Player Matchup

Hou Yi
Hou Yi
Captain_Chico01
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Achilles
Achilles
SPECTOR348
Achilles
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Anubis
Anubis
mutibutchalator
Anubis
Level 84
God Stats
15W - 13L
1,612 SR
Queue Stats
283W - 267L
1,585 Elo+
Solo
Team Averages
Level 94
1,537 SR
1,396 Elo+

VS

Team Averages
Level 105
1,500 SR
1,642 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DaysNick
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,608 Elo+
Party 2
Erlang Shen
Erlang Shen
whysoflyjosh
Erlang Shen
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,693
580
6,409
11,526
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SPECTOR348
Achilles
12
1 / 4 / 3
8,709
581
5,773
10,293
8,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 6 / 1
9,575
638
6,272
10,475
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 1 / 6
11,175
745
12,662
9,642
3,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
DaysNick
Janus
13
0 / 2 / 12
9,461
631
7,433
5,935
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
whysoflyjosh
Erlang Shen
15
7 / 2 / 6
10,824
722
6,611
10,347
8,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
6
10
L
1
4
2
0.5
W
Janus
DaysNick
Janus
0
2
12
3
L
Achilles
SPECTOR348
Achilles
1
4
3
0.63
L
3
6
1
0.58
W
Erlang Shen
whysoflyjosh
Erlang Shen
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
26,706
32,294
Taken
25,924
16,486
Mitigated
13,757
7,932
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,662
3,043
0
2,486
9,642
3,620
2,280
1,402
8,044
0
49,828
L
6,409
2,883
0
2,841
11,526
3,191
0
2,346
8,984
0
34,758
W
Janus
DaysNick
Janus
7,433
119
0
1,531
5,935
1,452
487
1,087
4,632
36,938
0
L
Achilles
SPECTOR348
Achilles
5,773
1,562
0
1,317
10,293
8,173
0
2,136
7,940
0
18,163
L
6,272
301
0
3,774
10,475
5,122
265
2,641
7,588
42,323
0
W
Erlang Shen
whysoflyjosh
Erlang Shen
6,611
2,128
0
2,665
10,347
8,685
0
3,066
6,968
4,477
37,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
31,460
171
Minions Killed
178
0
Camps Cleared
0
761,928
Distance Traveled
834,338
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,175
745
77
5
0
269,651
0
L
Hou Yi
8,693
580
59
4
0
247,136
3
W
Janus
9,461
631
56
4
0
269,694
1
L
Achilles
8,709
581
27
2
0
266,285
1
L
Anubis
9,575
638
85
6
0
248,507
2
W
Erlang Shen
10,824
722
45
3
0
294,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role