Player Matchup

King Arthur
King Arthur
LuckFate
King Arthur
Level 12
God Stats
4W - 4L
1,362 SR
Queue Stats
15W - 21L
1,358 Elo+
Party 1
Olorun
Olorun
PoggSamm
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
nimra420
Danzaburou
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 28L
1,568 Elo+
Party 3
Nemesis
Nemesis
phoenix06
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,284 Elo+
Party 1
Khepri
Khepri
schlossmalz
Khepri
Level 18
God Stats
5W - 9L
1,613 SR
Queue Stats
11W - 16L
1,616 Elo+
Party 3
Team Averages
Level 16
1,495 SR
1,439 Elo+

VS

Team Averages
Level 24
1,579 SR
1,569 Elo+
Tyr
Tyr
Hamzers
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
KanJiTi
Skadi
Level 27
God Stats
8W - 2L
1,715 SR
Queue Stats
195W - 178L
1,541 Elo+
Solo
Mercury
Mercury
Nedim286
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 2
Scylla
Scylla
Sparta0010
Scylla
Level 28
God Stats
5W - 4L
1,707 SR
Queue Stats
133W - 70L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
virutxP
Tsukuyomi
Level 23
God Stats
26W - 13L
1,475 SR
Queue Stats
77W - 52L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LuckFate
King Arthur
10
3 / 3 / 0
5,568
557
4,645
7,523
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
PoggSamm
Olorun
5
0 / 3 / 0
3,876
388
0
4,609
1,568
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
nimra420
Danzaburou
7
2 / 7 / 2
4,974
497
4,298
8,441
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
phoenix06
Nemesis
6
1 / 2 / 0
4,904
490
1,417
3,331
889
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
8
1 / 4 / 2
5,213
521
2,982
5,777
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
1 / 2 / 2
5,414
541
2,356
7,796
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
KanJiTi
Skadi
11
10 / 1 / 2
7,040
704
9,295
6,473
1,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
Nedim286
Mercury
10
1 / 3 / 10
6,037
604
3,195
6,273
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Sparta0010
Scylla
11
4 / 0 / 0
6,579
658
3,373
2,661
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
virutxP
Tsukuyomi
12
3 / 1 / 1
6,679
668
2,876
4,834
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
19
19
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
2
2
1
W
Skadi
KanJiTi
Skadi
10
1
2
11
L
King Arthur
LuckFate
King Arthur
3
3
0
1
W
Mercury
Nedim286
Mercury
1
3
10
2
L
Olorun
PoggSamm
Olorun
0
3
0
0
W
Scylla
Sparta0010
Scylla
4
0
0
4
L
Danzaburou
nimra420
Danzaburou
2
7
2
0.43
L
Nemesis
phoenix06
Nemesis
1
2
0
0.5
L
Khepri
1
4
2
0.5
W
Tsukuyomi
virutxP
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,342
Damage
21,095
29,681
Taken
28,037
11,354
Mitigated
12,516
3,731
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
2,356
730
0
1,654
7,796
5,004
84
409
7,134
0
12,823
W
Skadi
KanJiTi
Skadi
9,295
5,979
0
3,422
6,473
1,708
2,616
1,251
5,222
0
30,169
L
King Arthur
LuckFate
King Arthur
4,645
980
0
1,086
7,523
4,817
54
694
6,590
0
26,388
W
Mercury
Nedim286
Mercury
3,195
1,355
0
900
6,273
1,872
1,265
1,322
4,951
0
19,705
L
Olorun
PoggSamm
Olorun
0
0
59
119
4,609
1,568
0
2,372
2,017
9,814
0
W
Scylla
Sparta0010
Scylla
3,373
993
0
825
2,661
747
444
0
2,636
31,148
0
L
Danzaburou
nimra420
Danzaburou
4,298
1,694
0
1,385
8,441
1,901
0
0
8,441
0
14,370
L
Nemesis
phoenix06
Nemesis
1,417
745
0
313
3,331
889
0
182
3,091
0
8,642
L
Khepri
2,982
58
0
769
5,777
2,179
0
0
5,777
10,635
0
W
Tsukuyomi
virutxP
Tsukuyomi
2,876
944
0
894
4,834
3,185
0
0
4,768
5,674
30,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
31,749
124
Minions Killed
265
0
Camps Cleared
0
835,062
Distance Traveled
956,731
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,414
541
30
3
0
176,029
0
W
Skadi
7,040
704
46
5
0
175,774
2
L
King Arthur
5,568
557
50
5
0
168,012
1
W
Mercury
6,037
604
37
4
0
214,298
0
L
Olorun
3,876
388
12
1
0
136,970
2
W
Scylla
6,579
658
67
7
0
171,494
3
L
Danzaburou
4,974
497
27
3
0
157,108
3
L
Nemesis
4,904
490
21
2
0
185,399
0
L
Khepri
5,213
521
14
1
0
187,573
2
W
Tsukuyomi
6,679
668
85
9
0
219,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role