Player Matchup

Chernobog
Chernobog
Platinum I
AcirD
Chernobog
Platinum I
Level 66
God Stats
7W - 4L
1,533 SR
Queue Stats
19W - 15L
2,065 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
HunK
Nu Wa
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Diamond IV
PerroSkyiWin
Ne Zha
Diamond IV
Level 88
God Stats
14W - 7L
1,839 SR
Queue Stats
353W - 351L
2,156 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond IV
asilø
Ao Kuang
Diamond IV
Level 156
God Stats
3W - 3L
1,573 SR
Queue Stats
18W - 23L
2,128 MMR
Party 1
Terra
Terra
Platinum II
pedrinho0
Terra
Platinum II
Level 159
God Stats
47W - 46L
1,739 SR
Queue Stats
672W - 688L
1,953 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,637 SR
1,960 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,731 SR
2,037 MMR
King Arthur
King Arthur
Platinum V
BrüxZ
King Arthur
Platinum V
Level 160
God Stats
53W - 53L
1,723 SR
Queue Stats
397W - 367L
1,900 MMR
Party 4
Ymir
Ymir
Diamond III
DoenTTi
Ymir
Diamond III
Level 160
God Stats
19W - 3L
1,882 SR
Queue Stats
46W - 19L
2,250 MMR
Party 2
Nemesis
Nemesis
Gold I
Nahuel150
Nemesis
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,752 MMR
Solo
Apollo
Apollo
Diamond IV
VPBoosterOrTroll
Apollo
Diamond IV
Level 81
God Stats
14W - 5L
1,740 SR
Queue Stats
151W - 61L
2,292 MMR
Party 2
Scylla
Scylla
Platinum IV
Zsmal
Scylla
Platinum IV
Level 159
God Stats
5W - 3L
1,809 SR
Queue Stats
249W - 179L
1,991 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AcirD
Chernobog
20
4 / 2 / 8
17,384
579
35,018
25,156
13,152
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
HunK
Nu Wa
20
5 / 8 / 9
15,308
510
35,597
23,899
11,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
8 / 8 / 5
14,665
489
16,019
32,472
15,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
asilø
Ao Kuang
20
1 / 4 / 6
13,727
458
21,415
34,395
20,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
pedrinho0
Terra
17
0 / 7 / 9
11,852
395
9,214
33,072
35,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TsukuyomiAphroditeSetDanzaburouThe Morrigan

VS

Bans
JanusHou YiGuan YuCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrüxZ
King Arthur
20
5 / 3 / 7
16,481
549
24,470
35,900
46,012
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
DoenTTi
Ymir
20
0 / 4 / 19
14,701
490
8,024
32,760
35,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Nahuel150
Nemesis
20
4 / 3 / 14
17,154
572
18,686
26,356
13,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 6
18,491
616
40,427
36,657
16,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Zsmal
Scylla
20
11 / 3 / 12
17,622
587
27,622
20,692
8,739
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
87
18
Kills
29
29
Deaths
18
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AcirD
Chernobog
4
2
8
4
W
King Arthur
BrüxZ
King Arthur
5
3
7
2.83
W
Ymir
DoenTTi
Ymir
0
4
19
2.38
L
Nu Wa
HunK
Nu Wa
5
8
9
1.19
W
Nemesis
Nahuel150
Nemesis
4
3
14
3.67
L
Ne Zha
8
8
5
1.31
W
9
5
6
2.4
W
Scylla
Zsmal
Scylla
11
3
12
5.67
L
Ao Kuang
asilø
Ao Kuang
1
4
6
1
L
Terra
pedrinho0
Terra
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,263
Damage
119,229
148,994
Taken
152,365
97,007
Mitigated
120,231
57,331
Healing
60,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AcirD
Chernobog
35,018
27,183
0
12,451
25,156
13,152
0
6,546
18,210
0
172,317
W
King Arthur
BrüxZ
King Arthur
24,470
2,181
0
16,578
35,900
46,012
49
18,893
16,738
1,297
112,122
W
Ymir
DoenTTi
Ymir
8,024
1,154
0
9,714
32,760
35,732
404
15,823
16,503
26,876
0
L
Nu Wa
HunK
Nu Wa
35,597
4,323
337
4,381
23,899
11,696
370
5,057
18,374
121,405
0
W
Nemesis
Nahuel150
Nemesis
18,686
7,813
0
5,624
26,356
13,660
2,687
11,509
14,613
0
159,719
L
Ne Zha
16,019
3,460
0
9,582
32,472
15,769
0
9,080
23,169
0
98,841
W
40,427
32,682
0
20,937
36,657
16,088
8,294
13,312
23,025
0
202,619
W
Scylla
Zsmal
Scylla
27,622
4,078
0
7,433
20,692
8,739
1,156
7,233
13,197
165,462
0
L
Ao Kuang
asilø
Ao Kuang
21,415
1,473
0
20,432
34,395
20,394
0
3,656
29,499
94,913
0
L
Terra
pedrinho0
Terra
9,214
750
4,133
6,015
33,072
35,996
57
11,404
21,231
27,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,936
Gold Earned
84,449
800
Minions Killed
892
0
Camps Cleared
0
2,752,351
Distance Traveled
2,904,086
38
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
17,384
579
286
10
0
581,324
9
W
King Arthur
16,481
549
163
5
0
608,272
8
W
Ymir
14,701
490
23
1
0
582,085
11
L
Nu Wa
15,308
510
219
7
0
471,950
7
W
Nemesis
17,154
572
194
6
0
643,683
2
L
Ne Zha
14,665
489
130
4
0
559,719
6
W
Apollo
18,491
616
264
9
0
506,655
2
W
Scylla
17,622
587
248
8
0
563,391
17
L
Ao Kuang
13,727
458
146
5
0
598,203
4
L
Terra
11,852
395
19
1
0
541,155
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role