Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Harrisonk1
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pibeloco51
Janus
Level 145
God Stats
11W - 24L
1,069 SR
Queue Stats
347W - 341L
1,443 Elo+
Solo
Mercury
Mercury
RayleighGD
Mercury
Level 55
God Stats
1W - 1L
1,495 SR
Queue Stats
12W - 12L
1,557 Elo+
Solo
Anhur
Anhur
tiny_posters
Anhur
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 66L
1,635 Elo+
Solo
Team Averages
Level 105
1,413 SR
1,527 Elo+

VS

Team Averages
Level 128
1,456 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Da Nerf Kid
Jing Wei
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 167L
1,354 Elo+
Party 1
Ra
Ra
MAXMC500
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 110L
1,612 Elo+
Solo
Sylvanus
Sylvanus
VenomToSlick
Sylvanus
Level 106
God Stats
3W - 2L
1,291 SR
Queue Stats
128W - 117L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
kalex13
Ne Zha
Level 147
God Stats
9W - 8L
1,491 SR
Queue Stats
91W - 94L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 3 / 0
4,770
477
2,758
8,064
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
Harrisonk1
Cu Chulainn
10
0 / 3 / 1
5,522
552
5,577
9,204
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
9
1 / 6 / 0
5,151
515
4,818
5,874
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
RayleighGD
Mercury
10
1 / 2 / 0
5,684
568
966
5,757
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,309
531
3,545
5,522
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,332
633
4,036
7,625
4,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Da Nerf Kid
Jing Wei
10
1 / 1 / 2
5,425
543
3,008
6,385
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 1 / 6
6,921
692
5,920
5,961
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
VenomToSlick
Sylvanus
9
4 / 0 / 5
6,081
608
2,893
6,165
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
kalex13
Ne Zha
11
6 / 0 / 5
6,807
681
5,833
4,063
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
W
Bellona
 
Bellona
1
1
1
1.5
W
Jing Wei
Da Nerf Kid
Jing Wei
1
1
2
2
L
Cu Chulainn
Harrisonk1
Cu Chulainn
0
3
1
0.17
W
4
1
6
7
L
Janus
1
6
0
0.17
L
Mercury
RayleighGD
Mercury
1
2
0
0.5
W
Sylvanus
VenomToSlick
Sylvanus
4
0
5
6.5
W
Ne Zha
kalex13
Ne Zha
6
0
5
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
21,690
34,421
Taken
30,199
13,568
Mitigated
12,108
9,630
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,758
371
0
2,848
8,064
3,173
0
3,682
4,228
11,887
0
W
Bellona
 
Bellona
4,036
2,522
0
3,591
7,625
4,987
0
398
7,227
0
33,912
W
Jing Wei
Da Nerf Kid
Jing Wei
3,008
1,820
0
3,553
6,385
1,059
408
748
5,637
0
27,808
L
Cu Chulainn
Harrisonk1
Cu Chulainn
5,577
1,502
0
3,362
9,204
6,060
82
0
9,204
3,295
29,574
W
5,920
1,062
318
3,096
5,961
1,987
234
3,556
2,190
41,005
0
L
Janus
4,818
305
0
565
5,874
1,456
0
2,161
3,503
30,699
0
L
Mercury
RayleighGD
Mercury
966
386
0
280
5,757
1,795
23
1,293
4,382
0
33,911
W
Sylvanus
VenomToSlick
Sylvanus
2,893
1,073
1,429
2,722
6,165
2,933
93
2,335
3,748
16,082
0
W
Ne Zha
kalex13
Ne Zha
5,833
1,528
0
2,068
4,063
1,142
0
576
3,423
0
33,530
L
3,545
1,956
0
2,575
5,522
1,084
0
1,231
4,291
0
28,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
31,566
284
Minions Killed
326
0
Camps Cleared
0
980,976
Distance Traveled
1,037,941
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,770
477
3
0
0
198,169
4
W
Bellona
6,332
633
98
10
0
197,804
1
W
Jing Wei
5,425
543
45
5
0
178,989
2
L
Cu Chulainn
5,522
552
73
7
0
191,745
2
W
Ra
6,921
692
88
9
0
210,037
4
L
Janus
5,151
515
53
5
0
186,119
3
L
Mercury
5,684
568
78
8
0
224,054
1
W
Sylvanus
6,081
608
25
3
0
199,262
1
W
Ne Zha
6,807
681
70
7
0
251,849
2
L
Anhur
5,309
531
77
8
0
180,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role