Player Matchup

Ares
Ares
Hawkinson23
Ares
Level 24
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
PRITZ16
Fenrir
Level 134
God Stats
5W - 4L
1,763 SR
Queue Stats
159W - 165L
1,403 Elo+
Solo
He Bo
He Bo
ProjectJanusz
He Bo
Level 126
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 7L
1,685 Elo+
Party 2
Anhur
Anhur
Sala666
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Sondrill_16
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,358 Elo+
Solo
Team Averages
Level 92
1,600 SR
1,489 Elo+

VS

Team Averages
Level 84
1,669 SR
1,493 Elo+
Khepri
Khepri
Bptex
Khepri
Level 108
God Stats
10W - 5L
1,782 SR
Queue Stats
38W - 45L
1,436 Elo+
Party 1
Anhur
Anhur
HarigeHenry
Anhur
Level 29
God Stats
4W - 1L
1,784 SR
Queue Stats
7W - 7L
1,580 Elo+
Solo
Cupid
Cupid
JacoBurns
Cupid
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Nox
Nox
PG Bloodmyst
Nox
Level 145
God Stats
5W - 6L
1,778 SR
Queue Stats
106W - 114L
1,448 Elo+
Party 1
Vulcan
Vulcan
Tahoth
Vulcan
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
8,784
586
2,609
19,501
15,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
PRITZ16
Fenrir
18
4 / 6 / 6
11,707
780
10,490
16,147
16,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 6
10,857
724
11,510
15,552
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Sala666
Anhur
18
4 / 4 / 3
11,184
746
9,994
12,821
5,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Sondrill_16
Amaterasu
18
3 / 3 / 8
11,372
758
8,803
21,953
17,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bptex
Khepri
18
5 / 0 / 23
13,370
891
9,453
16,653
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 3 / 12
14,569
971
27,845
13,103
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
JacoBurns
Cupid
18
2 / 3 / 13
11,245
750
6,956
9,010
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 9
12,605
840
8,394
6,436
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Tahoth
Vulcan
17
3 / 6 / 18
11,759
784
17,689
10,604
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
14
Kills
32
32
Deaths
14
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bptex
Khepri
5
0
23
16.5
W
14
3
12
6.67
L
1
9
0
0.11
W
Cupid
JacoBurns
Cupid
2
3
13
2.83
W
8
2
9
6.25
L
Fenrir
PRITZ16
Fenrir
4
6
6
1.17
L
2
10
6
0.5
L
Anhur
Sala666
Anhur
4
4
3
1.38
L
Amaterasu
Sondrill_16
Amaterasu
3
3
8
2.33
W
Vulcan
Tahoth
Vulcan
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
70,337
85,974
Taken
55,806
60,771
Mitigated
44,021
10,205
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bptex
Khepri
9,453
575
0
3,949
16,653
22,732
195
4,027
12,574
18,265
0
W
27,845
13,596
0
1,283
13,103
8,642
2,909
3,916
9,121
2,818
71,732
L
2,609
129
694
1,263
19,501
15,757
0
8,002
11,419
11,627
0
W
Cupid
JacoBurns
Cupid
6,956
4,274
743
1,116
9,010
4,152
3,033
2,148
6,737
0
40,392
W
8,394
1,025
0
750
6,436
3,424
657
742
5,669
35,860
0
L
Fenrir
PRITZ16
Fenrir
10,490
1,498
0
1,783
16,147
16,967
535
5,458
10,564
237
29,422
L
11,510
457
0
2,360
15,552
5,788
124
7,296
8,150
35,973
0
L
Anhur
Sala666
Anhur
9,994
5,148
0
0
12,821
5,005
1,808
6,470
6,199
0
49,735
L
Amaterasu
Sondrill_16
Amaterasu
8,803
2,200
0
4,105
21,953
17,254
0
9,013
12,787
0
40,913
W
Vulcan
Tahoth
Vulcan
17,689
7,413
0
1,019
10,604
5,071
1
3,876
6,625
36,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
63,548
330
Minions Killed
354
9
Camps Cleared
8
1,293,968
Distance Traveled
1,369,747
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,370
891
18
1
0
302,873
2
W
Anhur
14,569
971
124
8
3
254,467
2
L
Ares
8,784
586
16
1
0
210,170
2
W
Cupid
11,245
750
99
7
2
244,278
2
W
Nox
12,605
840
61
4
3
266,668
1
L
Fenrir
11,707
780
55
4
5
263,114
2
L
He Bo
10,857
724
55
4
2
227,480
2
L
Anhur
11,184
746
113
8
2
266,179
3
L
Amaterasu
11,372
758
91
6
0
327,025
2
W
Vulcan
11,759
784
52
3
0
301,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role