Player Matchup

Fenrir
Fenrir
BowsettePorn
Fenrir
Level 143
God Stats
4W - 1L
1,505 SR
Queue Stats
77W - 76L
1,621 Elo+
Party 3
Cernunnos
Cernunnos
Jonzuiga
Cernunnos
Level 123
God Stats
25W - 20L
1,645 SR
Queue Stats
263W - 241L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
RynerTaiga
Baron Samedi
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 187L
1,508 Elo+
Party 3
Nox
Nox
Zentesta
Nox
Level 105
God Stats
17W - 11L
1,555 SR
Queue Stats
274W - 261L
1,496 Elo+
Party 3
Jormungandr
Jormungandr
measuredbird
Jormungandr
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 127L
1,610 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,598 Elo+

VS

Team Averages
Level 112
1,479 SR
1,519 Elo+
Kukulkan
Kukulkan
Darkvine
Kukulkan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,484 Elo+
Party 2
King Arthur
King Arthur
RubbinNuggets
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Loki
Loki
Sirmikey03
Loki
Level 124
God Stats
13W - 10L
1,393 SR
Queue Stats
384W - 343L
1,611 Elo+
Party 2
Apollo
Apollo
TcTL ChokeShot
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,500 Elo+
Party 1
Athena
Athena
combatbuffalo
Athena
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 0 / 3
6,307
573
2,898
6,018
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Jonzuiga
Cernunnos
11
3 / 2 / 3
6,191
563
5,757
7,125
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RynerTaiga
Baron Samedi
12
3 / 0 / 1
6,788
617
3,652
2,597
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,333
667
594
3,047
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
measuredbird
Jormungandr
10
3 / 3 / 3
6,193
563
4,349
6,528
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkvine
Kukulkan
10
0 / 2 / 0
5,755
523
1,130
1,848
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RubbinNuggets
King Arthur
9
0 / 4 / 0
4,777
434
1,421
6,558
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 2 / 2
5,278
480
2,587
5,378
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 2
5,971
543
5,300
6,454
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 3
4,918
447
864
6,724
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
5
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
3
3.5
L
Kukulkan
Darkvine
Kukulkan
0
2
0
0
W
Cernunnos
Jonzuiga
Cernunnos
3
2
3
2.25
L
King Arthur
RubbinNuggets
King Arthur
0
4
0
0
W
Baron Samedi
RynerTaiga
Baron Samedi
3
0
1
3.5
L
2
2
2
1.5
L
3
1
2
4
W
2
0
1
2.5
L
0
4
3
0.38
W
Jormungandr
measuredbird
Jormungandr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
11,302
25,315
Taken
26,962
8,798
Mitigated
11,397
10,005
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,898
824
0
3,474
6,018
1,916
0
344
5,613
0
27,762
L
Kukulkan
Darkvine
Kukulkan
1,130
190
99
20
1,848
485
0
344
1,504
31,347
0
W
Cernunnos
Jonzuiga
Cernunnos
5,757
2,682
0
3,558
7,125
2,042
648
676
6,449
0
32,216
L
King Arthur
RubbinNuggets
King Arthur
1,421
210
0
200
6,558
4,128
0
3,362
2,906
0
19,493
W
Baron Samedi
RynerTaiga
Baron Samedi
3,652
567
0
809
2,597
951
504
0
2,372
33,537
0
L
2,587
775
0
1,490
5,378
1,176
0
410
4,968
0
20,181
L
5,300
3,029
0
2,473
6,454
3,463
328
1,604
4,850
4,778
31,740
W
594
145
0
427
3,047
1,145
489
704
2,271
50,143
0
L
864
342
0
556
6,724
2,145
0
2,585
4,139
4,628
0
W
Jormungandr
measuredbird
Jormungandr
4,349
656
0
1,737
6,528
2,744
88
662
5,866
25,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
26,699
333
Minions Killed
255
0
Camps Cleared
0
930,246
Distance Traveled
884,376
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,307
573
62
6
0
204,788
1
L
Kukulkan
5,755
523
92
8
0
173,968
1
W
Cernunnos
6,191
563
62
6
0
171,809
1
L
King Arthur
4,777
434
40
4
0
183,111
1
W
Baron Samedi
6,788
617
64
6
0
169,576
2
L
Loki
5,278
480
46
4
0
175,652
0
L
Apollo
5,971
543
73
7
0
164,114
0
W
Nox
7,333
667
113
10
0
188,010
2
L
Athena
4,918
447
4
0
0
187,531
2
W
Jormungandr
6,193
563
32
3
0
196,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role