Player Matchup

Pele
Pele
lil pizzaboi
Pele
Level 79
God Stats
12W - 13L
1,500 SR
Queue Stats
77W - 95L
1,500 Elo+
Party 3
Skadi
Skadi
lil sloshed
Skadi
Level 88
God Stats
8W - 10L
1,500 SR
Queue Stats
179W - 200L
1,500 Elo+
Party 3
Ymir
Ymir
lil swampcheeks
Ymir
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 3
Nike
Nike
lil taav
Nike
Level 42
God Stats
10W - 21L
1,500 SR
Queue Stats
38W - 64L
1,500 Elo+
Party 3
Vulcan
Vulcan
liltoastie
Vulcan
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 81L
1,500 Elo+
Party 3
Team Averages
Level 67
1,500 SR
1,500 Elo+

VS

Team Averages
Level 36
1,475 SR
1,515 Elo+
Cthulhu
Cthulhu
Andyman954
Cthulhu
Level 17
God Stats
17W - 25L
1,275 SR
Queue Stats
33W - 68L
1,223 Elo+
Party 2
Janus
Janus
Matose01
Janus
Level 26
God Stats
13W - 15L
1,529 SR
Queue Stats
76W - 75L
1,445 Elo+
Party 2
Hercules
Hercules
OkanaganKiller
Hercules
Level 21
God Stats
2W - 2L
1,569 SR
Queue Stats
44W - 50L
1,752 Elo+
Party 1
Tsukuyomi
Tsukuyomi
POCHEDB
Tsukuyomi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 259L
1,430 Elo+
Party 2
Neith
Neith
superbrolly666
Neith
Level 48
God Stats
10W - 8L
1,505 SR
Queue Stats
15W - 16L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,761
483
4,748
9,937
3,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 0 / 4
7,676
548
7,588
6,899
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
6,073
434
3,032
5,703
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
11
2 / 3 / 3
7,018
501
2,882
7,350
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
liltoastie
Vulcan
13
5 / 2 / 1
7,818
558
11,941
4,850
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andyman954
Cthulhu
10
0 / 1 / 0
6,137
438
3,501
8,000
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Matose01
Janus
11
0 / 2 / 2
6,526
466
4,110
7,370
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
11
1 / 1 / 1
6,712
479
2,029
8,292
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
POCHEDB
Tsukuyomi
15
4 / 4 / 0
8,663
619
5,256
11,758
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 2
5,827
416
5,175
7,390
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andyman954
Cthulhu
0
1
0
0
L
Janus
Matose01
Janus
0
2
2
0.5
L
Hercules
1
1
1
1.5
L
Tsukuyomi
POCHEDB
Tsukuyomi
4
4
0
1
W
1
1
5
3.5
W
4
0
4
6
W
0
0
3
1.5
W
Nike
2
3
3
1.17
W
Vulcan
liltoastie
Vulcan
5
2
1
2.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
20,071
34,739
Taken
42,810
14,677
Mitigated
17,811
11,807
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andyman954
Cthulhu
3,501
94
209
3,457
8,000
3,228
96
1,458
6,542
24,342
0
L
Janus
Matose01
Janus
4,110
253
0
2,647
7,370
2,980
324
4,095
3,275
39,588
0
L
Hercules
2,029
293
0
1,448
8,292
5,093
0
3,530
4,762
24
19,652
L
Tsukuyomi
POCHEDB
Tsukuyomi
5,256
1,187
0
3,445
11,758
4,456
824
3,857
7,901
0
53,866
W
4,748
1,455
171
4,573
9,937
3,093
0
609
9,303
0
35,081
W
7,588
2,746
0
3,465
6,899
2,272
1,670
2,069
4,805
0
48,758
W
3,032
265
480
1,399
5,703
3,015
0
2,649
3,054
17,005
0
W
Nike
2,882
197
200
1,519
7,350
4,421
424
778
6,522
0
21,875
W
Vulcan
liltoastie
Vulcan
11,941
6,949
0
0
4,850
1,876
756
1,530
3,270
41,962
0
L
5,175
2,666
294
1,285
7,390
2,054
0
2,033
5,357
0
24,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
33,865
306
Minions Killed
325
0
Camps Cleared
0
1,329,526
Distance Traveled
1,315,413
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,137
438
34
2
0
255,286
0
L
Janus
6,526
466
64
5
0
245,081
1
L
Hercules
6,712
479
40
3
0
263,114
0
L
Tsukuyomi
8,663
619
133
10
0
296,439
0
W
Pele
6,761
483
63
5
0
284,510
0
W
Skadi
7,676
548
88
6
0
244,865
2
W
Ymir
6,073
434
34
2
0
250,316
2
W
Nike
7,018
501
48
3
0
299,355
6
W
Vulcan
7,818
558
73
5
0
250,480
1
L
Neith
5,827
416
54
4
0
255,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role