Player Matchup

Freya
Freya
Chryoxz
Freya
Level 15
God Stats
5W - 5L
1,719 SR
Queue Stats
75W - 79L
1,498 Elo+
Solo
Cabrakan
Cabrakan
ItsWorst
Cabrakan
Level 29
God Stats
15W - 16L
1,292 SR
Queue Stats
235W - 183L
1,675 Elo+
Solo
Scylla
Scylla
PolarDaddi
Scylla
Level 30
God Stats
6W - 4L
1,648 SR
Queue Stats
38W - 27L
1,651 Elo+
Party 1
Cerberus
Cerberus
ThorNuts
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 56L
1,703 Elo+
Party 1
Thor
Thor
chairtabledesk
Thor
Level 7
God Stats
11W - 2L
1,500 SR
Queue Stats
211W - 117L
1,561 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,618 Elo+

VS

Team Averages
Level 11
1,584 SR
1,545 Elo+
Cthulhu
Cthulhu
Arsasaurs
Cthulhu
Level 8
God Stats
12W - 13L
1,706 SR
Queue Stats
36W - 38L
1,721 Elo+
Party 2
He Bo
He Bo
DwarfInACar
He Bo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Samuelrochav
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,285 Elo+
Solo
Izanami
Izanami
armad1d0
Izanami
Level 12
God Stats
51W - 31L
1,620 SR
Queue Stats
113W - 84L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xMamarre
Cu Chulainn
Level 22
God Stats
6W - 11L
1,593 SR
Queue Stats
128W - 122L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chryoxz
Freya
14
0 / 4 / 16
9,017
429
5,710
10,691
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
ItsWorst
Cabrakan
15
1 / 3 / 16
10,941
521
7,800
13,201
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
PolarDaddi
Scylla
20
17 / 3 / 7
13,510
643
20,350
12,030
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ThorNuts
Cerberus
15
1 / 4 / 4
10,064
479
3,808
16,735
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 0 / 10
12,549
598
11,356
12,282
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsasaurs
Cthulhu
13
0 / 4 / 7
8,229
392
9,107
15,753
18,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 12 / 6
8,524
406
2,529
12,469
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Samuelrochav
Tsukuyomi
17
6 / 5 / 2
10,888
518
7,585
14,404
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
armad1d0
Izanami
15
3 / 5 / 3
9,660
460
7,337
15,006
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xMamarre
Cu Chulainn
17
5 / 3 / 3
10,780
513
9,201
12,494
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
29
Kills
14
14
Deaths
29
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arsasaurs
Cthulhu
0
4
7
0.88
W
Freya
Chryoxz
Freya
0
4
16
2
L
0
12
6
0.25
W
Cabrakan
ItsWorst
Cabrakan
1
3
16
3
W
Scylla
PolarDaddi
Scylla
17
3
7
6.83
L
Tsukuyomi
Samuelrochav
Tsukuyomi
6
5
2
1.4
W
Cerberus
ThorNuts
Cerberus
1
4
4
0.75
L
Izanami
armad1d0
Izanami
3
5
3
0.9
W
10
0
10
15
L
Cu Chulainn
xMamarre
Cu Chulainn
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,024
Damage
35,759
64,939
Taken
70,126
39,352
Mitigated
42,897
26,880
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arsasaurs
Cthulhu
9,107
850
977
1,788
15,753
18,314
179
11,758
3,800
25,613
0
W
Freya
Chryoxz
Freya
5,710
1,725
0
3,251
10,691
5,577
0
4,024
6,620
34,091
0
L
2,529
279
0
645
12,469
3,845
0
7,161
5,036
27,459
0
W
Cabrakan
ItsWorst
Cabrakan
7,800
1,193
0
2,494
13,201
14,474
0
2,944
10,091
34,960
0
W
Scylla
PolarDaddi
Scylla
20,350
5,018
453
4,665
12,030
5,035
130
3,141
8,771
104,356
0
L
Tsukuyomi
Samuelrochav
Tsukuyomi
7,585
870
0
3,475
14,404
5,268
0
3,990
10,318
0
72,299
W
Cerberus
ThorNuts
Cerberus
3,808
680
0
8,360
16,735
7,570
622
3,216
13,319
52,301
0
L
Izanami
armad1d0
Izanami
7,337
4,732
255
5,894
15,006
5,437
1,227
7,661
7,277
0
72,210
W
11,356
2,805
0
7,657
12,282
6,696
0
975
11,104
0
100,306
L
Cu Chulainn
xMamarre
Cu Chulainn
9,201
2,305
0
2,618
12,494
10,033
2,184
6,407
6,027
0
64,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
48,081
509
Minions Killed
459
0
Camps Cleared
0
1,919,886
Distance Traveled
1,754,499
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,229
392
32
2
0
330,622
6
W
Freya
9,017
429
52
2
0
382,466
6
L
He Bo
8,524
406
54
3
0
332,258
6
W
Cabrakan
10,941
521
45
2
0
373,171
4
W
Scylla
13,510
643
163
8
0
393,641
7
L
Tsukuyomi
10,888
518
120
6
0
384,363
3
W
Cerberus
10,064
479
112
5
0
345,696
0
L
Izanami
9,660
460
121
6
0
351,581
4
W
Thor
12,549
598
137
7
0
424,912
10
L
Cu Chulainn
10,780
513
132
6
0
355,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role