Player Matchup

Cabrakan
Cabrakan
DaLoneCheese
Cabrakan
Level 157
God Stats
3W - 0L
1,827 SR
Queue Stats
30W - 21L
1,748 Elo+
Party 1
Sobek
Sobek
JesusTakeWheel
Sobek
Level 140
God Stats
3W - 1L
1,824 SR
Queue Stats
105W - 95L
1,616 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Núkee
Tsukuyomi
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
256W - 130L
1,606 Elo+
Party 1
Ra
Ra
SinRH
Ra
Level 106
God Stats
8W - 11L
1,356 SR
Queue Stats
291W - 284L
1,651 Elo+
Solo
Heimdallr
Heimdallr
lLokiil
Heimdallr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,700 Elo+
Solo
Team Averages
Level 122
1,601 SR
1,664 Elo+

VS

Team Averages
Level 131
1,700 SR
1,635 Elo+
Scylla
Scylla
ItsMeRainbow
Scylla
Level 113
God Stats
1W - 1L
1,771 SR
Queue Stats
112W - 100L
1,669 Elo+
Solo
Geb
Geb
JovanLightgrip
Geb
Level 130
God Stats
1W - 2L
1,787 SR
Queue Stats
165W - 158L
1,721 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vacûûm
Cu Chulainn
Level 154
God Stats
49W - 48L
1,695 SR
Queue Stats
252W - 224L
1,451 Elo+
Solo
King Arthur
King Arthur
XanderBTVS
King Arthur
Level 144
God Stats
4W - 3L
1,746 SR
Queue Stats
123W - 101L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
kookerhead
Ratatoskr
Level 115
God Stats
5W - 6L
1,500 SR
Queue Stats
139W - 112L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaLoneCheese
Cabrakan
15
2 / 3 / 1
9,081
568
10,253
11,974
12,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 2 / 14
7,886
493
5,069
14,357
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Núkee
Tsukuyomi
16
10 / 2 / 3
9,308
582
11,146
10,326
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
3 / 1 / 8
8,965
560
7,989
6,838
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
lLokiil
Heimdallr
16
8 / 0 / 5
9,841
615
8,997
7,503
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 2 / 2
8,015
501
9,104
7,497
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 2
6,682
418
3,651
13,440
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Vacûûm
Cu Chulainn
13
1 / 4 / 0
7,690
481
5,018
11,526
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XanderBTVS
King Arthur
14
3 / 5 / 0
7,743
484
7,131
16,820
10,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
kookerhead
Ratatoskr
11
1 / 6 / 4
7,493
468
8,295
14,025
5,858
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
8
8
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DaLoneCheese
Cabrakan
2
3
1
0.83
L
Scylla
3
2
2
2
W
0
2
14
3.5
L
0
6
2
0.17
W
Tsukuyomi
Núkee
Tsukuyomi
10
2
3
5.75
W
Ra
3
1
8
7
L
Cu Chulainn
Vacûûm
Cu Chulainn
1
4
0
0.25
L
King Arthur
XanderBTVS
King Arthur
3
5
0
0.6
L
Ratatoskr
kookerhead
Ratatoskr
1
6
4
0.5
W
Heimdallr
lLokiil
Heimdallr
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,454
Damage
33,199
50,998
Taken
63,308
33,252
Mitigated
31,379
22,957
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DaLoneCheese
Cabrakan
10,253
1,705
0
5,488
11,974
12,229
0
0
11,974
62,718
0
L
Scylla
9,104
851
0
1,512
7,497
2,604
0
3,080
4,414
53,870
0
W
5,069
743
0
4,077
14,357
9,225
0
7,991
5,998
16,252
0
L
3,651
972
0
1,807
13,440
6,876
0
4,407
9,033
20,151
0
W
Tsukuyomi
Núkee
Tsukuyomi
11,146
2,280
0
4,108
10,326
4,233
0
1,040
9,284
0
59,356
W
Ra
7,989
688
2,938
2,546
6,838
3,023
192
1,729
5,015
63,180
0
L
Cu Chulainn
Vacûûm
Cu Chulainn
5,018
1,030
0
3,219
11,526
5,756
659
2,588
8,938
0
55,158
L
King Arthur
XanderBTVS
King Arthur
7,131
1,140
0
3,487
16,820
10,285
0
10,364
6,456
0
44,958
L
Ratatoskr
kookerhead
Ratatoskr
8,295
1,727
0
1,266
14,025
5,858
0
3,522
10,503
0
46,388
W
Heimdallr
lLokiil
Heimdallr
8,997
4,072
0
3,800
7,503
4,542
660
1,495
5,972
9,941
63,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
37,623
508
Minions Killed
395
0
Camps Cleared
0
1,529,105
Distance Traveled
1,526,927
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,081
568
127
8
0
266,348
6
L
Scylla
8,015
501
115
7
0
318,211
5
W
Sobek
7,886
493
13
1
0
295,075
4
L
Geb
6,682
418
26
2
0
339,175
4
W
Tsukuyomi
9,308
582
95
6
0
330,520
3
W
Ra
8,965
560
136
9
0
350,444
6
L
Cu Chulainn
7,690
481
104
7
0
250,136
1
L
King Arthur
7,743
484
81
5
0
283,924
2
L
Ratatoskr
7,493
468
69
4
0
335,481
2
W
Heimdallr
9,841
615
137
9
0
286,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role