Player Matchup

Sol
Sol
AlphaOmega300
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 1
Loki
Loki
Commbancarl
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,622 Elo+
Solo
Janus
Janus
Cpt Naggemz
Janus
Level 13
God Stats
4W - 0L
1,768 SR
Queue Stats
81W - 49L
1,645 Elo+
Solo
Cerberus
Cerberus
Vyrl_Aurah
Cerberus
Level 18
God Stats
1W - 3L
1,869 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 1
King Arthur
King Arthur
Warrior_1nonly
King Arthur
Level 25
God Stats
5W - 6L
1,285 SR
Queue Stats
66W - 62L
1,685 Elo+
Solo
Team Averages
Level 20
1,584 SR
1,516 Elo+

VS

Team Averages
Level 18
1,460 SR
1,618 Elo+
Ares
Ares
Chubby_Ape_
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 55L
1,500 Elo+
Solo
Anhur
Anhur
I_Chase_Balls_RL
Anhur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,782 Elo+
Solo
Artemis
Artemis
IamSo26
Artemis
Level 14
God Stats
4W - 8L
1,301 SR
Queue Stats
10W - 12L
1,809 Elo+
Solo
Guan Yu
Guan Yu
NoopleSoup
Guan Yu
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Penguinos64
Tsukuyomi
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,249
512
11,764
11,301
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 2 / 2
13,338
667
12,143
12,517
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 0 / 14
12,549
627
15,479
9,610
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Vyrl_Aurah
Cerberus
15
2 / 2 / 8
10,136
507
4,209
10,927
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Warrior_1nonly
King Arthur
16
6 / 2 / 13
11,251
563
12,933
13,671
16,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,027
351
1,971
15,064
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 0
10,949
547
7,686
14,398
5,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
IamSo26
Artemis
11
1 / 8 / 4
7,316
366
5,240
11,812
4,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
NoopleSoup
Guan Yu
15
0 / 7 / 1
9,054
453
5,502
15,582
15,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Penguinos64
Tsukuyomi
15
3 / 6 / 1
9,614
481
6,474
17,972
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
30
Kills
9
9
Deaths
30
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
0
7
1
0.07
W
16
2
2
8.5
W
4
0
14
11
L
5
2
0
2.5
L
Artemis
IamSo26
Artemis
1
8
4
0.38
L
Guan Yu
NoopleSoup
Guan Yu
0
7
1
0.07
L
Tsukuyomi
Penguinos64
Tsukuyomi
3
6
1
0.58
W
Cerberus
Vyrl_Aurah
Cerberus
2
2
8
3
W
King Arthur
Warrior_1nonly
King Arthur
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,528
Damage
26,873
58,026
Taken
74,828
36,228
Mitigated
41,156
18,984
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,764
4,132
0
5,938
11,301
3,359
4,087
932
10,369
60,484
0
L
1,971
56
0
239
15,064
9,114
0
7,410
7,654
20,890
0
W
12,143
3,153
0
4,614
12,517
5,422
2,496
0
12,417
0
85,556
W
15,479
851
0
2,256
9,610
3,444
1,984
314
9,296
91,545
0
L
7,686
4,376
0
4,321
14,398
5,454
0
8,333
6,065
0
71,751
L
Artemis
IamSo26
Artemis
5,240
2,007
0
0
11,812
4,259
0
7,089
4,723
0
17,183
L
Guan Yu
NoopleSoup
Guan Yu
5,502
622
304
3,697
15,582
15,826
0
2,932
12,650
171
48,107
L
Tsukuyomi
Penguinos64
Tsukuyomi
6,474
1,472
0
6,833
17,972
6,503
0
5,929
12,043
0
53,105
W
Cerberus
Vyrl_Aurah
Cerberus
4,209
241
0
1,906
10,927
7,034
604
188
10,714
32,742
0
W
King Arthur
Warrior_1nonly
King Arthur
12,933
2,566
0
4,270
13,671
16,969
136
706
12,708
2,417
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
43,960
549
Minions Killed
373
0
Camps Cleared
0
1,991,751
Distance Traveled
1,612,553
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,249
512
95
5
0
323,255
1
L
Ares
7,027
351
35
2
0
288,834
0
W
Loki
13,338
667
138
7
0
434,081
0
W
Janus
12,549
627
156
8
0
444,061
1
L
Anhur
10,949
547
137
7
0
310,553
3
L
Artemis
7,316
366
24
1
0
305,271
0
L
Guan Yu
9,054
453
92
5
0
370,056
2
L
Tsukuyomi
9,614
481
85
4
0
337,839
8
W
Cerberus
10,136
507
68
3
0
419,215
0
W
King Arthur
11,251
563
92
5
0
371,139
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role