Player Matchup

Thanatos
Thanatos
Alex_Alberto-_-
Thanatos
Level 158
God Stats
8W - 8L
1,176 SR
Queue Stats
482W - 430L
1,473 Elo+
Party 1
Hades
Hades
Gu1Gao0
Hades
Level 77
God Stats
1W - 1L
1,833 SR
Queue Stats
19W - 17L
1,732 Elo+
Party 1
Ymir
Ymir
Lukao_da_massa
Ymir
Level 148
God Stats
20W - 22L
1,408 SR
Queue Stats
595W - 570L
1,486 Elo+
Party 1
Medusa
Medusa
Nauzyca
Medusa
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 129L
1,837 Elo+
Party 1
Cthulhu
Cthulhu
andremenezes97
Cthulhu
Level 136
God Stats
42W - 27L
1,907 SR
Queue Stats
306W - 255L
1,955 Elo+
Party 1
Team Averages
Level 125
1,565 SR
1,697 Elo+

VS

Team Averages
Level 37
1,581 SR
1,301 Elo+
Jing Wei
Jing Wei
AGD21
Jing Wei
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 63L
1,387 Elo+
Solo
Kali
Kali
AgroboyUFU
Kali
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,153 Elo+
Party 2
King Arthur
King Arthur
SirLouiz
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,310 Elo+
Party 2
Merlin
Merlin
Teste01
Merlin
Level 55
God Stats
4W - 1L
1,906 SR
Queue Stats
18W - 22L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Todmaru
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 0 / 2
6,887
689
4,056
6,706
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Gu1Gao0
Hades
8
1 / 1 / 2
5,210
521
1,032
3,326
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 0
7,065
707
3,971
4,093
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Nauzyca
Medusa
9
2 / 1 / 4
5,684
568
5,220
4,175
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 5
6,355
636
4,875
6,261
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AGD21
Jing Wei
7
0 / 2 / 1
4,374
437
2,561
6,123
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 2
4,752
475
1,499
7,034
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SirLouiz
King Arthur
8
0 / 4 / 0
4,792
479
890
5,502
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Teste01
Merlin
11
2 / 3 / 0
6,094
609
3,596
4,737
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Todmaru
Cthulhu
8
0 / 2 / 0
4,571
457
1,058
5,645
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AGD21
Jing Wei
0
2
1
0.25
L
0
3
2
0.33
W
Thanatos
3
0
2
4
W
Hades
Gu1Gao0
Hades
1
1
2
2
W
6
0
0
6
W
Medusa
Nauzyca
Medusa
2
1
4
4
L
King Arthur
SirLouiz
King Arthur
0
4
0
0
L
Merlin
Teste01
Merlin
2
3
0
0.67
L
Cthulhu
Todmaru
Cthulhu
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
9,604
24,561
Taken
29,041
12,873
Mitigated
10,466
14,648
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AGD21
Jing Wei
2,561
1,802
0
981
6,123
1,724
0
2,939
3,159
0
14,131
L
1,499
830
0
900
7,034
1,910
0
920
6,114
0
20,253
W
Thanatos
4,056
1,087
0
7,900
6,706
4,011
0
961
5,658
8,830
43,415
W
Hades
Gu1Gao0
Hades
1,032
62
0
1,703
3,326
1,358
565
838
2,406
18,601
0
W
3,971
619
0
1,872
4,093
3,612
78
0
3,986
37,406
0
W
Medusa
Nauzyca
Medusa
5,220
1,511
0
1,892
4,175
1,275
514
1,694
2,421
0
25,721
L
King Arthur
SirLouiz
King Arthur
890
262
0
379
5,502
2,803
238
2,618
2,655
0
15,262
L
Merlin
Teste01
Merlin
3,596
453
0
570
4,737
1,437
0
803
3,934
32,493
0
L
Cthulhu
Todmaru
Cthulhu
1,058
93
0
360
5,645
2,592
0
2,450
3,170
11,735
0
W
4,875
610
0
1,281
6,261
2,617
104
946
5,307
20,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
24,583
306
Minions Killed
212
0
Camps Cleared
0
984,131
Distance Traveled
922,533
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,374
437
30
3
0
212,632
1
L
Kali
4,752
475
46
5
0
166,059
3
W
Thanatos
6,887
689
97
10
0
217,682
8
W
Hades
5,210
521
41
4
0
164,665
0
W
Ymir
7,065
707
93
9
0
206,784
1
W
Medusa
5,684
568
41
4
0
179,492
3
L
King Arthur
4,792
479
38
4
0
182,452
1
L
Merlin
6,094
609
74
7
0
179,877
4
L
Cthulhu
4,571
457
24
2
0
181,513
0
W
Cthulhu
6,355
636
34
3
0
215,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role