Player Matchup

Skadi
Skadi
P love 44
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 65L
1,427 Elo+
Party 1
Hel
Hel
SofaKingBuff
Hel
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 58L
1,912 Elo+
Solo
Fafnir
Fafnir
Sonostriker
Fafnir
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 118L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
aNuFaKeR
Nu Wa
Level 61
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 27L
1,496 Elo+
Solo
Kali
Kali
drarut
Kali
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,552 Elo+

VS

Team Averages
Level 109
1,538 SR
1,584 Elo+
Artemis
Artemis
Hydralyn
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
MinieApple
Mercury
Level 95
God Stats
2W - 5L
1,433 SR
Queue Stats
62W - 62L
1,478 Elo+
Solo
Nu Wa
Nu Wa
SirBoofsAlot
Nu Wa
Level 115
God Stats
16W - 19L
1,627 SR
Queue Stats
128W - 130L
1,572 Elo+
Solo
Ymir
Ymir
SmexyKilla
Ymir
Level 79
God Stats
7W - 3L
1,849 SR
Queue Stats
22W - 16L
1,933 Elo+
Solo
Bacchus
Bacchus
StrangeVisitor
Bacchus
Level 146
God Stats
0W - 4L
1,281 SR
Queue Stats
73W - 87L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
P love 44
Skadi
16
1 / 1 / 1
9,933
497
5,155
12,840
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 4
10,739
537
6,201
9,060
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
0 / 3 / 4
9,048
452
4,364
12,386
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
aNuFaKeR
Nu Wa
18
3 / 0 / 2
11,051
553
10,965
5,726
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
drarut
Kali
19
6 / 1 / 3
11,581
579
7,434
13,622
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hydralyn
Artemis
15
0 / 3 / 1
9,517
476
6,291
11,488
3,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
MinieApple
Mercury
17
2 / 3 / 1
9,749
487
3,087
16,579
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 2
9,847
492
10,504
7,935
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 2
10,684
534
9,320
17,300
12,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
5,453
273
0
670
175

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
10
10
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hydralyn
Artemis
0
3
1
0.17
L
Mercury
MinieApple
Mercury
2
3
1
0.83
W
Skadi
P love 44
Skadi
1
1
1
1.5
L
4
1
2
5
L
4
5
2
1
W
2
5
4
0.8
W
Fafnir
0
3
4
0.67
L
0
0
0
0
W
Nu Wa
aNuFaKeR
Nu Wa
3
0
2
4
W
Kali
drarut
Kali
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
29,202
53,634
Taken
53,972
27,076
Mitigated
24,746
20,551
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hydralyn
Artemis
6,291
1,802
0
4,336
11,488
3,648
1,518
2,908
8,486
0
56,857
L
Mercury
MinieApple
Mercury
3,087
633
0
8,043
16,579
6,076
0
5,061
11,362
0
69,159
W
Skadi
P love 44
Skadi
5,155
2,893
0
6,114
12,840
4,662
2,862
1,445
11,275
0
69,625
L
10,504
2,698
0
3,698
7,935
2,445
2,122
3,992
3,686
61,283
0
L
9,320
1,338
0
5,836
17,300
12,402
430
8,271
8,908
61,026
0
W
6,201
1,178
279
2,984
9,060
5,262
712
5,400
3,562
61,509
0
W
Fafnir
4,364
604
0
2,308
12,386
9,695
259
5,132
6,864
21,637
0
L
0
0
0
0
670
175
0
610
0
0
0
W
Nu Wa
aNuFaKeR
Nu Wa
10,965
2,591
0
1,973
5,726
1,975
378
2,654
2,934
93,058
0
W
Kali
drarut
Kali
7,434
4,847
0
6,893
13,622
5,482
285
4,329
9,175
0
78,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
45,250
580
Minions Killed
484
0
Camps Cleared
0
1,862,952
Distance Traveled
1,467,152
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,517
476
132
7
0
352,298
5
L
Mercury
9,749
487
106
5
0
405,949
0
W
Skadi
9,933
497
111
6
0
308,981
0
L
Nu Wa
9,847
492
111
6
0
386,155
0
L
Ymir
10,684
534
135
7
0
322,750
3
W
Hel
10,739
537
120
6
0
350,662
1
W
Fafnir
9,048
452
33
2
0
364,932
3
L
Bacchus
5,453
273
0
0
0
0
0
W
Nu Wa
11,051
553
171
9
0
388,484
5
W
Kali
11,581
579
145
7
0
449,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role