Player Matchup

Neith
Neith
ChaosOzone
Neith
Level 25
God Stats
12W - 3L
1,865 SR
Queue Stats
15W - 12L
1,513 Elo+
Solo
Bellona
Bellona
Velirri
Bellona
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Nox
Nox
ninja163
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,622 SR
1,504 Elo+

VS

Team Averages
Level 54
1,308 SR
1,200 Elo+
Da Ji
Da Ji
BallTorture
Da Ji
Level 14
God Stats
0W - 3L
1,137 SR
Queue Stats
228W - 242L
1,087 Elo+
Party 2
Sol
Sol
Satiax
Sol
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 238L
1,087 Elo+
Party 2
Medusa
Medusa
felipehagar
Medusa
Level 135
God Stats
13W - 15L
1,287 SR
Queue Stats
206W - 239L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 1 / 10
9,373
781
7,022
6,152
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Velirri
Bellona
14
11 / 2 / 8
10,393
866
10,375
9,852
8,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 14
9,879
823
10,766
7,854
3,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 4
7,679
640
6,245
12,117
4,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Satiax
Sol
11
2 / 6 / 3
8,243
687
5,901
9,938
4,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
12
2 / 4 / 3
8,160
680
6,393
10,379
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
5
5
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Neith
4
1
10
9
L
Sol
Satiax
Sol
2
6
3
0.58
W
Bellona
Velirri
Bellona
11
2
8
7.5
L
Medusa
2
4
3
0.88
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
18,539
23,858
Taken
32,434
14,851
Mitigated
13,141
6,779
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,245
1,706
0
343
12,117
4,577
0
4,367
7,750
0
11,290
W
Neith
7,022
2,540
438
1,925
6,152
3,523
540
1,205
4,947
1,497
33,412
L
Sol
Satiax
Sol
5,901
2,025
352
1,428
9,938
4,700
0
4,822
5,116
17,113
0
W
Bellona
Velirri
Bellona
10,375
4,367
342
2,230
9,852
8,082
1,754
3,134
6,718
0
20,657
L
Medusa
6,393
1,778
0
750
10,379
3,864
369
1,892
8,487
0
43,774
W
10,766
294
0
1,844
7,854
3,246
600
1,582
6,272
40,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
24,082
146
Minions Killed
116
0
Camps Cleared
0
644,340
Distance Traveled
620,348
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,679
640
13
1
0
198,123
0
W
Neith
9,373
781
65
5
0
174,044
0
L
Sol
8,243
687
36
3
0
198,645
0
W
Bellona
10,393
866
17
1
0
240,730
0
L
Medusa
8,160
680
67
6
0
223,580
3
W
Nox
9,879
823
64
5
0
229,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role