Player Matchup

He Bo
He Bo
Alowishious
He Bo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 98L
1,390 Elo+
Solo
Nu Wa
Nu Wa
FITZ813
Nu Wa
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 36L
1,224 Elo+
Solo
Apollo
Apollo
HeWasNumberOne
Apollo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,666 Elo+
Party 2
Cabrakan
Cabrakan
Watsamatta
Cabrakan
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 228L
1,360 Elo+
Solo
Achilles
Achilles
undeaddragon1
Achilles
Level 108
God Stats
1W - 1L
1,343 SR
Queue Stats
15W - 22L
1,606 Elo+
Party 2
Team Averages
Level 116
1,469 SR
1,449 Elo+

VS

Team Averages
Level 120
1,352 SR
1,533 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JumpmanJimmy
Hachiman
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 154L
1,797 Elo+
Solo
Chronos
Chronos
SIDDRIK
Chronos
Level 106
God Stats
3W - 3L
1,285 SR
Queue Stats
176W - 165L
1,500 Elo+
Party 3
Artio
Artio
tyyler96
Artio
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
312W - 283L
1,506 Elo+
Party 3
Neith
Neith
x 215 Trappin
Neith
Level 128
God Stats
19W - 14L
1,207 SR
Queue Stats
419W - 419L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 15
10,936
781
16,583
14,873
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
FITZ813
Nu Wa
20
8 / 2 / 18
11,817
844
19,559
13,614
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 17
11,517
823
20,402
14,459
7,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Watsamatta
Cabrakan
18
5 / 4 / 14
11,014
787
10,178
20,414
29,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
undeaddragon1
Achilles
16
0 / 3 / 22
9,692
692
5,423
20,309
30,360
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 6 / 8
10,417
744
16,792
17,964
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
JumpmanJimmy
Hachiman
16
1 / 6 / 7
9,441
674
11,505
11,698
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
SIDDRIK
Chronos
16
0 / 6 / 10
8,967
641
12,878
16,016
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
tyyler96
Artio
17
3 / 6 / 8
9,638
688
5,052
19,770
18,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 4 / 8
11,347
811
19,378
14,246
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
56
28
Kills
15
15
Deaths
28
86
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
6
8
1.5
W
7
3
15
4.83
W
Nu Wa
FITZ813
Nu Wa
8
2
18
8.5
W
8
3
17
5.5
L
Hachiman
JumpmanJimmy
Hachiman
1
6
7
0.75
L
Chronos
SIDDRIK
Chronos
0
6
10
0.83
W
Cabrakan
Watsamatta
Cabrakan
5
4
14
3
L
Artio
tyyler96
Artio
3
6
8
1.17
W
Achilles
undeaddragon1
Achilles
0
3
22
3.67
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,145
Damage
65,605
83,669
Taken
79,694
80,608
Mitigated
44,761
30,639
Healing
28,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,792
6,502
1,497
6,383
17,964
7,736
969
9,495
7,934
0
41,524
W
16,583
417
4,841
4,600
14,873
6,489
208
2,360
12,513
29,180
0
W
Nu Wa
FITZ813
Nu Wa
19,559
3,933
2,792
2,533
13,614
6,885
1,840
1,734
11,880
36,502
0
W
20,402
12,801
3,663
5,047
14,459
7,841
2,169
1,734
12,725
0
35,012
L
Hachiman
JumpmanJimmy
Hachiman
11,505
3,474
1,237
597
11,698
4,635
92
7,297
4,035
0
37,219
L
Chronos
SIDDRIK
Chronos
12,878
2,446
463
3,659
16,016
6,537
0
8,679
6,859
26,913
0
W
Cabrakan
Watsamatta
Cabrakan
10,178
1,471
415
577
20,414
29,033
378
5,272
15,142
29,733
0
L
Artio
tyyler96
Artio
5,052
882
3,250
4,482
19,770
18,909
170
9,664
9,434
11,295
0
W
Achilles
undeaddragon1
Achilles
5,423
912
2,856
3,315
20,309
30,360
410
6,830
13,479
0
13,437
L
19,378
5,190
1,783
4,778
14,246
6,944
767
8,684
5,112
0
47,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,976
Gold Earned
49,810
156
Minions Killed
185
0
Camps Cleared
0
1,196,622
Distance Traveled
1,141,023
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,417
744
40
3
0
211,425
0
W
He Bo
10,936
781
36
3
0
258,067
0
W
Nu Wa
11,817
844
31
2
0
238,003
0
W
Apollo
11,517
823
42
3
0
213,275
0
L
Hachiman
9,441
674
51
4
0
201,423
1
L
Chronos
8,967
641
21
2
0
236,645
0
W
Cabrakan
11,014
787
38
3
0
237,661
3
L
Artio
9,638
688
13
1
0
243,672
0
W
Achilles
9,692
692
9
1
0
249,616
1
L
Neith
11,347
811
60
4
0
247,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role