Player Matchup

Bellona
Bellona
Aetherns
Bellona
Level 104
God Stats
23W - 12L
1,689 SR
Queue Stats
421W - 415L
1,565 Elo+
Party 1
Set
Set
CuteBoyMarty
Set
Level 95
God Stats
12W - 7L
1,500 SR
Queue Stats
140W - 115L
1,500 Elo+
Party 2
Scylla
Scylla
LilUnit9
Scylla
Level 69
God Stats
11W - 2L
1,714 SR
Queue Stats
81W - 49L
1,859 Elo+
Party 2
Hou Yi
Hou Yi
RipTideLegion24
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SerbianChaos
Cthulhu
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 55L
1,563 Elo+
Party 1
Team Averages
Level 91
1,581 SR
1,597 Elo+

VS

Team Averages
Level 125
1,491 SR
1,516 Elo+
Danzaburou
Danzaburou
Kidswithcncr
Danzaburou
Level 62
God Stats
19W - 22L
1,500 SR
Queue Stats
35W - 53L
1,500 Elo+
Party 3
Set
Set
MustacheCoaster
Set
Level 133
God Stats
3W - 5L
1,500 SR
Queue Stats
297W - 330L
1,552 Elo+
Party 3
Agni
Agni
PrimeTimeTNK
Agni
Level 120
God Stats
9W - 3L
1,500 SR
Queue Stats
113W - 128L
1,595 Elo+
Party 3
Bellona
Bellona
bucketface43
Bellona
Level 155
God Stats
4W - 2L
1,457 SR
Queue Stats
97W - 96L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
jilkhlidelu
Kumbhakarna
Level 153
God Stats
5W - 5L
1,500 SR
Queue Stats
269W - 328L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aetherns
Bellona
8
3 / 1 / 0
6,830
379
2,906
4,637
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 1 / 4
8,517
473
5,127
10,344
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LilUnit9
Scylla
18
7 / 2 / 0
10,343
575
6,440
9,617
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 5
7,200
400
5,978
8,044
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SerbianChaos
Cthulhu
12
5 / 5 / 3
8,174
454
12,728
19,317
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kidswithcncr
Danzaburou
11
1 / 4 / 5
7,739
430
6,174
10,795
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 2
8,773
487
3,522
10,762
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 4 / 3
9,608
534
14,416
11,361
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
bucketface43
Bellona
19
4 / 4 / 0
11,308
628
8,080
12,022
11,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
jilkhlidelu
Kumbhakarna
12
1 / 3 / 5
7,663
426
4,457
13,838
8,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
18
Kills
14
14
Deaths
18
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aetherns
Bellona
3
1
0
3
L
2
1
4
4
W
Danzaburou
Kidswithcncr
Danzaburou
1
4
5
0.88
L
Scylla
LilUnit9
Scylla
7
2
0
3.5
W
3
3
2
1.33
W
5
4
3
1.63
L
1
5
5
0.7
L
Cthulhu
SerbianChaos
Cthulhu
5
5
3
1.3
W
Bellona
bucketface43
Bellona
4
4
0
1
W
Kumbhakarna
jilkhlidelu
Kumbhakarna
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
36,649
51,959
Taken
58,778
34,246
Mitigated
32,312
12,218
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aetherns
Bellona
2,906
1,282
0
1,375
4,637
4,078
0
564
4,073
2,517
18,274
L
5,127
1,616
0
1,319
10,344
6,425
116
3,147
7,058
5,704
53,106
W
Danzaburou
Kidswithcncr
Danzaburou
6,174
2,954
711
3,078
10,795
3,737
100
5,484
5,311
0
24,179
L
Scylla
LilUnit9
Scylla
6,440
1,129
0
3,067
9,617
3,425
40
2,936
6,423
73,267
0
W
3,522
1,129
1,110
2,060
10,762
4,626
1,797
1,994
8,723
0
44,848
W
14,416
1,512
148
2,645
11,361
3,794
153
4,188
7,035
66,007
0
L
5,978
2,333
0
1,674
8,044
3,991
246
4,370
3,520
2,747
21,781
L
Cthulhu
SerbianChaos
Cthulhu
12,728
1,172
0
4,783
19,317
16,327
0
7,787
11,142
31,702
0
W
Bellona
bucketface43
Bellona
8,080
3,864
0
1,516
12,022
11,741
2,743
2,089
9,902
7,936
78,653
W
Kumbhakarna
jilkhlidelu
Kumbhakarna
4,457
684
1,317
1,994
13,838
8,414
702
6,072
7,706
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
45,091
371
Minions Killed
420
0
Camps Cleared
0
1,340,352
Distance Traveled
1,662,352
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,830
379
43
2
0
135,094
0
L
Set
8,517
473
104
6
0
366,016
4
W
Danzaburou
7,739
430
30
2
0
286,630
1
L
Scylla
10,343
575
145
8
0
348,337
1
W
Set
8,773
487
87
5
0
370,335
0
W
Agni
9,608
534
117
7
0
340,376
1
L
Hou Yi
7,200
400
38
2
0
192,581
1
L
Cthulhu
8,174
454
41
2
0
298,324
1
W
Bellona
11,308
628
167
9
0
358,709
0
W
Kumbhakarna
7,663
426
19
1
0
306,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role