Player Matchup

Jormungandr
Jormungandr
MaxTheTaps
Jormungandr
Level 16
God Stats
2W - 0L
1,723 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Ra
Ra
MoroseBoat14533
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 71L
1,610 Elo+
Party 2
Chernobog
Chernobog
RousingQuill553
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,461 Elo+
Solo
Nike
Nike
tactfuldino
Nike
Level 25
God Stats
32W - 21L
1,460 SR
Queue Stats
117W - 107L
1,591 Elo+
Party 2
Cernunnos
Cernunnos
weechee0223
Cernunnos
Level 15
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,566 Elo+

VS

Team Averages
Level 21
1,497 SR
1,432 Elo+
Fenrir
Fenrir
FazeDerBlitz
Fenrir
Level 29
God Stats
15W - 14L
1,264 SR
Queue Stats
512W - 593L
1,565 Elo+
Party 1
Osiris
Osiris
NRG-GameOver
Osiris
Level 29
God Stats
16W - 9L
1,654 SR
Queue Stats
344W - 376L
1,587 Elo+
Party 1
Zeus
Zeus
SentinelDelta
Zeus
Level 28
God Stats
12W - 24L
1,636 SR
Queue Stats
152W - 164L
1,285 Elo+
Solo
Yemoja
Yemoja
iam_grim009
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,352 Elo+
Solo
Heimdallr
Heimdallr
viktoryman
Heimdallr
Level 16
God Stats
13W - 15L
1,432 SR
Queue Stats
29W - 43L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaxTheTaps
Jormungandr
15
8 / 2 / 1
10,205
600
6,147
8,838
5,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 1 / 6
11,704
688
14,843
10,437
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
RousingQuill553
Chernobog
18
13 / 2 / 8
12,061
709
11,129
13,053
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
8,270
486
1,215
9,394
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
weechee0223
Cernunnos
13
2 / 3 / 4
9,043
532
7,418
11,243
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 10 / 2
7,787
458
4,965
13,998
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
10
1 / 5 / 0
6,701
394
5,770
10,015
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 9 / 1
8,788
517
10,065
12,904
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
3
0 / 3 / 0
5,230
308
286
3,550
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
viktoryman
Heimdallr
13
1 / 9 / 0
8,020
472
5,312
12,592
4,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
35
Kills
7
9
Deaths
36
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
10
2
0.2
W
Jormungandr
MaxTheTaps
Jormungandr
8
2
1
4.25
W
11
1
6
14
L
Osiris
1
5
0
0.2
W
Chernobog
RousingQuill553
Chernobog
13
2
8
8.5
L
4
9
1
0.5
L
Yemoja
0
3
0
0
W
1
1
3
2.5
L
Heimdallr
viktoryman
Heimdallr
1
9
0
0.11
W
Cernunnos
weechee0223
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
26,398
52,965
Taken
53,059
30,817
Mitigated
21,809
18,003
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,965
1,950
0
2,541
13,998
4,377
0
5,635
8,075
0
32,787
W
Jormungandr
MaxTheTaps
Jormungandr
6,147
1,105
0
879
8,838
5,641
1,163
1,203
7,605
43,612
0
W
14,843
1,388
1,844
5,218
10,437
4,152
2,191
3,611
6,546
67,191
0
L
Osiris
5,770
2,376
0
0
10,015
8,057
596
1,374
8,534
3,123
24,272
W
Chernobog
RousingQuill553
Chernobog
11,129
6,547
0
3,893
13,053
8,587
5,687
2,052
10,916
10,594
74,457
L
10,065
1,437
0
3,107
12,904
3,786
241
7,836
4,674
41,038
0
L
Yemoja
286
150
224
177
3,550
1,117
22
1,446
1,994
3,672
0
W
1,215
197
0
1,798
9,394
8,577
752
1,219
8,143
0
24,889
L
Heimdallr
viktoryman
Heimdallr
5,312
2,760
0
950
12,592
4,472
1,324
4,784
7,741
0
37,047
W
Cernunnos
weechee0223
Cernunnos
7,418
4,146
0
4,371
11,243
3,860
2,692
2,393
8,798
0
35,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
36,526
431
Minions Killed
240
0
Camps Cleared
0
1,517,685
Distance Traveled
1,118,900
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,787
458
53
3
0
229,036
0
W
Jormungandr
10,205
600
58
3
0
277,909
0
W
Ra
11,704
688
135
8
0
371,312
5
L
Osiris
6,701
394
39
2
0
265,954
0
W
Chernobog
12,061
709
132
8
0
318,508
2
L
Zeus
8,788
517
79
5
0
267,298
3
L
Yemoja
5,230
308
10
1
0
161,007
0
W
Nike
8,270
486
51
3
0
290,280
0
L
Heimdallr
8,020
472
59
3
0
195,605
0
W
Cernunnos
9,043
532
55
3
0
259,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role