Player Matchup

Zhong Kui
Zhong Kui
DeadpooI
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 235L
1,511 Elo+
Party 2
Bakasura
Bakasura
Ragzmuena
Bakasura
Level 23
God Stats
11W - 2L
1,500 SR
Queue Stats
279W - 249L
1,613 Elo+
Party 2
Xing Tian
Xing Tian
Thebiggestboy21
Xing Tian
Level 26
God Stats
17W - 10L
1,655 SR
Queue Stats
241W - 224L
1,703 Elo+
Solo
Cthulhu
Cthulhu
Wolfrage2017
Cthulhu
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 3
Anhur
Anhur
whartonhe
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 18
1,531 SR
1,543 Elo+

VS

Team Averages
Level 27
1,500 SR
1,574 Elo+
Agni
Agni
BoneySecrets
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CreamyKitten
Ah Muzen Cab
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 26L
1,408 Elo+
Party 1
King Arthur
King Arthur
Gabrieluz789
King Arthur
Level 15
God Stats
5W - 9L
1,500 SR
Queue Stats
90W - 88L
1,942 Elo+
Solo
Jormungandr
Jormungandr
LevelOneGoblin
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 62L
1,363 Elo+
Party 1
Da Ji
Da Ji
superspats
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeadpooI
Zhong Kui
17
5 / 3 / 6
12,160
486
17,073
19,494
17,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Ragzmuena
Bakasura
20
6 / 4 / 5
14,228
569
9,721
22,803
11,745
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Thebiggestboy21
Xing Tian
15
2 / 4 / 10
11,906
476
6,095
21,269
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Wolfrage2017
Cthulhu
16
4 / 7 / 7
11,274
451
8,238
17,329
8,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
whartonhe
Anhur
15
1 / 6 / 8
9,893
396
3,075
12,608
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
10,073
403
12,725
6,776
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
CreamyKitten
Ah Muzen Cab
15
1 / 3 / 9
9,929
397
9,155
11,315
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Gabrieluz789
King Arthur
16
2 / 6 / 4
10,834
433
9,145
18,352
17,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
LevelOneGoblin
Jormungandr
15
2 / 2 / 5
9,586
383
6,449
12,230
10,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
17
11 / 5 / 7
12,071
483
17,657
20,042
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
18
Kills
23
24
Deaths
18
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
L
Ah Muzen Cab
CreamyKitten
Ah Muzen Cab
1
3
9
1.83
W
Zhong Kui
DeadpooI
Zhong Kui
5
3
6
2.67
L
King Arthur
Gabrieluz789
King Arthur
2
6
4
0.67
L
Jormungandr
LevelOneGoblin
Jormungandr
2
2
5
2.25
W
Bakasura
Ragzmuena
Bakasura
6
4
5
2.13
W
Xing Tian
Thebiggestboy21
Xing Tian
2
4
10
1.75
W
Cthulhu
Wolfrage2017
Cthulhu
4
7
7
1.07
L
Da Ji
11
5
7
2.9
W
Anhur
whartonhe
Anhur
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
55,131
93,503
Taken
68,715
64,227
Mitigated
41,839
32,728
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,725
855
0
318
6,776
2,397
731
2,992
3,594
44,816
0
L
Ah Muzen Cab
CreamyKitten
Ah Muzen Cab
9,155
2,268
0
5,095
11,315
3,764
939
4,453
6,570
0
51,183
W
Zhong Kui
DeadpooI
Zhong Kui
17,073
3,511
0
10,159
19,494
17,891
2,766
4,011
15,048
67,635
0
L
King Arthur
Gabrieluz789
King Arthur
9,145
636
0
500
18,352
17,224
0
10,452
7,093
0
62,253
L
Jormungandr
LevelOneGoblin
Jormungandr
6,449
1,583
568
2,759
12,230
10,293
129
5,645
6,386
41,230
0
W
Bakasura
Ragzmuena
Bakasura
9,721
7,295
0
12,016
22,803
11,745
3,654
3,402
19,253
0
112,275
W
Xing Tian
Thebiggestboy21
Xing Tian
6,095
631
0
4,547
21,269
21,473
380
5,673
15,358
23,200
0
W
Cthulhu
Wolfrage2017
Cthulhu
8,238
551
7
2,242
17,329
8,485
448
6,755
10,018
37,982
0
L
Da Ji
17,657
5,317
0
5,032
20,042
8,161
0
7,255
12,054
0
71,370
W
Anhur
whartonhe
Anhur
3,075
1,893
0
3,757
12,608
4,633
1,527
4,519
7,979
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
52,493
474
Minions Killed
431
0
Camps Cleared
0
2,122,634
Distance Traveled
1,957,105
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,073
403
74
3
0
292,175
0
L
Ah Muzen Cab
9,929
397
87
3
0
384,330
1
W
Zhong Kui
12,160
486
120
5
0
390,057
5
L
King Arthur
10,834
433
115
5
0
437,983
3
L
Jormungandr
9,586
383
71
3
0
388,739
1
W
Bakasura
14,228
569
200
8
0
435,180
1
W
Xing Tian
11,906
476
32
1
0
436,638
5
W
Cthulhu
11,274
451
76
3
0
429,636
2
L
Da Ji
12,071
483
84
3
0
453,878
3
W
Anhur
9,893
396
46
2
0
431,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role