Player Matchup

Apollo
Apollo
Borkers
Apollo
Level 149
God Stats
9W - 9L
1,571 SR
Queue Stats
116W - 116L
1,504 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Borkerz
Kumbhakarna
Level 49
God Stats
3W - 2L
1,830 SR
Queue Stats
8W - 8L
1,591 Elo+
Party 3
Chang'e
Chang'e
CarryDaddyTwitch
Chang'e
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 3
Achilles
Achilles
Covid69
Achilles
Level 18
God Stats
6W - 7L
1,298 SR
Queue Stats
218W - 208L
1,153 Elo+
Party 2
Merlin
Merlin
LilSav559_
Merlin
Level 49
God Stats
7W - 2L
1,724 SR
Queue Stats
44W - 40L
1,593 Elo+
Party 2
Team Averages
Level 84
1,584 SR
1,481 Elo+

VS

Team Averages
Level 85
1,585 SR
1,302 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DarkAlex50
Thor
Level 95
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 246L
1,387 Elo+
Solo
King Arthur
King Arthur
MiscalculatedNut
King Arthur
Level 27
God Stats
3W - 3L
1,677 SR
Queue Stats
78W - 31L
1,167 Elo+
Party 1
Zhong Kui
Zhong Kui
RIDER213ws
Zhong Kui
Level 128
God Stats
8W - 2L
1,500 SR
Queue Stats
68W - 30L
1,167 Elo+
Party 1
Bellona
Bellona
T5MADestroyer
Bellona
Level 25
God Stats
6W - 3L
1,746 SR
Queue Stats
30W - 24L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Borkers
Apollo
5
0 / 0 / 0
3,179
636
894
3,211
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Borkerz
Kumbhakarna
5
0 / 0 / 0
3,423
685
517
3,179
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,619
724
1,067
1,641
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Covid69
Achilles
5
0 / 0 / 1
3,607
721
148
2,517
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
LilSav559_
Merlin
7
1 / 0 / 0
4,199
840
1,038
1,358
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
3,004
601
2,568
1,505
212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,427
485
0
0
0
King Arthur
MiscalculatedNut
King Arthur
4
0 / 0 / 0
2,886
577
1,557
2,248
547
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
RIDER213ws
Zhong Kui
6
0 / 1 / 0
3,292
658
567
2,507
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
4
0 / 0 / 0
2,784
557
594
1,878
1,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Apollo
Borkers
Apollo
0
0
0
0
W
Kumbhakarna
Borkerz
Kumbhakarna
0
0
0
0
W
0
0
0
0
W
Achilles
Covid69
Achilles
0
0
1
0.5
L
0
0
0
0
W
Merlin
LilSav559_
Merlin
1
0
0
1
L
King Arthur
MiscalculatedNut
King Arthur
0
0
0
0
L
Zhong Kui
RIDER213ws
Zhong Kui
0
1
0
0
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,664
Damage
5,286
11,906
Taken
8,138
3,214
Mitigated
3,123
7,041
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,568
1,103
0
1,218
1,505
212
0
68
1,437
16,773
0
W
Apollo
Borkers
Apollo
894
818
0
2,142
3,211
825
0
1,653
1,558
0
12,577
W
Kumbhakarna
Borkerz
Kumbhakarna
517
0
0
1,540
3,179
1,037
0
915
2,264
6,475
0
W
1,067
257
26
1,231
1,641
320
854
0
1,566
15,670
0
W
Achilles
Covid69
Achilles
148
88
0
1,602
2,517
668
0
167
2,350
0
11,619
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
LilSav559_
Merlin
1,038
325
0
500
1,358
364
0
400
958
17,123
0
L
King Arthur
MiscalculatedNut
King Arthur
1,557
46
0
0
2,248
547
0
449
1,799
0
4,898
L
Zhong Kui
RIDER213ws
Zhong Kui
567
99
0
1,234
2,507
1,229
0
973
1,469
13,434
0
L
Bellona
594
204
0
176
1,878
1,135
0
1,067
811
0
4,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,027
Gold Earned
14,393
158
Minions Killed
72
0
Camps Cleared
0
435,104
Distance Traveled
356,762
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,004
601
28
6
0
79,905
2
W
Apollo
3,179
636
29
6
0
83,173
0
W
Kumbhakarna
3,423
685
12
2
0
98,821
2
W
Chang'e
3,619
724
39
8
0
74,502
3
W
Achilles
3,607
721
33
7
0
95,907
1
L
Thor
2,427
485
0
0
0
0
0
W
Merlin
4,199
840
45
9
0
82,701
1
L
King Arthur
2,886
577
9
2
0
88,293
0
L
Zhong Kui
3,292
658
28
6
0
87,427
1
L
Bellona
2,784
557
7
1
0
101,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role