Player Matchup

Medusa
Medusa
BPGas15
Medusa
Level 56
God Stats
11W - 10L
1,801 SR
Queue Stats
82W - 80L
1,396 Elo+
Party 3
Thor
Thor
BoJaNgLeROoOo
Thor
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
GucciKappa
Cthulhu
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 103L
1,396 Elo+
Party 3
Anubis
Anubis
NGUEvolution
Anubis
Level 18
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 3
Bellona
Bellona
UllrMain69
Bellona
Level 60
God Stats
3W - 0L
1,280 SR
Queue Stats
59W - 47L
1,745 Elo+
Party 3
Team Averages
Level 76
1,505 SR
1,423 Elo+

VS

Team Averages
Level 85
1,329 SR
1,526 Elo+
Zeus
Zeus
PaxtonFettel_
Zeus
Level 120
God Stats
3W - 6L
1,269 SR
Queue Stats
66W - 73L
1,440 Elo+
Party 1
Janus
Janus
Sephiroth_502
Janus
Level 38
God Stats
1W - 3L
1,281 SR
Queue Stats
129W - 149L
1,440 Elo+
Party 1
Skadi
Skadi
Shemboi
Skadi
Level 135
God Stats
0W - 2L
1,280 SR
Queue Stats
78W - 88L
1,585 Elo+
Party 2
Horus
Horus
jcwill22
Horus
Level 104
God Stats
29W - 34L
1,533 SR
Queue Stats
84W - 89L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
jdeezy30
Sun Wukong
Level 27
God Stats
0W - 4L
1,285 SR
Queue Stats
9W - 18L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BPGas15
Medusa
17
3 / 2 / 7
10,083
720
9,908
8,153
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 4
11,298
807
12,329
14,460
6,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GucciKappa
Cthulhu
18
4 / 1 / 10
11,341
810
16,509
18,411
17,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
1 / 3 / 8
9,910
708
4,504
9,119
4,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
UllrMain69
Bellona
18
5 / 3 / 8
11,055
790
15,983
13,603
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,610
686
7,626
8,230
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 5
10,069
719
9,127
9,407
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Shemboi
Skadi
18
4 / 3 / 5
11,323
809
15,084
12,982
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
jcwill22
Horus
15
3 / 4 / 4
9,761
697
9,790
15,259
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
jdeezy30
Sun Wukong
16
3 / 5 / 7
10,326
738
8,079
21,788
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
19
Kills
13
13
Deaths
19
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
BPGas15
Medusa
3
2
7
3.25
W
6
4
4
2
W
Cthulhu
GucciKappa
Cthulhu
4
1
10
9
W
Anubis
1
3
8
1.67
L
1
4
8
1.25
L
2
3
5
1.5
L
Skadi
Shemboi
Skadi
4
3
5
2.17
W
Bellona
UllrMain69
Bellona
5
3
8
3
L
Horus
jcwill22
Horus
3
4
4
1.25
L
Sun Wukong
jdeezy30
Sun Wukong
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,233
Damage
49,706
63,746
Taken
67,666
44,893
Mitigated
30,676
10,466
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BPGas15
Medusa
9,908
5,389
756
1,805
8,153
2,927
488
2,648
5,410
0
33,755
W
12,329
2,278
0
250
14,460
6,311
1,485
2,647
11,485
0
41,782
W
Cthulhu
GucciKappa
Cthulhu
16,509
852
582
4,997
18,411
17,614
1
3,225
14,906
34,028
0
W
Anubis
4,504
82
0
1,217
9,119
4,734
315
4,849
4,228
28,240
0
L
7,626
142
0
410
8,230
3,041
0
751
7,454
25,153
0
L
9,127
372
132
1,079
9,407
3,074
225
2,657
6,675
41,369
0
L
Skadi
Shemboi
Skadi
15,084
7,391
0
2,104
12,982
5,354
783
5,827
7,005
0
48,496
W
Bellona
UllrMain69
Bellona
15,983
3,839
0
859
13,603
13,307
0
3,253
10,083
1,793
43,396
L
Horus
jcwill22
Horus
9,790
5,330
1,166
3,470
15,259
5,250
71
3,775
11,374
0
23,072
L
Sun Wukong
jdeezy30
Sun Wukong
8,079
1,628
0
5,398
21,788
13,957
349
7,879
13,518
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
51,089
321
Minions Killed
294
9
Camps Cleared
7
1,345,244
Distance Traveled
1,302,353
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,083
720
57
4
1
283,491
0
W
Thor
11,298
807
77
6
5
245,546
0
W
Cthulhu
11,341
810
53
4
0
292,536
4
W
Anubis
9,910
708
63
5
2
250,871
1
L
Zeus
9,610
686
39
3
1
254,663
2
L
Janus
10,069
719
107
8
0
275,778
2
L
Skadi
11,323
809
88
6
3
266,241
0
W
Bellona
11,055
790
71
5
1
272,800
4
L
Horus
9,761
697
30
2
3
265,306
0
L
Sun Wukong
10,326
738
30
2
0
240,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role