Player Matchup

Neith
Neith
Hargava
Neith
Level 5
God Stats
1W - 5L
1,319 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Zeus
Zeus
KaioshinDecrypt1
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,199 Elo+
Solo
Osiris
Osiris
Miguelsamuel230
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Anhur
Anhur
Plat psycho
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ProKuchen666
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,464 SR
1,440 Elo+

VS

Team Averages
Level 28
1,539 SR
1,533 Elo+
Fenrir
Fenrir
Kuhnels
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Nerd_neck-twitch
Nemesis
Level 6
God Stats
4W - 0L
1,807 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 1
Cthulhu
Cthulhu
Redclite
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,509 Elo+
Party 1
Skadi
Skadi
Yurei-WP
Skadi
Level 17
God Stats
4W - 2L
1,717 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 1
Neith
Neith
Zeno_D3V
Neith
Level 29
God Stats
3W - 6L
1,170 SR
Queue Stats
11W - 14L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hargava
Neith
8
1 / 5 / 1
5,382
449
3,351
8,130
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 1
5,744
479
5,605
5,934
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 4 / 0
4,056
338
194
3,499
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 3 / 0
3,930
328
143
2,324
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ProKuchen666
Cthulhu
8
2 / 5 / 0
5,476
456
3,024
7,774
4,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kuhnels
Fenrir
1
0 / 0 / 0
2,508
209
0
0
0
8
3 / 3 / 3
5,696
475
3,390
6,257
1,859
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Redclite
Cthulhu
11
5 / 0 / 5
6,616
551
5,811
6,968
3,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Yurei-WP
Skadi
12
13 / 0 / 1
7,592
633
7,298
6,071
1,934
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Zeno_D3V
Neith
11
2 / 1 / 4
6,692
558
3,483
4,436
1,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
23
23
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Hargava
Neith
1
5
1
0.3
L
1
6
1
0.25
W
Fenrir
Kuhnels
Fenrir
0
0
0
0
L
0
4
0
0
W
3
3
3
1.5
L
0
3
0
0
L
Cthulhu
ProKuchen666
Cthulhu
2
5
0
0.4
W
Cthulhu
Redclite
Cthulhu
5
0
5
7.5
W
Skadi
Yurei-WP
Skadi
13
0
1
13.5
W
Neith
Zeno_D3V
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,317
Damage
19,982
27,661
Taken
23,732
10,808
Mitigated
8,988
3,783
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hargava
Neith
3,351
1,426
0
2,702
8,130
2,401
190
1,959
6,171
0
17,337
L
5,605
1,643
0
840
5,934
1,390
338
901
5,033
25,237
0
W
Fenrir
Kuhnels
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
194
174
0
25
3,499
2,139
0
850
2,649
0
2,022
W
3,390
1,990
0
124
6,257
1,859
0
988
5,269
0
14,484
L
143
143
0
216
2,324
421
22
226
2,098
0
1,881
L
Cthulhu
ProKuchen666
Cthulhu
3,024
617
0
0
7,774
4,457
0
1,875
5,899
12,659
0
W
Cthulhu
Redclite
Cthulhu
5,811
1,207
0
0
6,968
3,682
1,154
2,518
4,430
28,137
0
W
Skadi
Yurei-WP
Skadi
7,298
4,482
406
1,789
6,071
1,934
859
2,282
3,789
0
30,957
W
Neith
Zeno_D3V
Neith
3,483
1,821
366
1,866
4,436
1,513
1,553
2,841
1,595
0
26,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
29,104
95
Minions Killed
183
0
Camps Cleared
0
821,069
Distance Traveled
865,089
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,382
449
26
2
0
155,680
1
L
Zeus
5,744
479
38
3
0
167,091
1
W
Fenrir
2,508
209
0
0
0
0
0
L
Osiris
4,056
338
4
0
0
209,759
0
W
Nemesis
5,696
475
22
2
0
221,934
1
L
Anhur
3,930
328
3
0
0
74,981
0
L
Cthulhu
5,476
456
24
2
0
213,558
0
W
Cthulhu
6,616
551
48
4
0
254,426
0
W
Skadi
7,592
633
49
4
0
197,881
3
W
Neith
6,692
558
64
5
0
190,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role