Player Matchup

Izanami
Izanami
Coloswag
Izanami
Level 19
God Stats
10W - 9L
1,843 SR
Queue Stats
38W - 25L
1,843 Elo+
Party 2
Chaac
Chaac
DarthBaine77
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,846 Elo+
Solo
Anubis
Anubis
LucasBandeira
Anubis
Level 18
God Stats
31W - 26L
1,594 SR
Queue Stats
160W - 149L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Pipthepip
Cthulhu
Level 17
God Stats
2W - 2L
1,730 SR
Queue Stats
103W - 81L
1,874 Elo+
Party 2
Hel
Hel
PrinShad
Hel
Level 29
God Stats
9W - 11L
1,492 SR
Queue Stats
67W - 71L
1,503 Elo+
Solo
Team Averages
Level 18
1,632 SR
1,731 Elo+

VS

Team Averages
Level 46
1,661 SR
1,676 Elo+
The Morrigan
The Morrigan
RisingSavior
The Morrigan
Level 141
God Stats
2W - 2L
1,735 SR
Queue Stats
52W - 20L
1,727 Elo+
Party 1
Nox
Nox
ShaDyNastyNox
Nox
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
killerman582
Cthulhu
Level 27
God Stats
23W - 13L
1,735 SR
Queue Stats
91W - 68L
1,827 Elo+
Party 1
Pele
Pele
lValkyrie
Pele
Level 27
God Stats
22W - 10L
1,500 SR
Queue Stats
87W - 74L
1,500 Elo+
Solo
Izanami
Izanami
stonedcat31
Izanami
Level 14
God Stats
36W - 24L
1,834 SR
Queue Stats
83W - 59L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coloswag
Izanami
17
2 / 6 / 9
10,750
977
15,535
17,017
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 5
9,308
846
6,449
19,990
16,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 7 / 2
11,009
1,001
6,345
14,260
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pipthepip
Cthulhu
17
3 / 3 / 7
10,679
971
11,907
16,801
17,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 10 / 5
9,572
870
8,512
19,176
7,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

96

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RisingSavior
The Morrigan
18
9 / 1 / 16
12,053
1,096
33,319
7,044
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 4 / 13
11,960
1,087
11,139
13,308
9,596
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
killerman582
Cthulhu
18
4 / 3 / 18
11,395
1,036
14,545
16,926
16,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
17
8 / 1 / 12
11,693
1,063
13,358
8,106
3,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
stonedcat31
Izanami
17
2 / 2 / 12
10,516
956
8,676
8,982
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
11
Kills
30
30
Deaths
11
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coloswag
Izanami
2
6
9
1.08
L
0
4
5
0.63
L
5
7
2
0.86
L
Cthulhu
Pipthepip
Cthulhu
3
3
7
2.17
L
1
10
5
0.35
W
The Morrigan
RisingSavior
The Morrigan
9
1
16
17
W
7
4
13
3.38
W
Cthulhu
killerman582
Cthulhu
4
3
18
4.33
W
Pele
8
1
12
14
W
Izanami
stonedcat31
Izanami
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,748
Damage
81,037
87,244
Taken
54,366
54,153
Mitigated
35,737
20,596
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coloswag
Izanami
15,535
9,774
0
1,554
17,017
6,176
0
9,919
6,853
0
41,076
L
6,449
1,110
457
4,984
19,990
16,877
0
10,192
9,435
0
20,132
L
6,345
298
0
1,073
14,260
6,188
0
9,076
5,038
34,007
0
L
Cthulhu
Pipthepip
Cthulhu
11,907
709
543
500
16,801
17,022
0
11,004
5,380
28,610
0
L
8,512
785
6,859
4,626
19,176
7,890
0
13,688
5,112
26,356
0
W
The Morrigan
RisingSavior
The Morrigan
33,319
5,540
0
266
7,044
3,097
0
3,967
2,945
48,990
5,698
W
11,139
1,949
0
3,065
13,308
9,596
0
7,462
5,619
25,506
0
W
Cthulhu
killerman582
Cthulhu
14,545
797
502
470
16,926
16,646
0
6,897
9,786
28,830
0
W
Pele
13,358
2,898
0
1,571
8,106
3,402
0
3,762
4,344
0
21,022
W
Izanami
stonedcat31
Izanami
8,676
4,944
0
1,510
8,982
2,996
0
4,024
4,908
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
57,617
215
Minions Killed
209
7
Camps Cleared
6
1,016,060
Distance Traveled
1,063,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,750
977
46
4
4
186,786
0
L
Chaac
9,308
846
23
2
2
206,779
0
L
Anubis
11,009
1,001
61
6
0
192,947
0
L
Cthulhu
10,679
971
33
3
0
227,757
0
L
Hel
9,572
870
52
5
1
201,791
0
W
The Morrigan
12,053
1,096
60
5
2
209,042
0
W
Nox
11,960
1,087
30
3
1
217,621
0
W
Cthulhu
11,395
1,036
32
3
1
198,282
0
W
Pele
11,693
1,063
10
1
2
243,809
0
W
Izanami
10,516
956
77
7
0
194,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role