Player Matchup

Ymir
Ymir
Deadlymisst
Ymir
Level 26
God Stats
49W - 50L
1,608 SR
Queue Stats
104W - 119L
1,545 Elo+
Solo
Sol
Sol
Pjmc99
Sol
Level 28
God Stats
22W - 11L
1,500 SR
Queue Stats
144W - 118L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tonygar393
Tsukuyomi
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
212W - 202L
1,460 Elo+
Solo
Izanami
Izanami
Xerosanaut
Izanami
Level 23
God Stats
1W - 0L
1,702 SR
Queue Stats
61W - 45L
1,443 Elo+
Solo
Kali
Kali
zFlexXte
Kali
Level 18
God Stats
2W - 1L
1,460 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,526 Elo+

VS

Team Averages
Level 19
1,488 SR
1,555 Elo+
Nike
Nike
Catturtle95
Nike
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
20W - 18L
1,622 Elo+
Solo
Ymir
Ymir
Fartsleeptit
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
TiLuluDuNord
Hercules
Level 6
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
imDoKKaI
Vulcan
Level 11
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 3L
1,681 Elo+
Party 1
Jing Wei
Jing Wei
klehmaaa
Jing Wei
Level 27
God Stats
1W - 6L
1,774 SR
Queue Stats
20W - 30L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,800
644
1,726
4,446
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Pjmc99
Sol
9
7 / 2 / 2
6,081
676
7,753
6,611
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Tonygar393
Tsukuyomi
9
0 / 0 / 0
4,812
535
2,457
5,262
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Xerosanaut
Izanami
11
1 / 0 / 0
5,983
665
1,114
2,714
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
10
2 / 1 / 0
5,620
624
2,350
4,667
1,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,006
556
3,609
5,021
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,192
355
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
TiLuluDuNord
Hercules
5
0 / 5 / 0
3,498
389
974
5,525
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Vulcan
imDoKKaI
Vulcan
7
0 / 3 / 0
3,871
430
4,377
4,883
1,473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
klehmaaa
Jing Wei
8
2 / 4 / 0
4,991
555
1,998
5,978
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
7
5.5
L
0
0
0
0
W
Sol
Pjmc99
Sol
7
2
2
4
L
Hercules
TiLuluDuNord
Hercules
0
5
0
0
W
Tsukuyomi
Tonygar393
Tsukuyomi
0
0
0
0
W
Izanami
Xerosanaut
Izanami
1
0
0
1
L
Vulcan
imDoKKaI
Vulcan
0
3
0
0
L
Jing Wei
klehmaaa
Jing Wei
2
4
0
0.5
W
Kali
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,400
Damage
10,958
23,700
Taken
21,407
8,944
Mitigated
7,791
8,832
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
340
0
2,227
5,021
2,973
0
17
5,004
0
25,635
W
1,726
372
13
822
4,446
2,169
310
2,786
1,660
12,137
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
Pjmc99
Sol
7,753
3,220
0
3,775
6,611
1,830
2,495
1,591
5,020
30,250
0
L
Hercules
TiLuluDuNord
Hercules
974
254
0
297
5,525
1,672
0
4,131
1,394
0
4,463
W
Tsukuyomi
Tonygar393
Tsukuyomi
2,457
469
0
2,040
5,262
1,460
108
0
4,937
0
15,241
W
Izanami
Xerosanaut
Izanami
1,114
299
0
875
2,714
1,805
340
0
2,714
6,941
33,274
L
Vulcan
imDoKKaI
Vulcan
4,377
862
0
0
4,883
1,473
0
4,275
608
17,357
0
L
Jing Wei
klehmaaa
Jing Wei
1,998
1,837
0
1,318
5,978
1,673
411
1,106
4,872
0
14,926
W
Kali
2,350
1,342
0
1,307
4,667
1,680
719
0
4,667
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
20,558
240
Minions Killed
118
0
Camps Cleared
0
815,115
Distance Traveled
640,361
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,006
556
55
6
0
153,636
4
W
Ymir
5,800
644
25
3
0
176,077
0
L
Ymir
3,192
355
0
0
0
7,831
0
W
Sol
6,081
676
56
6
0
135,592
0
L
Hercules
3,498
389
5
1
0
133,753
0
W
Tsukuyomi
4,812
535
32
4
0
191,348
2
W
Izanami
5,983
665
90
10
0
165,208
2
L
Vulcan
3,871
430
22
2
0
162,431
0
L
Jing Wei
4,991
555
36
4
0
182,710
0
W
Kali
5,620
624
37
4
0
146,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role