Player Matchup

Artemis
Artemis
DCballa111
Artemis
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,259 Elo+
Party 3
Ymir
Ymir
Ironic_ligh1t
Ymir
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 6L
1,698 Elo+
Party 2
Fenrir
Fenrir
KiLleR_ClOwn_916
Fenrir
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 11L
1,578 Elo+
Party 2
Poseidon
Poseidon
LgtFiend
Poseidon
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 64L
1,229 Elo+
Party 3
Zeus
Zeus
xFROZEN_KNIGHTx
Zeus
Level 103
God Stats
7W - 6L
1,313 SR
Queue Stats
67W - 60L
1,532 Elo+
Party 2
Team Averages
Level 49
1,463 SR
1,459 Elo+

VS

Team Averages
Level 11
1,567 SR
1,511 Elo+
Arachne
Arachne
Budwinss
Arachne
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 221L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
CajunKid8
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
DelsymTree
Bellona
Level 13
God Stats
8W - 8L
1,481 SR
Queue Stats
14W - 12L
1,520 Elo+
Solo
Nemesis
Nemesis
likemike344074
Nemesis
Level 17
God Stats
22W - 18L
1,604 SR
Queue Stats
146W - 134L
1,462 Elo+
Party 1
Fafnir
Fafnir
moosenews69420
Fafnir
Level 14
God Stats
11W - 5L
1,751 SR
Queue Stats
17W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DCballa111
Artemis
17
3 / 1 / 14
10,301
936
8,035
5,273
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 18
11,435
1,040
8,615
8,643
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 4 / 15
10,772
979
15,239
10,404
5,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
LgtFiend
Poseidon
18
5 / 0 / 12
11,040
1,004
16,293
5,826
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
10 / 0 / 15
12,499
1,136
21,152
3,597
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

339

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Budwinss
Arachne
16
2 / 10 / 2
9,844
895
8,440
16,310
5,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
CajunKid8
Cthulhu
15
0 / 8 / 3
9,106
828
3,205
16,492
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
DelsymTree
Bellona
16
1 / 7 / 2
9,894
899
6,321
23,619
20,867
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 2
10,672
970
8,196
19,588
14,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 1 / 0
8,180
744
143
1,167
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
15
28
Kills
6
6
Deaths
28
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Budwinss
Arachne
2
10
2
0.3
L
Cthulhu
CajunKid8
Cthulhu
0
8
3
0.19
W
Artemis
DCballa111
Artemis
3
1
14
10
L
Bellona
DelsymTree
Bellona
1
7
2
0.29
W
3
1
18
12
W
7
4
15
3.63
W
Poseidon
LgtFiend
Poseidon
5
0
12
11
L
3
2
2
2
L
0
1
0
0
W
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,334
Damage
26,305
33,743
Taken
77,176
18,057
Mitigated
52,081
3,973
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Budwinss
Arachne
8,440
6,940
0
1,684
16,310
5,664
0
10,231
5,897
0
15,157
L
Cthulhu
CajunKid8
Cthulhu
3,205
636
0
244
16,492
10,090
0
8,078
8,371
9,326
0
W
Artemis
DCballa111
Artemis
8,035
4,605
0
1,057
5,273
2,441
0
452
4,796
0
14,283
L
Bellona
DelsymTree
Bellona
6,321
792
0
180
23,619
20,867
0
12,280
11,070
0
24,587
W
8,615
2,440
0
913
8,643
6,918
0
782
7,765
13,558
0
W
15,239
4,600
0
203
10,404
5,234
0
811
9,256
0
23,974
W
Poseidon
LgtFiend
Poseidon
16,293
2,288
0
1,300
5,826
2,191
0
181
5,624
42,366
0
L
8,196
2,298
0
2,246
19,588
14,859
0
13,896
5,454
0
27,347
L
143
57
0
0
1,167
601
0
843
324
143
0
W
21,152
4,482
0
500
3,597
1,273
0
763
2,759
56,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
47,696
221
Minions Killed
119
10
Camps Cleared
2
950,130
Distance Traveled
667,580
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,844
895
16
1
0
177,393
0
L
Cthulhu
9,106
828
18
2
0
124,102
0
W
Artemis
10,301
936
8
1
1
171,765
3
L
Bellona
9,894
899
53
5
1
152,774
0
W
Ymir
11,435
1,040
9
1
1
214,580
1
W
Fenrir
10,772
979
23
2
2
183,396
0
W
Poseidon
11,040
1,004
64
6
4
197,314
0
L
Nemesis
10,672
970
32
3
1
197,190
0
L
Fafnir
8,180
744
0
0
0
16,121
0
W
Zeus
12,499
1,136
117
11
2
183,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role