Player Matchup

Ne Zha
Ne Zha
Kakegurüi
Ne Zha
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 29L
1,880 Elo+
Party 2
Artio
Artio
NewYato
Artio
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,880 Elo+
Party 2
Chang'e
Chang'e
RIGDEO
Chang'e
Level 158
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 5L
1,989 Elo+
Party 2
Medusa
Medusa
Sädr
Medusa
Level 156
God Stats
1W - 0L
1,198 SR
Queue Stats
3W - 1L
1,880 Elo+
Party 2
Team Averages
Level 157
1,377 SR
1,907 Elo+

VS

Team Averages
Level 140
1,614 SR
1,542 Elo+
Neith
Neith
DemonicForce7
Neith
Level 140
God Stats
0W - 1L
1,741 SR
Queue Stats
66W - 86L
1,548 Elo+
Solo
Agni
Agni
Toaks
Agni
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
308W - 135L
1,784 Elo+
Party 1
Horus
Horus
Triyla
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
speedybeast
Kukulkan
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 35L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kakegurüi
Ne Zha
14
5 / 0 / 4
9,219
922
8,003
8,059
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Artio
NewYato
Artio
13
1 / 2 / 6
8,121
812
3,389
10,764
7,939
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
RIGDEO
Chang'e
14
2 / 0 / 5
8,946
895
5,817
5,336
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Sädr
Medusa
14
3 / 1 / 4
8,761
876
5,156
6,239
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,818
682
3,220
4,817
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Toaks
Agni
14
3 / 4 / 0
8,291
829
8,300
7,077
2,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Triyla
Horus
10
0 / 1 / 0
6,305
631
2,220
7,069
5,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
speedybeast
Kukulkan
12
0 / 4 / 0
6,968
697
4,390
5,860
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
3
3
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ne Zha
Kakegurüi
Ne Zha
5
0
4
7
W
Artio
NewYato
Artio
1
2
6
2
W
Chang'e
RIGDEO
Chang'e
2
0
5
4.5
W
Medusa
Sädr
Medusa
3
1
4
5
L
Agni
Toaks
Agni
3
4
0
0.75
L
Horus
Triyla
Horus
0
1
0
0
L
Kukulkan
speedybeast
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
18,130
30,398
Taken
24,823
16,246
Mitigated
13,143
12,560
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
1,521
0
730
4,817
2,422
0
2,234
2,509
1,701
15,642
W
Ne Zha
Kakegurüi
Ne Zha
8,003
2,574
0
2,450
8,059
4,414
2,768
4,127
3,869
0
28,197
W
Artio
NewYato
Artio
3,389
93
1,047
3,448
10,764
7,939
190
3,312
7,276
12,346
0
W
Chang'e
RIGDEO
Chang'e
5,817
136
1,394
2,749
5,336
1,770
1,863
2,545
2,647
26,803
0
W
Medusa
Sädr
Medusa
5,156
2,121
0
1,472
6,239
2,123
1,608
3,597
2,445
0
30,813
L
Agni
Toaks
Agni
8,300
943
0
928
7,077
2,628
0
2,224
4,583
33,363
0
L
Horus
Triyla
Horus
2,220
639
589
2,293
7,069
5,852
0
2,217
4,738
0
5,856
L
Kukulkan
speedybeast
Kukulkan
4,390
287
0
581
5,860
2,241
0
2,322
3,494
24,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
28,382
173
Minions Killed
167
9
Camps Cleared
9
825,934
Distance Traveled
664,062
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,818
682
35
4
4
157,628
2
W
Ne Zha
9,219
922
36
4
2
249,058
4
W
Artio
8,121
812
22
2
2
176,307
0
W
Chang'e
8,946
895
64
6
3
223,394
4
W
Medusa
8,761
876
51
5
2
177,175
2
L
Agni
8,291
829
73
7
2
178,527
2
L
Horus
6,305
631
5
1
1
168,581
0
L
Kukulkan
6,968
697
54
5
2
159,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role