Player Matchup

Achilles
Achilles
AnWorthyknight
Achilles
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
170W - 143L
1,704 Elo+
Party 1
Discordia
Discordia
Bozsii
Discordia
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 258L
1,557 Elo+
Party 1
Ra
Ra
GudGuyDillon
Ra
Level 147
God Stats
7W - 4L
1,285 SR
Queue Stats
138W - 87L
1,340 Elo+
Party 4
Ymir
Ymir
TenderlyPut
Ymir
Level 38
God Stats
37W - 9L
1,530 SR
Queue Stats
47W - 23L
1,340 Elo+
Party 4
Neith
Neith
Tingles CXII
Neith
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
144W - 89L
1,215 Elo+
Party 4
Team Averages
Level 101
1,463 SR
1,431 Elo+

VS

Team Averages
Level 65
1,646 SR
1,598 Elo+
Aphrodite
Aphrodite
Joeks
Aphrodite
Level 157
God Stats
6W - 4L
1,873 SR
Queue Stats
21W - 30L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
Lagrimitah
Kukulkan
Level 16
God Stats
4W - 5L
1,484 SR
Queue Stats
239W - 238L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Puertorean
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,850 Elo+
Party 2
Da Ji
Da Ji
RiskyCassC
Da Ji
Level 102
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 10L
1,602 Elo+
Party 3
Ymir
Ymir
xSneaKy Cheeze
Ymir
Level 24
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 3L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 1 / 15
9,615
801
8,827
10,662
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Bozsii
Discordia
18
6 / 0 / 11
11,096
925
14,484
8,209
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 3 / 6
11,069
922
11,328
9,881
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 15
9,721
810
6,040
14,421
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 13
8,771
731
8,904
7,910
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joeks
Aphrodite
14
0 / 6 / 2
8,169
681
6,495
12,415
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Lagrimitah
Kukulkan
17
1 / 2 / 2
9,382
782
12,811
8,057
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Puertorean
Danzaburou
17
3 / 4 / 1
9,930
828
12,526
15,187
6,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
13
1 / 4 / 2
7,614
635
4,649
9,396
5,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 2
7,311
609
5,320
14,215
10,486
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
23
Kills
5
5
Deaths
23
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
1
15
10.5
W
Discordia
Bozsii
Discordia
6
0
11
11.5
W
11
3
6
4.67
L
Aphrodite
Joeks
Aphrodite
0
6
2
0.17
L
Kukulkan
Lagrimitah
Kukulkan
1
2
2
1
L
Danzaburou
Puertorean
Danzaburou
3
4
1
0.88
L
Da Ji
1
4
2
0.5
W
2
0
15
9.5
W
1
1
13
7.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,583
Damage
41,801
51,083
Taken
59,270
45,506
Mitigated
32,669
19,952
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,827
1,848
0
3,510
10,662
13,930
162
2,713
7,834
0
23,371
W
Discordia
Bozsii
Discordia
14,484
857
0
1,226
8,209
3,286
908
3,214
4,945
58,282
0
W
11,328
443
5,944
4,637
9,881
5,249
60
5,335
4,500
36,278
0
L
Aphrodite
Joeks
Aphrodite
6,495
69
4,182
4,374
12,415
7,450
0
6,181
5,729
21,169
0
L
Kukulkan
Lagrimitah
Kukulkan
12,811
218
0
444
8,057
3,342
0
5,177
2,619
61,491
0
L
Danzaburou
Puertorean
Danzaburou
12,526
5,248
0
4,081
15,187
6,113
288
8,494
6,166
0
48,095
L
Da Ji
4,649
794
0
314
9,396
5,278
77
4,155
5,068
0
13,629
W
6,040
357
1,143
2,604
14,421
18,225
341
9,179
5,192
12,055
0
W
8,904
2,029
0
888
7,910
4,816
0
4,501
3,409
1,216
32,233
L
5,320
459
0
0
14,215
10,486
0
6,990
6,695
15,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,272
Gold Earned
42,406
341
Minions Killed
305
8
Camps Cleared
8
1,177,088
Distance Traveled
1,099,234
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,615
801
40
3
2
259,226
2
W
Discordia
11,096
925
137
11
4
244,915
2
W
Ra
11,069
922
84
7
1
239,903
0
L
Aphrodite
8,169
681
48
4
0
230,054
2
L
Kukulkan
9,382
782
120
10
3
234,129
1
L
Danzaburou
9,930
828
92
8
1
226,577
3
L
Da Ji
7,614
635
26
2
3
218,434
0
W
Ymir
9,721
810
17
1
0
213,428
4
W
Neith
8,771
731
63
5
1
219,616
3
L
Ymir
7,311
609
19
2
1
190,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role