Player Matchup

Cthulhu
Cthulhu
MedicalMech
Cthulhu
Level 17
God Stats
1W - 0L
1,848 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
fkingsmurfs
Medusa
Level 25
God Stats
5W - 6L
1,419 SR
Queue Stats
23W - 14L
1,540 Elo+
Solo
Sobek
Sobek
mrbowieknife
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 62
1,589 SR
1,513 Elo+

VS

Team Averages
Level 67
1,428 SR
1,289 Elo+
Agni
Agni
Gatsu2201
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JulioMc1234
Fenrir
Level 6
God Stats
0W - 4L
1,283 SR
Queue Stats
1W - 4L
867 Elo+
Party 1
Ymir
Ymir
forwin1008
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MedicalMech
Cthulhu
13
0 / 2 / 9
9,271
662
5,681
9,122
6,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
15
9 / 2 / 1
11,164
797
12,834
8,881
3,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 8
10,400
743
6,497
11,980
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 3 / 1
10,161
726
10,385
10,087
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
2 / 5 / 4
9,358
668
4,137
10,181
4,034
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 8
8,877
634
3,957
11,905
9,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
8
8
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
6
3
1
2.17
L
Fenrir
2
5
4
0.8
W
Cthulhu
MedicalMech
Cthulhu
0
2
9
2.25
W
Medusa
9
2
1
4.75
L
0
3
8
1.33
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
18,479
29,983
Taken
32,173
19,402
Mitigated
17,640
6,550
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,385
1,263
0
880
10,087
3,702
0
2,138
7,949
49,594
0
L
Fenrir
4,137
783
0
936
10,181
4,034
0
4,986
5,195
0
18,550
W
Cthulhu
MedicalMech
Cthulhu
5,681
538
196
0
9,122
6,546
469
5,356
3,766
20,894
0
W
Medusa
12,834
8,564
0
3,371
8,881
3,371
2,534
5,657
3,224
0
58,197
L
3,957
336
0
0
11,905
9,904
0
5,116
6,789
25,895
0
W
6,497
428
0
2,983
11,980
9,485
571
3,391
7,113
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
28,396
161
Minions Killed
148
0
Camps Cleared
0
764,049
Distance Traveled
654,292
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,161
726
79
6
0
232,021
4
L
Fenrir
9,358
668
32
2
0
251,170
0
W
Cthulhu
9,271
662
42
3
0
272,804
0
W
Medusa
11,164
797
84
6
0
248,500
2
L
Ymir
8,877
634
37
3
0
171,101
4
W
Sobek
10,400
743
35
3
0
242,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role