Player Matchup

Discordia
Discordia
Dianabollic
Discordia
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,741 Elo+
Party 1
Jing Wei
Jing Wei
Miliricus
Jing Wei
Level 16
God Stats
10W - 0L
1,681 SR
Queue Stats
30W - 19L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
SabinX1
Sun Wukong
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 55L
1,741 Elo+
Party 1
Ganesha
Ganesha
goe1
Ganesha
Level 11
God Stats
4W - 1L
1,671 SR
Queue Stats
13W - 13L
1,741 Elo+
Party 1
Bakasura
Bakasura
homarjumar
Bakasura
Level 15
God Stats
1W - 0L
1,729 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Team Averages
Level 15
1,616 SR
1,693 Elo+

VS

Team Averages
Level 24
1,548 SR
1,568 Elo+
Nemesis
Nemesis
AKA tsiou
Nemesis
Level 31
God Stats
3W - 4L
1,660 SR
Queue Stats
13W - 25L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
AkirameMiko
Amaterasu
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
629W - 587L
1,633 Elo+
Solo
Chronos
Chronos
ButterTuJest
Chronos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,675 Elo+
Party 3
Zeus
Zeus
DamR21
Zeus
Level 26
God Stats
12W - 12L
1,579 SR
Queue Stats
13W - 17L
1,434 Elo+
Party 2
Fenrir
Fenrir
Hubertini
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dianabollic
Discordia
20
12 / 9 / 5
15,149
522
22,758
18,122
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Miliricus
Jing Wei
20
23 / 7 / 9
18,015
621
36,107
35,142
15,233
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SabinX1
Sun Wukong
20
12 / 4 / 16
17,044
588
33,614
38,480
38,164
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
goe1
Ganesha
20
0 / 4 / 28
15,706
542
11,177
20,547
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
homarjumar
Bakasura
20
9 / 8 / 9
16,522
570
21,481
29,377
13,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKA tsiou
Nemesis
18
2 / 11 / 12
12,680
437
9,826
22,335
9,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
AkirameMiko
Amaterasu
20
13 / 8 / 8
15,942
550
32,971
44,326
41,801
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
ButterTuJest
Chronos
18
3 / 11 / 7
11,958
412
16,152
29,336
10,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
DamR21
Zeus
19
8 / 11 / 9
13,505
466
24,915
22,378
8,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Hubertini
Fenrir
18
3 / 15 / 9
12,196
421
9,770
27,295
15,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
56
Kills
29
32
Deaths
56
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AKA tsiou
Nemesis
2
11
12
0.73
L
Amaterasu
AkirameMiko
Amaterasu
13
8
8
2.13
L
Chronos
ButterTuJest
Chronos
3
11
7
0.59
L
Zeus
DamR21
Zeus
8
11
9
1.14
W
Discordia
Dianabollic
Discordia
12
9
5
1.61
L
Fenrir
Hubertini
Fenrir
3
15
9
0.5
W
Jing Wei
Miliricus
Jing Wei
23
7
9
3.93
W
Sun Wukong
SabinX1
Sun Wukong
12
4
16
5
W
Ganesha
goe1
Ganesha
0
4
28
3.5
W
Bakasura
homarjumar
Bakasura
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,137
Damage
93,634
141,668
Taken
145,670
98,622
Mitigated
85,142
49,645
Healing
33,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AKA tsiou
Nemesis
9,826
3,323
0
1,676
22,335
9,080
1,087
5,974
15,348
0
53,815
L
Amaterasu
AkirameMiko
Amaterasu
32,971
17,622
0
19,130
44,326
41,801
298
8,103
34,597
1,354
93,722
L
Chronos
ButterTuJest
Chronos
16,152
4,629
0
5,767
29,336
10,287
816
9,546
19,505
57,225
0
L
Zeus
DamR21
Zeus
24,915
3,377
0
4,152
22,378
8,711
452
4,863
16,794
83,425
0
W
Discordia
Dianabollic
Discordia
22,758
1,389
514
1,607
18,122
6,462
1,636
7,945
10,177
51,105
0
L
Fenrir
Hubertini
Fenrir
9,770
2,378
207
2,545
27,295
15,263
492
5,449
21,163
0
36,757
W
Jing Wei
Miliricus
Jing Wei
36,107
32,311
0
16,610
35,142
15,233
4,579
10,419
24,723
0
176,640
W
Sun Wukong
SabinX1
Sun Wukong
33,614
8,844
0
15,453
38,480
38,164
1,996
14,001
24,479
0
99,475
W
Ganesha
goe1
Ganesha
11,177
732
0
3,181
20,547
25,118
954
9,713
10,834
34,395
0
W
Bakasura
homarjumar
Bakasura
21,481
12,559
0
12,280
29,377
13,645
342
7,002
22,375
0
121,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,436
Gold Earned
66,281
574
Minions Killed
463
0
Camps Cleared
0
2,568,311
Distance Traveled
2,494,832
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,680
437
89
3
0
571,122
0
L
Amaterasu
15,942
550
104
4
0
489,847
5
L
Chronos
11,958
412
94
3
0
496,862
1
L
Zeus
13,505
466
122
4
0
436,119
5
W
Discordia
15,149
522
66
2
0
445,327
1
L
Fenrir
12,196
421
54
2
0
500,882
2
W
Jing Wei
18,015
621
186
6
0
496,342
0
W
Sun Wukong
17,044
588
123
4
0
553,236
0
W
Ganesha
15,706
542
26
1
0
541,201
1
W
Bakasura
16,522
570
173
6
0
532,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role