Player Matchup

Cerberus
Cerberus
BrotherSantodes
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,762 Elo+
Party 2
Vulcan
Vulcan
Kingfoodman
Vulcan
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 99L
1,685 Elo+
Party 2
Nemesis
Nemesis
LockOn00
Nemesis
Level 41
God Stats
6W - 3L
1,879 SR
Queue Stats
26W - 15L
1,836 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Riyanto
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,836 Elo+
Party 3
Sol
Sol
murazar
Sol
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 53L
1,762 Elo+
Party 2
Team Averages
Level 33
1,576 SR
1,776 Elo+

VS

Team Averages
Level 66
1,500 SR
1,304 Elo+
Ullr
Ullr
DustyVHS
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Chaac
Chaac
IHighLightI
Chaac
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Kali
Kali
SleepySama
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Chang'e
Chang'e
Xrovas
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 1
Merlin
Merlin
axereaper117
Merlin
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 102L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 10 / 8
11,646
448
10,687
27,337
17,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
17
1 / 6 / 2
11,364
437
12,119
15,060
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
LockOn00
Nemesis
20
9 / 5 / 6
13,539
521
15,848
25,270
11,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Riyanto
Tsukuyomi
19
3 / 8 / 5
12,128
466
20,794
24,497
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
18
4 / 5 / 7
12,581
484
20,692
15,705
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
8 / 5 / 15
12,740
490
17,385
19,977
9,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 9
14,673
564
19,639
28,581
40,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 4 / 15
13,912
535
13,791
28,787
13,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Xrovas
Chang'e
19
8 / 3 / 17
13,160
506
15,236
20,295
12,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
3 / 7 / 8
12,642
486
13,016
18,300
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
21
Kills
34
34
Deaths
21
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
10
8
0.8
W
Ullr
8
5
15
3.1
W
9
2
9
6.75
L
Vulcan
1
6
2
0.33
L
Nemesis
LockOn00
Nemesis
9
5
6
2.4
L
Tsukuyomi
Riyanto
Tsukuyomi
3
8
5
0.69
W
6
4
15
3.38
W
Chang'e
Xrovas
Chang'e
8
3
17
5.5
W
Merlin
3
7
8
1
L
Sol
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,140
Damage
79,067
107,869
Taken
115,940
53,051
Mitigated
81,732
36,823
Healing
50,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,687
575
573
9,102
27,337
17,885
0
8,642
18,695
27,960
0
W
Ullr
17,385
8,264
0
2,113
19,977
9,229
3,324
6,371
13,566
0
90,658
W
19,639
2,805
0
8,076
28,581
40,719
2,642
11,078
17,329
0
94,901
L
Vulcan
12,119
3,414
0
2,822
15,060
6,447
801
3,045
12,015
77,480
0
L
Nemesis
LockOn00
Nemesis
15,848
6,851
0
11,295
25,270
11,492
0
8,533
16,737
0
102,904
L
Tsukuyomi
Riyanto
Tsukuyomi
20,794
4,602
0
6,325
24,497
9,311
604
5,100
19,397
0
90,951
W
13,791
6,596
0
12,604
28,787
13,163
2,726
9,625
19,120
0
83,955
W
Chang'e
Xrovas
Chang'e
15,236
1,429
14,164
10,605
20,295
12,162
2,435
9,055
11,170
53,564
0
W
Merlin
13,016
825
0
2,440
18,300
6,459
1,143
6,645
11,257
84,762
0
L
Sol
20,692
4,728
219
6,487
15,705
7,916
0
2,932
12,773
74,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
67,127
591
Minions Killed
588
0
Camps Cleared
0
2,344,091
Distance Traveled
2,331,690
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,646
448
45
2
0
465,338
0
W
Ullr
12,740
490
105
4
0
442,951
7
W
Chaac
14,673
564
164
6
0
493,915
5
L
Vulcan
11,364
437
144
6
0
447,227
3
L
Nemesis
13,539
521
150
6
0
502,685
2
L
Tsukuyomi
12,128
466
149
6
0
452,640
1
W
Kali
13,912
535
118
5
0
507,195
2
W
Chang'e
13,160
506
82
3
0
446,492
3
W
Merlin
12,642
486
119
5
0
441,137
2
L
Sol
12,581
484
103
4
0
476,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role