Player Matchup

Olorun
Olorun
MuffToucher
Olorun
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 147L
1,701 Elo+
Party 2
Cupid
Cupid
StormyAurora
Cupid
Level 29
God Stats
5W - 10L
1,222 SR
Queue Stats
106W - 97L
1,591 Elo+
Party 2
Khepri
Khepri
YumYumComeGetSum
Khepri
Level 27
God Stats
24W - 7L
2,051 SR
Queue Stats
136W - 78L
1,915 Elo+
Party 2
Baron Samedi
Baron Samedi
armyboys2000
Baron Samedi
Level 18
God Stats
6W - 3L
1,703 SR
Queue Stats
64W - 59L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
punkelle
Danzaburou
Level 29
God Stats
4W - 4L
1,597 SR
Queue Stats
253W - 256L
1,577 Elo+
Party 2
Team Averages
Level 26
1,615 SR
1,648 Elo+

VS

Team Averages
Level 43
1,500 SR
1,639 Elo+
Heimdallr
Heimdallr
Fizzenator16
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Knifepalm
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 43L
1,581 Elo+
Party 3
Da Ji
Da Ji
MrToxxic669
Da Ji
Level 14
God Stats
8W - 6L
1,500 SR
Queue Stats
61W - 55L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
Spoodits
Danzaburou
Level 3
God Stats
33W - 18L
1,500 SR
Queue Stats
69W - 65L
1,742 Elo+
Party 3
Persephone
Persephone
pandaKiller12
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 1 / 13
10,134
1,013
15,759
8,781
4,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 0 / 11
10,730
1,073
11,477
10,793
5,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 0 / 15
11,559
1,156
7,763
8,199
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
armyboys2000
Baron Samedi
16
3 / 3 / 13
9,887
989
10,962
10,725
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
punkelle
Danzaburou
17
6 / 0 / 9
10,481
1,048
11,156
8,866
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

274

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fizzenator16
Heimdallr
15
0 / 6 / 2
8,929
893
8,801
13,782
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Knifepalm
Cerberus
15
3 / 4 / 1
9,679
968
13,479
18,118
17,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 2
8,773
877
5,098
12,303
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Spoodits
Danzaburou
15
0 / 0 / 3
8,800
880
4,098
5,782
2,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
pandaKiller12
Persephone
15
1 / 5 / 3
9,415
942
13,717
10,547
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
22
Kills
4
4
Deaths
22
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fizzenator16
Heimdallr
0
6
2
0.17
L
Cerberus
Knifepalm
Cerberus
3
4
1
0.88
L
0
7
2
0.14
W
Olorun
3
1
13
9.5
L
Danzaburou
Spoodits
Danzaburou
0
0
3
1.5
W
5
0
11
10.5
W
5
0
15
12.5
W
Baron Samedi
armyboys2000
Baron Samedi
3
3
13
3.17
L
Persephone
pandaKiller12
Persephone
1
5
3
0.5
W
Danzaburou
punkelle
Danzaburou
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
45,193
47,364
Taken
60,532
26,905
Mitigated
36,183
12,181
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fizzenator16
Heimdallr
8,801
2,120
0
1,953
13,782
5,796
0
8,506
5,276
0
35,271
L
Cerberus
Knifepalm
Cerberus
13,479
266
0
2,749
18,118
17,813
0
11,455
6,663
22,092
0
L
5,098
1,032
0
429
12,303
6,282
0
4,785
7,518
0
11,073
W
Olorun
15,759
8,725
729
3,145
8,781
4,496
0
5,090
3,616
38,905
0
L
Danzaburou
Spoodits
Danzaburou
4,098
1,165
0
1,479
5,782
2,432
0
3,621
2,161
0
18,843
W
11,477
6,531
395
2,243
10,793
5,085
0
5,637
5,056
0
28,459
W
7,763
345
0
2,743
8,199
7,718
0
3,980
4,144
13,226
0
W
Baron Samedi
armyboys2000
Baron Samedi
10,962
1,727
1,096
711
10,725
4,650
0
7,993
2,566
19,652
0
L
Persephone
pandaKiller12
Persephone
13,717
1,987
0
762
10,547
3,860
0
6,114
4,429
36,973
0
W
Danzaburou
punkelle
Danzaburou
11,156
6,394
0
1,119
8,866
4,956
0
4,030
4,786
0
28,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,791
Gold Earned
45,596
188
Minions Killed
181
6
Camps Cleared
7
1,038,108
Distance Traveled
910,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,929
893
46
5
2
156,533
0
L
Cerberus
9,679
968
22
2
0
224,755
0
L
Da Ji
8,773
877
19
2
4
192,030
0
W
Olorun
10,134
1,013
58
6
3
189,316
0
L
Danzaburou
8,800
880
34
3
0
152,447
0
W
Cupid
10,730
1,073
57
6
1
246,863
0
W
Khepri
11,559
1,156
8
1
0
227,835
0
W
Baron Samedi
9,887
989
30
3
1
182,930
0
L
Persephone
9,415
942
60
6
1
184,839
0
W
Danzaburou
10,481
1,048
35
4
1
191,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role