,248
477
2,946
7,242
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 4
5,790
526
3,902
8,429
2,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
nothingelse666
Erlang Shen
11
6 / 5 / 2
7,208
655
9,190
8,476
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
22
Kills
10
10
Deaths
22
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
Baka_yagi
Khepri
3
2
9
3.75
L
1
4
3
0.63
L
2
2
0
1
L
Heimdallr
PscetchNSkarz
Heimdallr
0
7
2
0.14
W
2
3
3
1.17
W
Vulcan
drebrad
Vulcan
2
2
1
1.25
L
1
4
4
0.75
W
7
1
1
7.5
W
Arachne
jonnwence
Arachne
8
2
3
4.75
L
Erlang Shen
nothingelse666
Erlang Shen
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
23,103
34,271
Taken
36,269
14,593
Mitigated
13,413
12,267
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Baka_yagi
Khepri
2,135
514
294
2,109
7,656
3,575
143
506
7,150
9,542
0
L
3,120
317
0
2,140
7,063
2,577
1,101
3,663
3,400
31,608
0
L
3,945
334
0
854
5,059
1,649
0
462
4,597
36,673
0
L
Heimdallr
PscetchNSkarz
Heimdallr
2,946
1,183
246
294
7,242
2,093
0
616
6,626
0
18,544
W
4,744
2,581
0
2,274
7,232
2,122
1,811
2,621
4,413
0
34,917
W
Vulcan
drebrad
Vulcan
5,569
1,333
0
2,435
5,713
2,022
478
2,752
2,917
30,934
0
L
3,902
1,019
297
2,791
8,429
2,371
0
1,504
6,925
0
21,073
W
4,954
3,117
0
3,142
6,177
2,170
782
181
5,996
0
24,964
W
Arachne
jonnwence
Arachne
6,582
4,318
0
2,013
7,493
4,704
45
1,643
5,775
8,048
33,435
L
Erlang Shen
nothingelse666
Erlang Shen
9,190
5,692
0
989
8,476
4,723
0
1,777
6,699
4,738
22,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
31,011
255
Minions Killed
256
0
Camps Cleared
0
1,071,709
Distance Traveled
1,036,682
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,364
579
10
1
0
199,037
1
L
Anubis
6,239
567
55
5
0
186,380
0
L
Merlin
6,526
593
92
8
0
208,388
3
L
Heimdallr
5,248
477
32
3
0
205,680
3
W
Izanami
6,392
581
67
6
0
191,488
2
W
Vulcan
6,135
558
54
5
0
202,124
0
L
Thor
5,790
526
44
4
0
227,913
0
W
Apollo
6,720
611
51
5
0
242,543
0
W
Arachne
7,722
702
73
7
0
236,517
1
L
Erlang Shen
7,208
655
33
3
0
208,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role