Player Matchup

Neith
Neith
Silver III
Bearcats0402
Neith
Silver III
Level 63
God Stats
21W - 37L
1,525 SR
Queue Stats
29W - 43L
1,409 MMR
Solo
Pele
Pele
Gold V
Rackiezzz
Pele
Gold V
Level 124
God Stats
23W - 28L
1,592 SR
Queue Stats
230W - 276L
1,393 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Snipekid_98
Cthulhu
Gold V
Level 98
God Stats
0W - 1L
1,502 SR
Queue Stats
8W - 7L
1,429 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,540 SR
1,410 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,630 SR
1,425 MMR
Fenrir
Fenrir
Silver II
CrumplyCloud
Fenrir
Silver II
Level 97
God Stats
68W - 63L
1,715 SR
Queue Stats
350W - 472L
1,397 MMR
Solo
Nu Wa
Nu Wa
Silver III
GodClix
Nu Wa
Silver III
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 28L
1,439 MMR
Party 2
Jormungandr
Jormungandr
Silver III
Real6ixRoarz
Jormungandr
Silver III
Level 68
God Stats
9W - 5L
1,674 SR
Queue Stats
27W - 29L
1,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
11,660
686
8,074
8,860
3,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
15
5 / 7 / 4
11,914
701
11,309
15,046
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Snipekid_98
Cthulhu
14
4 / 4 / 6
11,933
702
7,784
17,264
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneThothAphroditeKumbhakarnaCu Chulainn

VS

Bans
SobekCupidAnubisMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 7 / 6
11,580
681
11,213
17,558
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
GodClix
Nu Wa
15
4 / 3 / 9
11,353
668
12,950
8,432
3,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Real6ixRoarz
Jormungandr
15
4 / 2 / 8
11,075
651
7,463
14,404
18,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
12
Kills
14
14
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
Fenrir
6
7
6
1.29
W
Nu Wa
GodClix
Nu Wa
4
3
9
2.83
L
Pele
5
7
4
1
W
Jormungandr
Real6ixRoarz
Jormungandr
4
2
8
4
L
Cthulhu
Snipekid_98
Cthulhu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
31,626
41,170
Taken
40,394
25,800
Mitigated
33,724
4,226
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,074
2,866
159
1,435
8,860
3,078
858
4,378
4,332
0
58,534
W
Fenrir
11,213
1,673
0
3,101
17,558
12,175
1,554
4,138
13,236
123
36,252
W
Nu Wa
GodClix
Nu Wa
12,950
3,868
0
530
8,432
3,090
1,127
856
7,501
53,537
0
L
Pele
11,309
2,578
0
1,331
15,046
7,757
1,071
8,606
6,325
0
58,525
W
Jormungandr
Real6ixRoarz
Jormungandr
7,463
2,017
1,134
1,560
14,404
18,459
203
2,835
11,444
36,468
0
L
Cthulhu
Snipekid_98
Cthulhu
7,784
849
352
949
17,264
14,965
78
7,519
9,455
35,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
34,008
223
Minions Killed
128
0
Camps Cleared
0
854,041
Distance Traveled
838,412
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,660
686
107
6
0
269,299
0
W
Fenrir
11,580
681
35
2
0
300,291
3
W
Nu Wa
11,353
668
50
3
0
291,917
3
L
Pele
11,914
701
78
5
0
283,761
1
W
Jormungandr
11,075
651
43
3
0
246,204
1
L
Cthulhu
11,933
702
38
2
0
300,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role