Player Matchup

Bastet
Bastet
Catturtle95
Bastet
Level 29
God Stats
6W - 3L
1,803 SR
Queue Stats
20W - 18L
1,585 Elo+
Solo
Guan Yu
Guan Yu
Disrpt Gamer
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Cupid
Cupid
Frostyyy G
Cupid
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,694 Elo+
Party 1
Hades
Hades
Wasahhbi
Hades
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 116L
1,627 Elo+
Solo
Ymir
Ymir
ZBCA Jester
Ymir
Level 17
God Stats
8W - 4L
1,923 SR
Queue Stats
10W - 12L
1,744 Elo+
Party 1
Team Averages
Level 32
1,645 SR
1,689 Elo+

VS

Team Averages
Level 17
1,570 SR
1,408 Elo+
Tsukuyomi
Tsukuyomi
AnToOnY223
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo
Chaac
Chaac
BlxzeHxzey
Chaac
Level 29
God Stats
23W - 17L
1,650 SR
Queue Stats
103W - 119L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
GameStopp2699
Zhong Kui
Level 28
God Stats
1W - 3L
1,573 SR
Queue Stats
189W - 198L
1,272 Elo+
Solo
Nemesis
Nemesis
HayzSlayzz
Nemesis
Level 22
God Stats
7W - 6L
1,746 SR
Queue Stats
99W - 123L
1,682 Elo+
Party 2
Loki
Loki
soft-taco24
Loki
Level 4
God Stats
2W - 3L
1,379 SR
Queue Stats
4W - 8L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 1 / 8
10,039
528
8,666
10,830
6,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Disrpt Gamer
Guan Yu
12
2 / 7 / 8
7,877
415
5,817
15,688
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
16
14 / 4 / 4
10,454
550
17,839
11,792
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Wasahhbi
Hades
18
11 / 1 / 8
11,624
612
12,787
12,977
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 17
9,819
517
7,279
15,690
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnToOnY223
Tsukuyomi
14
3 / 8 / 5
9,311
490
5,426
12,780
4,740
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
13
6 / 8 / 8
9,905
521
15,053
22,301
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
GameStopp2699
Zhong Kui
15
5 / 2 / 3
9,844
518
12,399
12,166
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
HayzSlayzz
Nemesis
13
3 / 9 / 5
8,225
433
9,731
13,948
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 12 / 4
7,699
405
3,520
14,391
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
38
Kills
19
19
Deaths
39
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnToOnY223
Tsukuyomi
3
8
5
0.69
L
Chaac
6
8
8
1.25
W
Bastet
8
1
8
12
W
Guan Yu
Disrpt Gamer
Guan Yu
2
7
8
0.86
W
Cupid
14
4
4
4
L
Zhong Kui
GameStopp2699
Zhong Kui
5
2
3
3.25
L
Nemesis
HayzSlayzz
Nemesis
3
9
5
0.61
W
Hades
Wasahhbi
Hades
11
1
8
15
W
3
6
17
1.92
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
46,129
66,977
Taken
75,586
46,499
Mitigated
39,876
19,820
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnToOnY223
Tsukuyomi
5,426
1,737
0
1,564
12,780
4,740
1,061
5,008
7,622
0
41,171
L
Chaac
15,053
2,858
0
6,134
22,301
19,377
1,570
5,324
16,592
0
44,184
W
Bastet
8,666
2,783
0
640
10,830
6,868
0
1,360
9,376
4,767
60,680
W
Guan Yu
Disrpt Gamer
Guan Yu
5,817
1,313
360
3,477
15,688
9,502
204
2,187
13,382
0
22,709
W
Cupid
17,839
9,319
1,740
3,829
11,792
6,470
2,348
1,380
10,367
5,625
62,428
L
Zhong Kui
GameStopp2699
Zhong Kui
12,399
1,006
122
4,257
12,166
7,512
269
2,979
8,912
46,717
0
L
Nemesis
HayzSlayzz
Nemesis
9,731
5,112
1,310
2,887
13,948
4,457
628
4,391
9,396
0
30,174
W
Hades
Wasahhbi
Hades
12,787
1,436
120
7,252
12,977
6,150
504
3,523
9,106
66,444
0
W
7,279
2,285
451
1,951
15,690
17,509
120
3,112
12,347
20,746
0
L
3,520
1,146
0
616
14,391
3,790
302
3,072
11,061
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
44,984
399
Minions Killed
295
0
Camps Cleared
0
1,745,853
Distance Traveled
1,782,347
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,311
490
68
4
0
323,287
0
L
Chaac
9,905
521
51
3
0
345,071
0
W
Bastet
10,039
528
98
5
0
397,578
4
W
Guan Yu
7,877
415
38
2
0
349,957
1
W
Cupid
10,454
550
110
6
0
309,129
1
L
Zhong Kui
9,844
518
81
4
0
338,185
3
L
Nemesis
8,225
433
51
3
0
367,810
1
W
Hades
11,624
612
134
7
0
380,051
2
W
Ymir
9,819
517
19
1
0
309,138
1
L
Loki
7,699
405
44
2
0
407,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role