Player Matchup

Cernunnos
Cernunnos
TheWookieGamer
Cernunnos
Level 106
God Stats
6W - 0L
1,710 SR
Queue Stats
58W - 55L
1,507 Elo+
Party 2
Chaac
Chaac
tthehumash
Chaac
Level 61
God Stats
2W - 0L
1,317 SR
Queue Stats
18W - 19L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
xD420xBLAdeZz
Kuzenbo
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 47L
1,431 Elo+
Party 2
Team Averages
Level 90
1,509 SR
1,501 Elo+

VS

Team Averages
Level 88
1,485 SR
1,441 Elo+
Ymir
Ymir
Kael23
Ymir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,453 Elo+
Party 1
Pele
Pele
SigilSliver
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
thebalfond28
Janus
Level 92
God Stats
8W - 14L
1,454 SR
Queue Stats
98W - 140L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheWookieGamer
Cernunnos
15
12 / 2 / 4
10,859
835
17,994
7,778
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
12
5 / 5 / 11
9,830
756
11,188
10,789
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
12
2 / 1 / 14
8,982
691
5,100
8,432
9,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kael23
Ymir
9
0 / 8 / 6
7,993
615
6,217
17,353
15,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 6 / 2
9,442
726
7,636
14,714
5,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 5 / 6
8,501
654
6,044
10,213
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
8
8
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Kael23
Ymir
0
8
6
0.38
L
6
6
2
1.17
W
Cernunnos
TheWookieGamer
Cernunnos
12
2
4
7
L
2
5
6
1
W
Chaac
5
5
11
2.1
W
Kuzenbo
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
19,897
26,999
Taken
42,280
21,370
Mitigated
24,277
5,555
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Kael23
Ymir
6,217
1,324
0
1,111
17,353
15,201
145
2,434
14,919
16,028
0
L
7,636
1,402
0
2,501
14,714
5,793
138
1,743
12,971
0
31,769
W
Cernunnos
TheWookieGamer
Cernunnos
17,994
10,840
0
1,909
7,778
3,446
2,295
4,032
3,576
0
49,878
L
6,044
290
0
2,254
10,213
3,283
0
936
9,277
28,487
0
W
Chaac
11,188
2,511
0
3,550
10,789
8,160
466
4,068
6,535
0
32,082
W
Kuzenbo
5,100
2,300
0
96
8,432
9,764
422
4,112
4,111
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
25,936
122
Minions Killed
142
0
Camps Cleared
0
713,571
Distance Traveled
626,505
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,993
615
15
1
0
204,065
3
L
Pele
9,442
726
63
5
0
233,149
1
W
Cernunnos
10,859
835
74
6
0
237,239
4
L
Janus
8,501
654
64
5
0
189,291
0
W
Chaac
9,830
756
34
3
0
231,850
6
W
Kuzenbo
8,982
691
14
1
0
244,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role