Player Matchup

Hel
Hel
ArthurMorgan715
Hel
Level 29
God Stats
2W - 7L
1,266 SR
Queue Stats
137W - 154L
1,534 Elo+
Party 3
Khepri
Khepri
CEMMBC
Khepri
Level 20
God Stats
1W - 1L
1,803 SR
Queue Stats
86W - 66L
1,693 Elo+
Party 2
Izanami
Izanami
MardinliFofana
Izanami
Level 18
God Stats
24W - 13L
1,803 SR
Queue Stats
68W - 56L
1,693 Elo+
Party 2
Nemesis
Nemesis
bruteOKAMI_7
Nemesis
Level 18
God Stats
4W - 7L
1,605 SR
Queue Stats
14W - 18L
1,429 Elo+
Party 3
King Arthur
King Arthur
wildcactus-
King Arthur
Level 28
God Stats
5W - 9L
1,458 SR
Queue Stats
34W - 40L
1,406 Elo+
Party 3
Team Averages
Level 23
1,587 SR
1,551 Elo+

VS

Team Averages
Level 20
1,500 SR
1,463 Elo+
Persephone
Persephone
Auksire
Persephone
Level 18
God Stats
2W - 1L
1,514 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 1
Fenrir
Fenrir
BigBens97
Fenrir
Level 26
God Stats
5W - 5L
1,503 SR
Queue Stats
12W - 9L
1,472 Elo+
Party 1
Bakasura
Bakasura
Its_IMISTIK
Bakasura
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,268 Elo+
Solo
Hachiman
Hachiman
JB_Heatwave
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 206L
1,487 Elo+
Solo
Guan Yu
Guan Yu
WotinRabar
Guan Yu
Level 25
God Stats
2W - 1L
1,483 SR
Queue Stats
92W - 93L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,648
546
3,884
11,919
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
CEMMBC
Khepri
9
1 / 2 / 2
5,818
416
1,784
6,756
5,351
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 1
6,494
464
7,015
8,074
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
bruteOKAMI_7
Nemesis
9
0 / 1 / 2
6,011
429
1,864
5,542
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
wildcactus-
King Arthur
12
2 / 4 / 0
7,195
514
4,721
9,030
7,054
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Auksire
Persephone
14
3 / 1 / 1
8,044
575
7,828
5,760
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
BigBens97
Fenrir
11
4 / 3 / 2
7,187
513
5,750
8,775
2,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Its_IMISTIK
Bakasura
16
8 / 1 / 1
9,282
663
8,674
7,857
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
JB_Heatwave
Hachiman
11
2 / 1 / 2
6,585
470
4,195
8,225
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
WotinRabar
Guan Yu
12
0 / 1 / 5
6,790
485
3,695
7,500
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
17
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Persephone
Auksire
Persephone
3
1
1
3.5
W
Fenrir
BigBens97
Fenrir
4
3
2
1.67
L
Khepri
CEMMBC
Khepri
1
2
2
1
W
Bakasura
Its_IMISTIK
Bakasura
8
1
1
8.5
W
Hachiman
JB_Heatwave
Hachiman
2
1
2
3
L
2
4
1
0.63
W
Guan Yu
WotinRabar
Guan Yu
0
1
5
2.5
L
Nemesis
bruteOKAMI_7
Nemesis
0
1
2
1
L
King Arthur
wildcactus-
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
30,142
41,321
Taken
38,117
20,886
Mitigated
18,869
9,568
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,884
109
0
4,336
11,919
4,499
587
6,750
4,941
42,109
0
W
Persephone
Auksire
Persephone
7,828
760
0
1,204
5,760
2,014
496
3,247
2,512
44,841
0
W
Fenrir
BigBens97
Fenrir
5,750
1,940
0
2,823
8,775
2,953
784
883
7,892
0
23,205
L
Khepri
CEMMBC
Khepri
1,784
567
0
250
6,756
5,351
155
587
5,889
8,832
0
W
Bakasura
Its_IMISTIK
Bakasura
8,674
4,905
0
2,206
7,857
5,327
54
763
7,094
7,828
55,309
W
Hachiman
JB_Heatwave
Hachiman
4,195
2,874
0
4,982
8,225
2,203
674
774
7,451
0
26,101
L
7,015
5,582
0
2,493
8,074
2,630
1,912
820
6,915
0
35,809
W
Guan Yu
WotinRabar
Guan Yu
3,695
211
298
2,220
7,500
6,372
626
65
7,435
0
25,952
L
Nemesis
bruteOKAMI_7
Nemesis
1,864
520
0
2,479
5,542
1,352
0
25
5,332
0
20,616
L
King Arthur
wildcactus-
King Arthur
4,721
591
0
10
9,030
7,054
0
154
7,739
65
37,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
37,888
287
Minions Killed
323
0
Camps Cleared
0
1,199,774
Distance Traveled
1,347,332
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,648
546
91
7
0
245,988
2
W
Persephone
8,044
575
72
5
0
249,018
2
W
Fenrir
7,187
513
42
3
0
271,563
0
L
Khepri
5,818
416
17
1
0
224,325
4
W
Bakasura
9,282
663
118
8
0
313,537
2
W
Hachiman
6,585
470
41
3
0
248,965
0
L
Izanami
6,494
464
61
4
0
226,033
1
W
Guan Yu
6,790
485
50
4
0
264,249
2
L
Nemesis
6,011
429
35
3
0
269,659
1
L
King Arthur
7,195
514
83
6
0
233,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role