Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Br1ckgod
Kuzenbo
Level 59
God Stats
23W - 15L
1,464 SR
Queue Stats
57W - 43L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
SIuzzi
Danzaburou
Level 16
God Stats
3W - 1L
1,505 SR
Queue Stats
56W - 22L
1,712 Elo+
Party 1
Anhur
Anhur
The Wolfe Pac
Anhur
Level 148
God Stats
5W - 2L
1,616 SR
Queue Stats
79W - 61L
1,492 Elo+
Party 1
Hera
Hera
snagyahurr
Hera
Level 37
God Stats
4W - 2L
1,736 SR
Queue Stats
46W - 29L
1,594 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,590 Elo+

VS

Team Averages
Level 65
1,527 SR
1,561 Elo+
Chronos
Chronos
JuliusVisual
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,520 Elo+
Party 2
Odin
Odin
ThyOAndrew
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Pele
Pele
Uisef
Pele
Level 109
God Stats
11W - 14L
1,500 SR
Queue Stats
570W - 608L
1,554 Elo+
Party 2
Scylla
Scylla
VividKitten2228
Scylla
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,500 Elo+
Solo
Yemoja
Yemoja
Wiyrxi
Yemoja
Level 109
God Stats
1W - 1L
1,636 SR
Queue Stats
19W - 11L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 2
8,029
669
4,112
3,516
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Br1ckgod
Kuzenbo
10
1 / 0 / 2
6,340
528
2,578
4,846
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SIuzzi
Danzaburou
11
1 / 1 / 0
6,521
543
4,251
6,914
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 1
7,342
612
3,405
4,991
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 2
6,175
515
3,005
5,211
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JuliusVisual
Chronos
8
0 / 1 / 1
4,964
414
2,433
5,112
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 0
4,506
376
810
5,209
4,628
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
Uisef
Pele
10
1 / 2 / 1
6,040
503
3,480
7,192
2,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
5,991
499
1,706
4,953
1,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Wiyrxi
Yemoja
9
0 / 0 / 2
4,878
407
1,350
6,384
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
W
Kuzenbo
Br1ckgod
Kuzenbo
1
0
2
2
L
Chronos
JuliusVisual
Chronos
0
1
1
0.5
W
Danzaburou
SIuzzi
Danzaburou
1
1
0
1
W
4
0
1
4.5
L
0
3
0
0
L
Pele
Uisef
Pele
1
2
1
0.75
L
2
2
0
1
L
Yemoja
Wiyrxi
Yemoja
0
0
2
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
9,779
25,478
Taken
28,850
14,319
Mitigated
10,996
8,027
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,112
1,339
0
720
3,516
4,151
2,214
0
3,516
3,784
44,301
W
Kuzenbo
Br1ckgod
Kuzenbo
2,578
964
0
1,788
4,846
3,128
10
1,391
3,455
16,813
0
L
Chronos
JuliusVisual
Chronos
2,433
352
0
1,515
5,112
1,173
648
1,348
3,720
17,660
0
W
Danzaburou
SIuzzi
Danzaburou
4,251
1,970
0
4,254
6,914
2,201
803
1,133
5,781
0
37,915
W
3,405
1,421
0
0
4,991
3,118
614
473
4,518
7,342
37,207
L
810
206
0
0
5,209
4,628
0
473
4,736
0
7,185
L
Pele
Uisef
Pele
3,480
902
0
986
7,192
2,083
0
552
6,622
0
35,417
L
1,706
0
0
1,672
4,953
1,187
376
1,696
3,027
25,289
0
L
Yemoja
Wiyrxi
Yemoja
1,350
227
538
2,193
6,384
1,925
0
1,722
4,622
13,864
0
W
3,005
428
0
1,265
5,211
1,721
305
2,492
2,719
25,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
26,379
351
Minions Killed
196
0
Camps Cleared
0
1,081,321
Distance Traveled
988,779
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,029
669
131
11
0
222,717
2
W
Kuzenbo
6,340
528
15
1
0
236,595
2
L
Chronos
4,964
414
34
3
0
158,706
0
W
Danzaburou
6,521
543
67
6
0
185,327
3
W
Anhur
7,342
612
87
7
0
225,275
4
L
Odin
4,506
376
15
1
0
177,021
0
L
Pele
6,040
503
67
6
0
244,553
0
L
Scylla
5,991
499
51
4
0
215,113
1
L
Yemoja
4,878
407
29
2
0
193,386
1
W
Hera
6,175
515
51
4
0
211,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role