Player Matchup

Sylvanus
Sylvanus
Anyone got blow
Sylvanus
Level 9
God Stats
10W - 7L
1,500 SR
Queue Stats
149W - 89L
1,606 Elo+
Party 1
Zeus
Zeus
Arose12n
Zeus
Level 27
God Stats
3W - 3L
1,733 SR
Queue Stats
61W - 71L
1,586 Elo+
Solo
Odin
Odin
Incidential
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nazghul18
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Apollo
Apollo
dR ese2916
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,568 Elo+
Party 1
Team Averages
Level 31
1,547 SR
1,589 Elo+

VS

Team Averages
Level 23
1,529 SR
1,639 Elo+
Erlang Shen
Erlang Shen
Kaleabra1
Erlang Shen
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,552 Elo+
Solo
Artio
Artio
Kisame_TheShark
Artio
Level 29
God Stats
44W - 32L
1,837 SR
Queue Stats
274W - 262L
1,836 Elo+
Solo
Anhur
Anhur
KoRuPTeD DNA114
Anhur
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
97W - 82L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScaryFoal699671
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,690 Elo+
Solo
Baron Samedi
Baron Samedi
SweetNosty
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 3 / 3
6,590
507
6,259
9,727
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
13
3 / 3 / 0
7,330
564
5,158
6,828
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 3 / 2
6,410
493
4,028
9,153
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Nazghul18
Tsukuyomi
11
3 / 3 / 3
6,752
519
4,008
8,541
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
dR ese2916
Apollo
10
4 / 5 / 3
6,454
496
10,335
12,997
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kaleabra1
Erlang Shen
14
4 / 4 / 0
8,197
631
9,090
10,847
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 9
6,761
520
7,125
11,742
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 4
7,473
575
8,265
8,998
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ScaryFoal699671
Tsukuyomi
6
0 / 4 / 4
5,080
391
2,301
5,666
1,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SweetNosty
Baron Samedi
13
3 / 2 / 5
7,393
569
3,990
7,133
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
15
Kills
16
17
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
3
3
1.5
L
Zeus
3
3
0
1
L
2
3
2
1
W
Erlang Shen
Kaleabra1
Erlang Shen
4
4
0
1
W
2
4
9
1.63
W
7
1
4
9
L
Tsukuyomi
Nazghul18
Tsukuyomi
3
3
3
1.5
W
Tsukuyomi
ScaryFoal699671
Tsukuyomi
0
4
4
0.5
W
Baron Samedi
SweetNosty
Baron Samedi
3
2
5
2.75
L
Apollo
dR ese2916
Apollo
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
30,771
47,246
Taken
44,386
20,487
Mitigated
21,032
14,575
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,259
1,457
1,036
2,878
9,727
5,501
152
3,895
5,832
19,791
0
L
Zeus
5,158
338
0
2,057
6,828
2,220
566
2,855
3,973
43,722
0
L
4,028
2,199
0
475
9,153
6,035
504
491
8,662
0
21,034
W
Erlang Shen
Kaleabra1
Erlang Shen
9,090
5,545
0
3,255
10,847
8,977
1,531
915
9,606
5,163
46,133
W
7,125
785
1,428
2,784
11,742
4,275
0
3,694
7,968
20,278
0
W
8,265
4,495
0
2,102
8,998
3,963
0
2,587
6,373
3,174
27,367
L
Tsukuyomi
Nazghul18
Tsukuyomi
4,008
884
0
2,848
8,541
3,086
0
1,239
7,302
0
28,318
W
Tsukuyomi
ScaryFoal699671
Tsukuyomi
2,301
963
0
1,140
5,666
1,264
0
1,453
4,169
0
12,760
W
Baron Samedi
SweetNosty
Baron Samedi
3,990
283
1,398
2,877
7,133
2,553
160
2,292
4,569
39,688
0
L
Apollo
dR ese2916
Apollo
10,335
5,203
0
5,281
12,997
3,645
136
4,117
8,880
0
37,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
34,904
262
Minions Killed
282
0
Camps Cleared
0
1,169,961
Distance Traveled
1,079,835
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,590
507
28
2
0
236,502
2
L
Zeus
7,330
564
83
6
0
202,957
0
L
Odin
6,410
493
31
2
0
263,524
0
W
Erlang Shen
8,197
631
102
8
0
204,178
1
W
Artio
6,761
520
32
2
0
265,056
0
W
Anhur
7,473
575
54
4
0
215,847
2
L
Tsukuyomi
6,752
519
66
5
0
239,172
2
W
Tsukuyomi
5,080
391
18
1
0
184,541
0
W
Baron Samedi
7,393
569
76
6
0
210,213
2
L
Apollo
6,454
496
54
4
0
227,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role