Player Matchup

Mulan
Mulan
AvrgMstrpc
Mulan
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,324 Elo+
Party 3
Zhong Kui
Zhong Kui
Marioundead1111
Zhong Kui
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
RageKwitt
Fenrir
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,600 Elo+
Party 3
Neith
Neith
alforest8
Neith
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 3L
1,757 Elo+
Party 3
Cthulhu
Cthulhu
iGoHardy
Cthulhu
Level 29
God Stats
3W - 0L
1,835 SR
Queue Stats
12W - 9L
1,357 Elo+
Party 3
Team Averages
Level 32
1,567 SR
1,508 Elo+

VS

Team Averages
Level 17
1,515 SR
1,447 Elo+
Chaac
Chaac
GradualChaos
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxBatu_2805
Tsukuyomi
Level 13
God Stats
7W - 14L
1,257 SR
Queue Stats
11W - 20L
1,247 Elo+
Party 2
Ah Puch
Ah Puch
Zenitsu_0
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
ceaselesswendigo
Chernobog
Level 15
God Stats
4W - 2L
1,819 SR
Queue Stats
8W - 7L
1,737 Elo+
Party 1
Skadi
Skadi
lospeperonis
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 1 / 6
11,835
515
9,579
14,545
14,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Marioundead1111
Zhong Kui
17
8 / 5 / 5
11,657
507
9,747
14,691
11,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RageKwitt
Fenrir
20
10 / 5 / 4
13,437
584
11,525
21,542
11,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
alforest8
Neith
18
2 / 1 / 4
11,622
505
8,187
8,927
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
iGoHardy
Cthulhu
15
3 / 1 / 7
11,005
478
9,529
13,164
13,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
10,557
459
10,594
17,483
21,133
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
XxBatu_2805
Tsukuyomi
16
2 / 6 / 0
10,804
470
7,759
16,247
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Zenitsu_0
Ah Puch
16
4 / 5 / 4
10,638
463
11,828
10,208
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
17
5 / 6 / 3
11,270
490
11,060
13,825
5,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 2
9,527
414
4,837
13,121
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
28
Kills
13
13
Deaths
29
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
1
6
8
L
1
6
8
0.83
W
Zhong Kui
Marioundead1111
Zhong Kui
8
5
5
2.1
W
Fenrir
RageKwitt
Fenrir
10
5
4
2.4
L
Tsukuyomi
XxBatu_2805
Tsukuyomi
2
6
0
0.33
L
Ah Puch
Zenitsu_0
Ah Puch
4
5
4
1.2
W
Neith
alforest8
Neith
2
1
4
4
L
Chernobog
5
6
3
1.08
W
Cthulhu
iGoHardy
Cthulhu
3
1
7
6.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
46,078
72,869
Taken
70,884
55,607
Mitigated
43,187
23,401
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,579
1,406
0
2,537
14,545
14,821
2,316
1,405
12,965
0
57,649
L
10,594
2,262
0
4,884
17,483
21,133
463
4,338
13,022
0
55,372
W
Zhong Kui
Marioundead1111
Zhong Kui
9,747
1,047
75
2,395
14,691
11,508
3,397
5,599
9,092
40,522
0
W
Fenrir
RageKwitt
Fenrir
11,525
4,030
0
10,486
21,542
11,375
738
792
20,675
0
120,026
L
Tsukuyomi
XxBatu_2805
Tsukuyomi
7,759
2,241
0
6,764
16,247
6,303
0
1,361
14,872
0
71,394
L
Ah Puch
Zenitsu_0
Ah Puch
11,828
489
0
902
10,208
3,808
802
5,398
4,522
43,622
0
W
Neith
alforest8
Neith
8,187
4,798
0
3,001
8,927
4,063
7,818
1,253
7,674
0
71,707
L
Chernobog
11,060
8,682
0
1,313
13,825
5,879
1,669
4,644
9,053
0
56,812
W
Cthulhu
iGoHardy
Cthulhu
9,529
191
2,131
2,776
13,164
13,840
1,384
2,779
10,385
42,424
0
L
4,837
1,862
0
1,934
13,121
6,064
0
2,944
10,139
0
45,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,556
Gold Earned
52,796
551
Minions Killed
435
0
Camps Cleared
0
2,145,937
Distance Traveled
1,889,048
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,835
515
107
5
0
456,960
7
L
Chaac
10,557
459
81
4
0
392,341
0
W
Zhong Kui
11,657
507
72
3
0
344,042
1
W
Fenrir
13,437
584
159
7
0
439,808
3
L
Tsukuyomi
10,804
470
119
5
0
451,427
0
L
Ah Puch
10,638
463
79
3
0
342,745
0
W
Neith
11,622
505
146
6
0
437,464
3
L
Chernobog
11,270
490
94
4
0
359,167
0
W
Cthulhu
11,005
478
67
3
0
467,663
8
L
Skadi
9,527
414
62
3
0
343,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role