Player Matchup

Medusa
Medusa
Connman14
Medusa
Level 106
God Stats
25W - 10L
1,500 SR
Queue Stats
497W - 454L
1,540 Elo+
Solo
Hercules
Hercules
JaydoxXloki
Hercules
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 134L
1,569 Elo+
Party 1
Susano
Susano
VirusBtw
Susano
Level 89
God Stats
11W - 8L
1,500 SR
Queue Stats
94W - 87L
1,070 Elo+
Party 2
Agni
Agni
WeaponX72
Agni
Level 126
God Stats
7W - 6L
1,802 SR
Queue Stats
145W - 123L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
xd N1ck
Zhong Kui
Level 87
God Stats
7W - 7L
1,274 SR
Queue Stats
222W - 204L
1,436 Elo+
Party 2
Team Averages
Level 106
1,515 SR
1,435 Elo+

VS

Team Averages
Level 91
1,434 SR
1,586 Elo+
Hou Yi
Hou Yi
ChaX0
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,517 Elo+
Solo
Sol
Sol
KilljoysDrummer
Sol
Level 76
God Stats
16W - 12L
1,243 SR
Queue Stats
106W - 105L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Tunrfish
Cthulhu
Level 89
God Stats
68W - 46L
1,413 SR
Queue Stats
572W - 559L
1,515 Elo+
Solo
Nike
Nike
XavierWarfield22
Nike
Level 127
God Stats
17W - 9L
1,726 SR
Queue Stats
436W - 431L
1,617 Elo+
Solo
Ne Zha
Ne Zha
grayyii
Ne Zha
Level 56
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 10L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Connman14
Medusa
15
5 / 2 / 3
9,083
568
7,805
9,509
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JaydoxXloki
Hercules
13
4 / 0 / 7
8,010
501
7,497
11,851
6,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
VirusBtw
Susano
14
6 / 3 / 4
8,686
543
7,426
11,401
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
3 / 1 / 7
8,305
519
7,590
5,731
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
xd N1ck
Zhong Kui
16
3 / 1 / 5
9,441
590
8,391
12,527
10,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChaX0
Hou Yi
14
1 / 5 / 1
8,007
500
2,984
8,655
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
7,316
457
10,124
11,487
4,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Tunrfish
Cthulhu
11
0 / 3 / 6
7,052
441
5,143
13,079
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 5 / 2
8,409
526
7,795
13,374
10,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
grayyii
Ne Zha
13
2 / 6 / 0
7,602
475
4,535
12,158
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
7
7
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ChaX0
Hou Yi
1
5
1
0.3
W
Medusa
Connman14
Medusa
5
2
3
3.25
W
Hercules
JaydoxXloki
Hercules
4
0
7
7.5
L
2
3
3
1.17
L
Cthulhu
Tunrfish
Cthulhu
0
3
6
1
W
Susano
VirusBtw
Susano
6
3
4
2.67
W
Agni
3
1
7
6.5
L
2
5
2
0.6
L
Ne Zha
grayyii
Ne Zha
2
6
0
0.33
W
Zhong Kui
xd N1ck
Zhong Kui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,709
Damage
30,581
51,019
Taken
58,753
26,492
Mitigated
29,990
22,677
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ChaX0
Hou Yi
2,984
1,551
0
1,768
8,655
2,528
1,054
1,312
7,343
0
43,418
W
Medusa
Connman14
Medusa
7,805
4,503
0
5,647
9,509
3,575
764
2,553
6,956
0
66,774
W
Hercules
JaydoxXloki
Hercules
7,497
2,045
394
4,044
11,851
6,162
428
3,829
8,022
0
28,223
L
10,124
2,116
0
4,902
11,487
4,472
0
2,842
8,425
34,674
0
L
Cthulhu
Tunrfish
Cthulhu
5,143
398
228
3,204
13,079
7,730
0
3,290
9,597
20,874
0
W
Susano
VirusBtw
Susano
7,426
1,674
0
3,137
11,401
4,456
263
3,493
7,908
0
47,865
W
Agni
7,590
313
0
1,054
5,731
2,125
0
2,745
2,986
47,257
0
L
7,795
1,761
0
2,352
13,374
10,510
60
5,840
7,108
5,171
42,731
L
Ne Zha
grayyii
Ne Zha
4,535
1,281
0
1,232
12,158
4,750
0
1,651
10,299
0
53,300
W
Zhong Kui
xd N1ck
Zhong Kui
8,391
1,271
0
8,401
12,527
10,174
207
3,306
9,221
62,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
38,386
453
Minions Killed
368
0
Camps Cleared
0
1,515,509
Distance Traveled
1,542,718
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,007
500
90
6
0
272,451
3
W
Medusa
9,083
568
116
7
0
271,843
0
W
Hercules
8,010
501
30
2
0
321,941
3
L
Sol
7,316
457
72
5
0
294,212
1
L
Cthulhu
7,052
441
21
1
0
344,628
7
W
Susano
8,686
543
89
6
0
339,499
1
W
Agni
8,305
519
76
5
0
297,634
6
L
Nike
8,409
526
89
6
0
317,576
3
L
Ne Zha
7,602
475
96
6
0
313,851
3
W
Zhong Kui
9,441
590
142
9
0
284,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role