Player Matchup

Izanami
Izanami
HighBirdOfCreek
Izanami
Level 61
God Stats
0W - 10L
1,500 SR
Queue Stats
5W - 39L
1,500 Elo+
Party 2
Set
Set
NemesisMaker
Set
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Discordia
Discordia
Reza4B
Discordia
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 17L
1,658 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,553 Elo+

VS

Team Averages
Level 92
1,435 SR
1,394 Elo+
Arachne
Arachne
Degaria
Arachne
Level 18
God Stats
5W - 5L
1,304 SR
Queue Stats
34W - 44L
1,455 Elo+
Party 1
Hera
Hera
aliacion23
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 82L
1,272 Elo+
Solo
Cthulhu
Cthulhu
xXPainStarXx
Cthulhu
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 91L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
13,932
697
12,818
15,655
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 5 / 8
13,664
683
12,688
18,230
12,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Reza4B
Discordia
14
2 / 9 / 9
12,085
604
17,408
15,563
7,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Degaria
Arachne
16
4 / 5 / 6
13,607
680
7,425
14,710
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 5
14,296
715
20,202
17,596
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
xXPainStarXx
Cthulhu
16
4 / 9 / 10
13,394
670
14,947
21,233
29,717
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
17
17
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Degaria
Arachne
4
5
6
1.4
L
8
3
7
3.83
L
8
5
8
2.4
L
Discordia
Reza4B
Discordia
2
9
9
0.72
W
9
4
5
2.88
W
Cthulhu
xXPainStarXx
Cthulhu
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,914
Damage
42,574
49,448
Taken
53,539
26,360
Mitigated
43,943
11,691
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Degaria
Arachne
7,425
5,010
0
3,292
14,710
7,549
72
4,748
9,962
5,802
34,614
L
12,818
8,592
0
3,373
15,655
6,476
2,861
11,144
4,299
0
60,746
L
12,688
3,971
0
4,647
18,230
12,779
41
12,070
5,721
305
49,778
L
Discordia
Reza4B
Discordia
17,408
470
1,185
2,486
15,563
7,105
186
11,346
3,917
50,162
0
W
20,202
2,572
422
2,724
17,596
6,677
1,838
4,750
12,846
88,979
0
W
Cthulhu
xXPainStarXx
Cthulhu
14,947
676
573
0
21,233
29,717
280
8,320
12,913
45,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
41,297
226
Minions Killed
213
0
Camps Cleared
0
1,010,984
Distance Traveled
1,118,782
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,607
680
54
3
0
431,806
2
L
Izanami
13,932
697
92
5
0
346,198
7
L
Set
13,664
683
73
4
0
361,350
0
L
Discordia
12,085
604
61
3
0
303,436
2
W
Hera
14,296
715
124
6
0
351,788
1
W
Cthulhu
13,394
670
35
2
0
335,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role