Player Matchup

Thoth
Thoth
Jdelllano
Thoth
Level 23
God Stats
1W - 1L
1,289 SR
Queue Stats
74W - 120L
1,266 Elo+
Solo
Neith
Neith
KimberlyNicole
Neith
Level 12
God Stats
5W - 14L
1,357 SR
Queue Stats
17W - 42L
1,400 Elo+
Party 1
Ullr
Ullr
Macabreengel
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo
Artemis
Artemis
MarsMoonStar
Artemis
Level 47
God Stats
5W - 16L
1,476 SR
Queue Stats
12W - 46L
1,379 Elo+
Party 1
Bastet
Bastet
XilentNikki
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 23
1,424 SR
1,349 Elo+

VS

Team Averages
Level 8
1,406 SR
1,439 Elo+
Ra
Ra
ImbaNeKontrica
Ra
Level 8
God Stats
1W - 1L
1,280 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2
Anubis
Anubis
JaviviiArcee
Anubis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Yemoja
Yemoja
Rng6496
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Odin
Odin
Tgblacksquad
Odin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,402 Elo+
Party 3
Hachiman
Hachiman
heydevil66
Hachiman
Level 8
God Stats
1W - 1L
1,250 SR
Queue Stats
7W - 11L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jdelllano
Thoth
13
4 / 11 / 2
8,793
977
6,492
15,490
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 4 / 4
7,688
854
4,311
10,390
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 7 / 3
9,061
1,007
12,270
14,602
5,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
MarsMoonStar
Artemis
14
0 / 6 / 5
8,255
917
8,251
15,868
7,587
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
13
0 / 13 / 3
7,768
863
4,115
18,336
8,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 20
12,189
1,354
26,439
8,603
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
11 / 1 / 12
11,017
1,224
10,376
5,710
2,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Rng6496
Yemoja
15
0 / 3 / 17
9,106
1,012
3,427
8,237
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 3 / 18
9,670
1,074
7,733
8,270
7,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
heydevil66
Hachiman
18
12 / 1 / 16
10,713
1,190
20,231
13,182
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
124
8
Kills
41
41
Deaths
8
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
13
0
20
23
W
Anubis
11
1
12
17
L
Thoth
Jdelllano
Thoth
4
11
2
0.45
L
0
4
4
0.5
L
4
7
3
0.79
L
Artemis
MarsMoonStar
Artemis
0
6
5
0.42
W
Yemoja
Rng6496
Yemoja
0
3
17
2.83
W
5
3
18
4.67
L
Bastet
0
13
3
0.12
W
Hachiman
heydevil66
Hachiman
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
68,206
74,686
Taken
44,002
30,068
Mitigated
25,276
1,675
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,439
2,980
1,890
3,553
8,603
3,959
0
1,216
7,261
47,276
0
W
Anubis
10,376
688
0
2,735
5,710
2,873
0
819
4,845
28,681
0
L
Thoth
Jdelllano
Thoth
6,492
1,240
0
0
15,490
4,879
0
8,194
7,296
8,804
0
L
4,311
2,504
0
766
10,390
3,713
0
3,781
6,609
0
8,600
L
12,270
7,756
0
153
14,602
5,484
0
7,891
6,711
0
26,535
L
Artemis
MarsMoonStar
Artemis
8,251
2,485
0
756
15,868
7,587
0
10,637
5,231
0
29,013
W
Yemoja
Rng6496
Yemoja
3,427
996
696
698
8,237
5,660
0
1,567
6,510
6,192
0
W
7,733
2,667
0
0
8,270
7,087
0
750
7,442
0
12,476
L
Bastet
4,115
2,755
0
0
18,336
8,405
0
9,739
8,597
0
8,299
W
Hachiman
heydevil66
Hachiman
20,231
17,545
0
5,532
13,182
5,697
0
1,618
11,452
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
52,695
92
Minions Killed
164
3
Camps Cleared
2
569,237
Distance Traveled
781,296
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,189
1,354
54
6
0
176,758
0
W
Anubis
11,017
1,224
51
6
2
142,044
1
L
Thoth
8,793
977
6
1
0
119,255
0
L
Neith
7,688
854
7
1
0
96,324
0
L
Ullr
9,061
1,007
31
3
0
131,058
1
L
Artemis
8,255
917
36
4
1
106,929
0
W
Yemoja
9,106
1,012
5
1
0
140,116
0
W
Odin
9,670
1,074
13
1
0
168,766
0
L
Bastet
7,768
863
12
1
2
115,671
0
W
Hachiman
10,713
1,190
41
5
0
153,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role