Player Matchup

Scylla
Scylla
Clevenger765
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JohnnyMac_1092
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LNCCTFRTRAPLMCDV
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,500 Elo+

VS

Team Averages
Level 68
1,556 SR
1,760 Elo+
Merlin
Merlin
WizenedAmoeba52
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,827 Elo+
Party 1
Ymir
Ymir
min3craft3r9087
Ymir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 35L
1,827 Elo+
Party 1
Hou Yi
Hou Yi
popmopmoon
Hou Yi
Level 67
God Stats
1W - 2L
1,669 SR
Queue Stats
34W - 32L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
7 / 3 / 6
9,293
845
7,670
9,193
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 8
8,974
816
7,785
7,269
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
6 / 4 / 9
9,475
861
7,255
11,171
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
8,350
759
7,246
9,107
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 4
7,664
697
2,264
10,690
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
popmopmoon
Hou Yi
10
2 / 7 / 5
8,357
760
7,451
10,447
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
6
8
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
3
6
3.33
W
5
1
8
9
W
6
4
9
2.63
L
3
5
2
0.8
L
1
6
4
0.5
L
Hou Yi
popmopmoon
Hou Yi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
16,961
27,633
Taken
30,244
15,387
Mitigated
11,845
8,812
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,670
437
175
3,293
9,193
2,963
506
3,770
5,423
29,798
0
W
7,785
3,487
890
2,780
7,269
3,754
2,063
2,862
4,407
3,268
26,711
W
7,255
1,208
52
1,622
11,171
8,670
174
3,565
7,606
20,375
0
L
7,246
732
537
904
9,107
2,692
0
4,821
4,286
30,054
0
L
2,264
287
0
0
10,690
5,709
0
5,521
5,169
13,080
0
L
Hou Yi
popmopmoon
Hou Yi
7,451
3,433
159
660
10,447
3,444
0
5,047
5,400
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
24,371
114
Minions Killed
97
0
Camps Cleared
0
620,673
Distance Traveled
538,707
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,293
845
44
4
0
202,201
0
W
Medusa
8,974
816
33
3
0
203,481
3
W
Cthulhu
9,475
861
37
3
0
214,991
4
L
Merlin
8,350
759
39
4
0
195,153
3
L
Ymir
7,664
697
15
1
0
164,220
2
L
Hou Yi
8,357
760
43
4
0
179,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role