Player Matchup

Zeus
Zeus
Anitabongit
Zeus
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 27L
1,584 Elo+
Party 2
Ares
Ares
HugeMcBigLarge69
Ares
Level 21
God Stats
4W - 5L
1,613 SR
Queue Stats
47W - 53L
1,376 Elo+
Solo
Artemis
Artemis
spyder110
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,584 Elo+
Party 2
Thor
Thor
theturns101
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
tinkywini
Kukulkan
Level 15
God Stats
3W - 7L
1,501 SR
Queue Stats
44W - 114L
1,211 Elo+
Solo
Team Averages
Level 10
1,523 SR
1,451 Elo+

VS

Team Averages
Level 57
1,529 SR
1,528 Elo+
Erlang Shen
Erlang Shen
DrSuperSweaty
Erlang Shen
Level 123
God Stats
21W - 15L
1,507 SR
Queue Stats
106W - 105L
1,478 Elo+
Party 1
Bacchus
Bacchus
FolgersCoffee
Bacchus
Level 8
God Stats
3W - 2L
1,593 SR
Queue Stats
139W - 120L
1,470 Elo+
Party 1
Poseidon
Poseidon
NikJorvik
Poseidon
Level 126
God Stats
5W - 2L
1,456 SR
Queue Stats
143W - 131L
1,586 Elo+
Party 1
Bellona
Bellona
RichMoney1201
Bellona
Level 11
God Stats
6W - 2L
1,592 SR
Queue Stats
10W - 3L
1,664 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VWhiskerz
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 4 / 1
5,564
556
5,526
5,136
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 3 / 4
5,174
517
3,209
7,241
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
spyder110
Artemis
9
0 / 5 / 0
5,089
509
2,420
6,431
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 6 / 3
4,276
428
716
5,294
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
tinkywini
Kukulkan
8
0 / 7 / 0
4,968
497
1,278
7,237
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrSuperSweaty
Erlang Shen
10
4 / 0 / 5
6,219
622
4,524
3,565
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
7
1 / 4 / 7
5,139
514
1,495
5,034
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
NikJorvik
Poseidon
13
10 / 0 / 3
7,836
784
7,687
4,354
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
5 / 0 / 1
6,536
654
5,410
5,518
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
VWhiskerz
Ah Muzen Cab
8
5 / 2 / 4
5,656
566
4,841
5,895
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
25
25
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Erlang Shen
DrSuperSweaty
Erlang Shen
4
0
5
6.5
W
Bacchus
1
4
7
1.13
L
1
3
4
1
W
Poseidon
NikJorvik
Poseidon
10
0
3
11.5
W
Bellona
5
0
1
5.5
W
Ah Muzen Cab
VWhiskerz
Ah Muzen Cab
5
2
4
3.5
L
Artemis
spyder110
Artemis
0
5
0
0
L
0
6
3
0.25
L
Kukulkan
tinkywini
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,149
Damage
23,957
31,339
Taken
24,366
11,231
Mitigated
14,549
3,802
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,526
1,358
0
574
5,136
2,507
0
1,402
3,694
19,136
0
W
Erlang Shen
DrSuperSweaty
Erlang Shen
4,524
2,493
0
571
3,565
2,375
0
836
2,729
7,301
29,932
W
Bacchus
1,495
330
0
571
5,034
3,439
428
3,089
1,681
5,755
0
L
3,209
397
0
1,418
7,241
3,412
0
2,901
4,268
8,193
0
W
Poseidon
NikJorvik
Poseidon
7,687
1,877
0
1,480
4,354
1,313
62
1,796
2,558
44,760
0
W
Bellona
5,410
1,799
0
2,670
5,518
5,549
410
123
5,395
3,249
26,131
W
Ah Muzen Cab
VWhiskerz
Ah Muzen Cab
4,841
1,546
393
2,803
5,895
1,873
370
3,730
1,990
0
21,350
L
Artemis
spyder110
Artemis
2,420
1,121
0
1,028
6,431
1,964
894
323
6,108
0
17,073
L
716
465
0
162
5,294
1,274
0
609
4,624
0
6,719
L
Kukulkan
tinkywini
Kukulkan
1,278
443
0
620
7,237
2,074
296
4,189
2,860
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
31,386
158
Minions Killed
250
0
Camps Cleared
0
902,144
Distance Traveled
1,031,950
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,564
556
46
5
0
198,159
0
W
Erlang Shen
6,219
622
63
6
0
242,613
2
W
Bacchus
5,139
514
8
1
0
192,118
2
L
Ares
5,174
517
18
2
0
190,612
3
W
Poseidon
7,836
784
89
9
0
224,540
0
W
Bellona
6,536
654
59
6
0
192,323
1
W
Ah Muzen Cab
5,656
566
31
3
0
180,356
0
L
Artemis
5,089
509
37
4
0
139,426
0
L
Thor
4,276
428
15
2
0
207,411
2
L
Kukulkan
4,968
497
42
4
0
166,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role