Player Matchup

Cupid
Cupid
Andizzle20
Cupid
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 275L
1,426 Elo+
Party 1
Serqet
Serqet
ArcisCaelum
Serqet
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,733 Elo+
Party 2
Baron Samedi
Baron Samedi
S_Party76
Baron Samedi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 116L
1,500 Elo+
Party 2
Chaac
Chaac
StreetBangaz02
Chaac
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
280W - 264L
1,545 Elo+
Party 1
Terra
Terra
awsd 1852
Terra
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 204L
1,637 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,568 Elo+

VS

Team Averages
Level 105
1,538 SR
1,534 Elo+
Cu Chulainn
Cu Chulainn
Hsraptormx
Cu Chulainn
Level 128
God Stats
14W - 17L
1,500 SR
Queue Stats
326W - 313L
1,564 Elo+
Solo
Hel
Hel
Jojo11111111111
Hel
Level 102
God Stats
4W - 4L
1,691 SR
Queue Stats
107W - 94L
1,527 Elo+
Solo
King Arthur
King Arthur
LordDon595
King Arthur
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 32L
1,592 Elo+
Solo
Arachne
Arachne
Quaz502
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
He Bo
He Bo
iTZ_DeeJaY_K-oS
He Bo
Level 160
God Stats
7W - 16L
1,500 SR
Queue Stats
1,660W - 1,578L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 2 / 1
7,129
509
6,574
9,232
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
12
3 / 2 / 3
7,245
518
3,712
9,154
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
S_Party76
Baron Samedi
14
4 / 2 / 4
8,259
590
8,794
7,489
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 6
7,941
567
8,281
8,408
8,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Terra
awsd 1852
Terra
12
3 / 1 / 7
7,587
542
7,107
12,607
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hsraptormx
Cu Chulainn
10
2 / 3 / 3
6,160
440
8,715
9,479
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 1
6,667
476
5,593
7,963
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
LordDon595
King Arthur
11
1 / 4 / 0
6,325
452
2,511
9,752
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Quaz502
Arachne
12
1 / 4 / 0
7,051
504
4,369
12,633
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
6,487
463
6,075
10,286
3,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
7
7
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
2
1
0.75
W
Serqet
3
2
3
2.25
L
Cu Chulainn
Hsraptormx
Cu Chulainn
2
3
3
1.17
L
1
1
1
1.5
L
King Arthur
LordDon595
King Arthur
1
4
0
0.25
L
Arachne
Quaz502
Arachne
1
4
0
0.25
W
Baron Samedi
S_Party76
Baron Samedi
4
2
4
3
W
4
0
6
7
W
Terra
awsd 1852
Terra
3
1
7
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
27,263
46,890
Taken
50,113
27,662
Mitigated
22,059
21,904
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,574
3,269
381
4,245
9,232
2,891
378
3,343
5,889
0
47,464
W
Serqet
3,712
868
0
4,008
9,154
3,144
0
1,785
7,319
0
32,353
L
Cu Chulainn
Hsraptormx
Cu Chulainn
8,715
873
0
2,054
9,479
6,005
0
3,455
5,540
5,443
18,292
L
5,593
733
1,359
4,666
7,963
2,271
0
1,463
6,450
37,049
0
L
King Arthur
LordDon595
King Arthur
2,511
316
0
2,673
9,752
5,644
0
3,069
6,579
0
28,732
L
Arachne
Quaz502
Arachne
4,369
2,682
0
6,232
12,633
4,291
0
3,253
9,152
0
42,050
W
Baron Samedi
S_Party76
Baron Samedi
8,794
883
897
2,897
7,489
3,521
260
3,355
4,084
53,698
0
W
8,281
2,192
0
4,664
8,408
8,957
664
1,079
7,197
2,936
35,882
W
Terra
awsd 1852
Terra
7,107
1,552
1,466
3,346
12,607
9,149
289
3,895
8,712
23,218
0
L
6,075
191
34
4,501
10,286
3,848
0
4,497
5,499
33,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
32,690
376
Minions Killed
297
0
Camps Cleared
0
1,342,538
Distance Traveled
1,230,291
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,129
509
87
6
0
243,639
3
W
Serqet
7,245
518
72
5
0
276,435
1
L
Cu Chulainn
6,160
440
28
2
0
240,757
4
L
Hel
6,667
476
72
5
0
286,274
2
L
King Arthur
6,325
452
57
4
0
218,912
0
L
Arachne
7,051
504
85
6
0
247,143
0
W
Baron Samedi
8,259
590
107
8
0
249,138
2
W
Chaac
7,941
567
91
7
0
295,070
2
W
Terra
7,587
542
19
1
0
278,256
5
L
He Bo
6,487
463
55
4
0
237,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role