Player Matchup

He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Deacon_st_joh813
Horus
Level 146
God Stats
17W - 15L
1,500 SR
Queue Stats
403W - 431L
1,458 Elo+
Party 1
Thor
Thor
lucassddwsd-gg
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,436 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,465 Elo+

VS

Team Averages
Level 66
1,654 SR
1,572 Elo+
Heimdallr
Heimdallr
LostMyLasagna
Heimdallr
Level 109
God Stats
3W - 3L
1,746 SR
Queue Stats
93W - 87L
1,655 Elo+
Solo
Scylla
Scylla
UltimateMatrix_L
Scylla
Level 44
God Stats
9W - 14L
1,494 SR
Queue Stats
51W - 64L
1,416 Elo+
Solo
Ares
Ares
johnnyguns11
Ares
Level 44
God Stats
0W - 1L
1,722 SR
Queue Stats
45W - 48L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 1 / 3
9,925
662
9,971
8,755
2,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 7
9,964
664
4,512
10,543
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 8
9,504
634
8,331
12,015
5,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LostMyLasagna
Heimdallr
9
1 / 4 / 0
8,500
567
7,059
8,456
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 1
8,329
555
6,868
7,859
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
7,957
530
5,553
10,088
7,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
3
7.5
W
2
0
7
5.5
L
Heimdallr
LostMyLasagna
Heimdallr
1
4
0
0.25
L
0
4
1
0.13
L
0
2
1
0.25
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
19,480
31,313
Taken
26,403
16,258
Mitigated
13,926
15,939
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,971
447
0
3,551
8,755
2,911
694
2,359
6,396
31,113
0
W
4,512
2,689
5,201
7,187
10,543
7,495
740
4,859
5,684
0
24,347
L
Heimdallr
LostMyLasagna
Heimdallr
7,059
1,612
0
1,163
8,456
3,230
6
3,551
4,905
0
30,932
L
6,868
175
465
441
7,859
2,885
0
2,499
5,360
29,816
0
L
5,553
161
0
0
10,088
7,811
0
3,991
6,097
19,011
0
W
8,331
2,560
0
0
12,015
5,852
552
5,343
6,672
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
24,786
115
Minions Killed
121
0
Camps Cleared
0
880,420
Distance Traveled
638,045
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,925
662
35
2
0
278,314
8
W
Horus
9,964
664
32
2
0
276,194
1
L
Heimdallr
8,500
567
43
3
0
198,527
4
L
Scylla
8,329
555
59
4
0
215,861
0
L
Ares
7,957
530
19
1
0
223,657
3
W
Thor
9,504
634
48
3
0
325,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role