Player Matchup

Nemesis
Nemesis
I_H_I_V_positive
Nemesis
Level 15
God Stats
3W - 0L
1,753 SR
Queue Stats
4W - 0L
1,777 Elo+
Solo
Kuzenbo
Kuzenbo
QuayFive
Kuzenbo
Level 8
God Stats
1W - 2L
1,297 SR
Queue Stats
21W - 23L
1,478 Elo+
Solo
Ullr
Ullr
Trolling Hitman
Ullr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 407L
1,730 Elo+
Solo
Anubis
Anubis
Warrior_1nonly
Anubis
Level 25
God Stats
4W - 3L
1,740 SR
Queue Stats
66W - 62L
1,577 Elo+
Solo
Hel
Hel
blood_x77
Hel
Level 31
God Stats
13W - 13L
1,813 SR
Queue Stats
174W - 187L
1,797 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,672 Elo+

VS

Team Averages
Level 23
1,449 SR
1,526 Elo+
Hel
Hel
Deity-Mez
Hel
Level 25
God Stats
0W - 8L
1,130 SR
Queue Stats
87W - 122L
1,247 Elo+
Solo
Vulcan
Vulcan
Jordanjacob26
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Aphrodite
Aphrodite
Kodak5332
Aphrodite
Level 19
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Scylla
Scylla
MixedN00dles
Scylla
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,495 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 25
God Stats
47W - 49L
1,351 SR
Queue Stats
57W - 60L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
10,442
550
7,128
12,046
9,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
QuayFive
Kuzenbo
14
3 / 1 / 20
10,347
545
6,905
23,470
31,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 15
9,113
480
6,687
16,672
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
10 / 3 / 7
10,940
576
9,554
14,403
9,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
14 / 1 / 10
11,370
598
11,823
13,758
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
7,837
412
8,157
16,203
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 12 / 2
9,220
485
5,396
15,488
4,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Kodak5332
Aphrodite
7
0 / 4 / 0
6,156
324
2,298
4,513
2,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
3
0 / 2 / 0
5,434
286
128
1,044
88
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
4 / 8 / 3
9,752
513
14,052
17,956
5,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
36
Kills
8
9
Deaths
38
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
7
2
9
5.75
L
2
12
2
0.25
L
Aphrodite
Kodak5332
Aphrodite
0
4
0
0
L
Scylla
0
2
0
0
W
Kuzenbo
QuayFive
Kuzenbo
3
1
20
13
W
2
2
15
4.75
W
10
3
7
4.5
W
14
1
10
19
L
Skadi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,097
Damage
30,031
80,349
Taken
55,204
63,383
Mitigated
16,883
44,538
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
879
2,435
3,170
16,203
4,639
185
11,496
4,707
27,615
0
W
7,128
3,877
0
223
12,046
9,336
4,251
1,121
10,925
7,572
58,048
L
5,396
1,898
0
3,287
15,488
4,306
0
6,765
8,723
47,851
0
L
Aphrodite
Kodak5332
Aphrodite
2,298
160
752
926
4,513
2,136
56
2,203
2,310
11,625
0
L
Scylla
128
30
0
0
1,044
88
0
469
575
1,137
0
W
Kuzenbo
QuayFive
Kuzenbo
6,905
2,745
0
1,937
23,470
31,884
1,780
5,718
17,752
27,680
0
W
6,687
2,377
0
9,018
16,672
6,873
3,202
2,974
13,698
0
42,023
W
9,554
165
0
6,381
14,403
9,070
870
2,107
12,272
78,314
0
W
11,823
347
16,807
10,172
13,758
6,220
1,193
4,035
9,723
60,717
0
L
Skadi
14,052
5,959
493
1,728
17,956
5,714
846
7,675
10,281
0
62,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,212
Gold Earned
38,399
419
Minions Killed
230
0
Camps Cleared
0
1,735,996
Distance Traveled
1,190,629
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,837
412
37
2
0
294,987
0
W
Nemesis
10,442
550
100
5
0
385,774
1
L
Vulcan
9,220
485
76
4
0
311,866
0
L
Aphrodite
6,156
324
23
1
0
204,669
3
L
Scylla
5,434
286
4
0
0
49,285
0
W
Kuzenbo
10,347
545
36
2
0
374,678
0
W
Ullr
9,113
480
74
4
0
286,598
5
W
Anubis
10,940
576
133
7
0
279,252
4
W
Hel
11,370
598
76
4
0
409,694
1
L
Skadi
9,752
513
90
5
0
329,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role