Player Matchup

Fenrir
Fenrir
Eakinaldo
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,311 Elo+
Solo
Ra
Ra
Featherstone122
Ra
Level 148
God Stats
3W - 7L
1,715 SR
Queue Stats
331W - 311L
1,658 Elo+
Solo
Loki
Loki
Jack o Loki
Loki
Level 125
God Stats
46W - 54L
1,568 SR
Queue Stats
224W - 214L
1,719 Elo+
Solo
Freya
Freya
PartyboySteve
Freya
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 188L
1,707 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxKing Alien6xX
Cu Chulainn
Level 100
God Stats
37W - 31L
1,685 SR
Queue Stats
429W - 396L
1,721 Elo+
Solo
Team Averages
Level 127
1,594 SR
1,623 Elo+

VS

Team Averages
Level 147
1,500 SR
1,661 Elo+
Ratatoskr
Ratatoskr
CommandWar99
Ratatoskr
Level 152
God Stats
16W - 2L
1,509 SR
Queue Stats
921W - 311L
1,836 Elo+
Party 1
Osiris
Osiris
LeagueOfShadows
Osiris
Level 106
God Stats
3W - 2L
1,344 SR
Queue Stats
205W - 193L
1,468 Elo+
Solo
Artio
Artio
SithLordRevanX
Artio
Level 160
God Stats
9W - 7L
1,647 SR
Queue Stats
514W - 308L
1,668 Elo+
Solo
Danzaburou
Danzaburou
Vitreous
Danzaburou
Level 160
God Stats
11W - 2L
1,500 SR
Queue Stats
846W - 274L
1,834 Elo+
Party 1
Sol
Sol
ZeeVoTron
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eakinaldo
Fenrir
13
2 / 5 / 2
8,202
513
6,100
15,324
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 2 / 1
9,285
580
3,257
6,887
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 1
9,265
579
7,720
12,776
4,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 4 / 2
8,149
509
5,627
11,158
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
XxKing Alien6xX
Cu Chulainn
13
2 / 6 / 1
8,008
501
7,384
11,272
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CommandWar99
Ratatoskr
16
5 / 4 / 7
9,666
604
6,726
12,496
5,580
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 1
10,458
654
12,194
11,764
15,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 6
8,246
515
5,007
11,927
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Vitreous
Danzaburou
17
3 / 0 / 3
10,804
675
7,884
8,701
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 3
10,134
633
8,257
9,364
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
20
21
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CommandWar99
Ratatoskr
5
4
7
2.13
L
Fenrir
Eakinaldo
Fenrir
2
5
2
0.6
L
1
2
1
0.75
L
4
4
1
1.13
W
5
3
1
1.83
L
1
4
2
0.5
W
1
2
6
2
W
Danzaburou
Vitreous
Danzaburou
3
0
3
4.5
L
Cu Chulainn
XxKing Alien6xX
Cu Chulainn
2
6
1
0.42
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
40,068
57,417
Taken
54,252
27,450
Mitigated
37,858
16,152
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CommandWar99
Ratatoskr
6,726
2,256
0
4,242
12,496
5,580
0
813
11,611
0
55,304
L
Fenrir
Eakinaldo
Fenrir
6,100
963
0
3,238
15,324
8,845
0
6,761
8,563
0
23,080
L
3,257
334
802
3,165
6,887
2,650
0
1,980
4,907
77,007
0
L
7,720
1,865
0
3,470
12,776
4,873
0
1,635
11,141
0
60,769
W
12,194
3,934
0
2,573
11,764
15,083
0
207
11,557
17,909
50,868
L
5,627
1,619
0
5,477
11,158
3,452
0
2,483
8,675
53,323
0
W
5,007
856
826
5,093
11,927
8,665
332
2,227
9,636
23,353
0
W
Danzaburou
Vitreous
Danzaburou
7,884
2,693
0
5,207
8,701
3,340
1,054
3,348
5,353
0
77,027
L
Cu Chulainn
XxKing Alien6xX
Cu Chulainn
7,384
1,778
0
0
11,272
7,630
0
3,425
7,847
6,461
46,974
W
8,257
3,907
0
4,369
9,364
5,190
520
2,268
6,971
87,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
49,308
540
Minions Killed
582
0
Camps Cleared
0
1,543,863
Distance Traveled
1,498,270
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,666
604
110
7
0
312,196
0
L
Fenrir
8,202
513
30
2
0
300,791
1
L
Ra
9,285
580
172
11
0
348,248
2
L
Loki
9,265
579
133
8
0
302,761
4
W
Osiris
10,458
654
136
9
0
297,396
0
L
Freya
8,149
509
105
7
0
304,152
5
W
Artio
8,246
515
28
2
0
300,520
5
W
Danzaburou
10,804
675
153
10
0
277,175
3
L
Cu Chulainn
8,008
501
100
6
0
287,911
3
W
Sol
10,134
633
155
10
0
310,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role