Player Matchup

Danzaburou
Danzaburou
Ding12344321
Danzaburou
Level 22
God Stats
45W - 32L
1,418 SR
Queue Stats
70W - 70L
1,296 Elo+
Party 1
Ymir
Ymir
Hersiiii
Ymir
Level 22
God Stats
2W - 3L
1,271 SR
Queue Stats
71W - 73L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
Jessbert
Baron Samedi
Level 29
God Stats
2W - 4L
1,402 SR
Queue Stats
13W - 9L
1,624 Elo+
Party 2
Da Ji
Da Ji
i77Will
Da Ji
Level 28
God Stats
2W - 1L
1,724 SR
Queue Stats
18W - 15L
1,589 Elo+
Party 2
Eset
Eset
youtryyoufail
Eset
Level 21
God Stats
2W - 3L
1,386 SR
Queue Stats
106W - 129L
1,540 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,479 Elo+

VS

Team Averages
Level 18
1,482 SR
1,418 Elo+
Bellona
Bellona
AbandonPhysics
Bellona
Level 9
God Stats
2W - 4L
1,631 SR
Queue Stats
20W - 28L
1,429 Elo+
Solo
Neith
Neith
BlaqKnite
Neith
Level 26
God Stats
10W - 12L
1,373 SR
Queue Stats
335W - 312L
1,394 Elo+
Solo
Sylvanus
Sylvanus
BoHawk22
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NicoMartin
Nemesis
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
14W - 20L
1,283 Elo+
Solo
The Morrigan
The Morrigan
SilverSatara
The Morrigan
Level 23
God Stats
1W - 2L
1,616 SR
Queue Stats
83W - 91L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ding12344321
Danzaburou
13
6 / 2 / 4
8,531
569
15,160
11,736
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
3 / 3 / 5
7,845
523
3,357
14,308
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Jessbert
Baron Samedi
14
5 / 2 / 0
8,523
568
6,738
10,037
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
i77Will
Da Ji
13
6 / 1 / 5
8,474
565
3,351
8,602
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 5
8,469
565
7,732
8,024
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,515
434
5,746
11,530
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
BlaqKnite
Neith
12
4 / 5 / 0
7,400
493
12,043
11,855
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BoHawk22
Sylvanus
9
2 / 3 / 3
7,002
467
6,710
11,494
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
NicoMartin
Nemesis
10
1 / 5 / 2
6,757
450
4,072
10,429
3,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SilverSatara
The Morrigan
13
2 / 7 / 0
7,650
510
6,104
12,155
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
10
10
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Neith
BlaqKnite
Neith
4
5
0
0.8
L
Sylvanus
BoHawk22
Sylvanus
2
3
3
1.17
W
Danzaburou
Ding12344321
Danzaburou
6
2
4
4
W
Ymir
3
3
5
1.83
W
Baron Samedi
Jessbert
Baron Samedi
5
2
0
2.5
L
Nemesis
NicoMartin
Nemesis
1
5
2
0.4
L
The Morrigan
SilverSatara
The Morrigan
2
7
0
0.29
W
Da Ji
i77Will
Da Ji
6
1
5
8.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
34,675
52,707
Taken
57,463
25,334
Mitigated
27,446
20,252
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,746
1,306
0
498
11,530
9,056
792
4,977
6,093
0
23,046
L
Neith
BlaqKnite
Neith
12,043
7,020
0
3,877
11,855
4,103
218
1,556
10,299
0
52,458
L
Sylvanus
BoHawk22
Sylvanus
6,710
2,932
1,861
4,917
11,494
6,587
128
1,682
9,812
15,911
0
W
Danzaburou
Ding12344321
Danzaburou
15,160
7,864
0
5,095
11,736
3,598
870
1,901
9,835
0
54,844
W
Ymir
3,357
888
567
2,929
14,308
9,883
0
4,628
9,680
13,339
0
W
Baron Samedi
Jessbert
Baron Samedi
6,738
520
174
4,677
10,037
5,980
1,885
0
9,623
37,920
0
L
Nemesis
NicoMartin
Nemesis
4,072
1,303
0
2,930
10,429
3,259
0
2,348
8,081
0
26,680
L
The Morrigan
SilverSatara
The Morrigan
6,104
1,378
0
4,178
12,155
4,441
166
6,804
5,351
45,658
4,921
W
Da Ji
i77Will
Da Ji
3,351
1,196
231
3,712
8,602
3,012
0
260
8,317
0
36,488
W
7,732
701
0
2,867
8,024
2,861
985
3,859
4,140
50,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
35,324
340
Minions Killed
285
0
Camps Cleared
0
1,323,979
Distance Traveled
1,271,372
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,515
434
30
2
0
314,974
6
L
Neith
7,400
493
94
6
0
241,190
4
L
Sylvanus
7,002
467
19
1
0
233,191
3
W
Danzaburou
8,531
569
110
7
0
243,732
1
W
Ymir
7,845
523
14
1
0
269,152
2
W
Baron Samedi
8,523
568
67
4
0
235,570
0
L
Nemesis
6,757
450
49
3
0
268,813
3
L
The Morrigan
7,650
510
93
6
0
213,204
0
W
Da Ji
8,474
565
70
5
0
287,298
6
W
Eset
8,469
565
79
5
0
288,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role