Player Matchup

Scylla
Scylla
AKT Arthurzito
Scylla
Level 23
God Stats
15W - 7L
1,500 SR
Queue Stats
84W - 81L
1,730 Elo+
Solo
Fenrir
Fenrir
LadyKarma28_
Fenrir
Level 21
God Stats
11W - 4L
1,500 SR
Queue Stats
121W - 97L
1,429 Elo+
Party 1
Yemoja
Yemoja
Rinkablack420
Yemoja
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 13L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
XRzorFree
Tsukuyomi
Level 6
God Stats
6W - 4L
1,501 SR
Queue Stats
115W - 100L
1,396 Elo+
Party 1
Hera
Hera
glitterandmetal
Hera
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
8W - 12L
1,657 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,514 Elo+

VS

Team Averages
Level 15
1,483 SR
1,447 Elo+
Thoth
Thoth
Amalie21
Thoth
Level 11
God Stats
38W - 44L
1,310 SR
Queue Stats
290W - 265L
1,304 Elo+
Solo
Odin
Odin
Bigbaddwolfe20
Odin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,580 Elo+
Solo
Fenrir
Fenrir
Demzbuthurt
Fenrir
Level 16
God Stats
3W - 5L
1,495 SR
Queue Stats
5W - 8L
1,458 Elo+
Solo
Hel
Hel
crimsonshadow33
Hel
Level 23
God Stats
11W - 7L
1,610 SR
Queue Stats
28W - 19L
1,394 Elo+
Solo
Danzaburou
Danzaburou
lake2011
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 14
13,950
996
22,836
14,952
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
8 / 5 / 15
14,261
1,019
13,158
13,972
7,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 1 / 20
14,597
1,043
7,325
6,064
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
XRzorFree
Tsukuyomi
20
11 / 4 / 14
14,722
1,052
23,161
21,545
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 3 / 12
13,533
967
10,351
9,866
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amalie21
Thoth
19
1 / 6 / 7
12,194
871
5,865
11,529
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 9 / 5
12,393
885
8,770
17,415
6,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
20
7 / 7 / 9
14,444
1,032
25,276
26,998
13,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 4 / 5
14,422
1,030
12,497
18,227
6,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lake2011
Danzaburou
18
1 / 10 / 8
12,448
889
8,675
15,305
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
35
Kills
19
19
Deaths
36
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
L
Thoth
Amalie21
Thoth
1
6
7
0.75
L
4
9
5
0.72
L
Fenrir
7
7
9
1.64
W
Fenrir
8
5
15
3.1
W
1
1
20
11
W
Tsukuyomi
XRzorFree
Tsukuyomi
11
4
14
4.5
L
6
4
5
2.13
W
6
3
12
4
L
Danzaburou
lake2011
Danzaburou
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,831
Damage
61,083
66,399
Taken
89,474
32,836
Mitigated
36,133
11,202
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,836
8,031
0
1,264
14,952
5,916
0
4,686
10,266
39,239
0
L
Thoth
Amalie21
Thoth
5,865
496
0
0
11,529
3,639
0
7,419
4,110
15,076
0
L
8,770
3,844
0
220
17,415
6,954
0
5,455
10,712
0
18,206
L
Fenrir
25,276
8,233
0
1,794
26,998
13,985
0
8,462
18,536
0
43,077
W
Fenrir
13,158
4,767
0
995
13,972
7,702
0
4,548
9,424
0
20,847
W
7,325
1,062
1,727
1,482
6,064
5,476
0
1,630
4,434
37,914
0
W
Tsukuyomi
XRzorFree
Tsukuyomi
23,161
10,277
0
5,734
21,545
9,676
0
5,157
16,388
0
41,103
L
12,497
2,532
1,634
3,974
18,227
6,235
0
9,812
8,415
58,114
0
W
10,351
4,192
0
0
9,866
4,066
0
2,341
7,525
39,212
0
L
Danzaburou
lake2011
Danzaburou
8,675
5,045
0
420
15,305
5,320
0
9,364
5,941
0
24,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,063
Gold Earned
65,901
243
Minions Killed
196
6
Camps Cleared
4
1,173,215
Distance Traveled
1,151,557
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,950
996
45
3
4
222,393
3
L
Thoth
12,194
871
12
1
0
199,507
0
L
Odin
12,393
885
13
1
0
193,101
0
L
Fenrir
14,444
1,032
31
2
0
282,307
0
W
Fenrir
14,261
1,019
23
2
1
259,825
0
W
Yemoja
14,597
1,043
66
5
0
239,217
1
W
Tsukuyomi
14,722
1,052
38
3
1
265,397
0
L
Hel
14,422
1,030
113
8
1
258,843
0
W
Hera
13,533
967
71
5
0
186,383
1
L
Danzaburou
12,448
889
27
2
3
217,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role