Player Matchup

Hel
Hel
CC Tinkrhell
Hel
Level 127
God Stats
4W - 2L
1,715 SR
Queue Stats
18W - 19L
1,744 Elo+
Party 2
Achilles
Achilles
Lilpeewizzle
Achilles
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
389W - 245L
1,517 Elo+
Party 2
Izanami
Izanami
MacD
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,572 SR
1,587 Elo+

VS

Team Averages
Level 30
1,594 SR
1,448 Elo+
Ganesha
Ganesha
AmbrosiaInhale42
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,516 Elo+
Party 1
Persephone
Persephone
AveryLovegood
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,393 Elo+
Solo
Heimdallr
Heimdallr
ooostenprime
Heimdallr
Level 60
God Stats
1W - 3L
1,783 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
12,865
715
14,050
16,058
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Lilpeewizzle
Achilles
14
4 / 3 / 7
11,102
617
8,477
17,630
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MacD
Izanami
16
6 / 6 / 10
12,608
700
14,036
22,315
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
10,276
571
4,051
19,735
17,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
AveryLovegood
Persephone
15
4 / 3 / 4
11,627
646
18,174
9,409
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ooostenprime
Heimdallr
15
6 / 7 / 4
11,469
637
21,744
14,788
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
10
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Persephone
AveryLovegood
Persephone
4
3
4
2
W
7
1
8
11
W
Achilles
Lilpeewizzle
Achilles
4
3
7
2.5
W
Izanami
MacD
Izanami
6
6
10
1.83
L
Heimdallr
ooostenprime
Heimdallr
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
43,969
56,003
Taken
43,932
25,240
Mitigated
30,424
36,875
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,051
601
0
974
19,735
17,711
82
6,599
12,343
17,061
0
L
Persephone
AveryLovegood
Persephone
18,174
1,064
0
190
9,409
3,483
440
3,280
5,555
55,911
0
W
14,050
251
11,452
12,515
16,058
5,171
607
7,979
7,566
61,547
0
W
Achilles
Lilpeewizzle
Achilles
8,477
1,372
0
4,867
17,630
13,743
271
5,663
11,448
0
17,111
W
Izanami
MacD
Izanami
14,036
10,360
0
8,041
22,315
6,326
2,272
8,430
13,363
0
88,343
L
Heimdallr
ooostenprime
Heimdallr
21,744
8,933
0
1,905
14,788
9,230
889
3,614
10,763
2,882
49,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,575
Gold Earned
33,372
232
Minions Killed
155
0
Camps Cleared
0
1,096,696
Distance Traveled
836,136
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,276
571
0
0
0
238,888
0
L
Persephone
11,627
646
97
5
0
324,934
2
W
Hel
12,865
715
99
6
0
398,199
1
W
Achilles
11,102
617
7
0
0
346,465
0
W
Izanami
12,608
700
126
7
0
352,032
2
L
Heimdallr
11,469
637
58
3
0
272,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role