Player Matchup

Khepri
Khepri
FGCSnakeTamer
Khepri
Level 59
God Stats
8W - 3L
1,500 SR
Queue Stats
75W - 74L
1,613 Elo+
Party 3
Nox
Nox
Rick la brique
Nox
Level 29
God Stats
6W - 2L
1,754 SR
Queue Stats
10W - 6L
1,679 Elo+
Party 1
Ymir
Ymir
White_BrancoPT
Ymir
Level 9
God Stats
5W - 2L
1,710 SR
Queue Stats
20W - 8L
1,732 Elo+
Party 3
Kukulkan
Kukulkan
ZaRK Killeur
Kukulkan
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
7W - 6L
1,679 Elo+
Party 1
Ares
Ares
xRamalho10
Ares
Level 15
God Stats
3W - 4L
1,847 SR
Queue Stats
51W - 35L
1,763 Elo+
Party 3
Team Averages
Level 28
1,627 SR
1,693 Elo+

VS

Team Averages
Level 24
1,517 SR
1,580 Elo+
Danzaburou
Danzaburou
BLACK-styleh
Danzaburou
Level 28
God Stats
15W - 13L
1,566 SR
Queue Stats
23W - 28L
1,594 Elo+
Party 2
Neith
Neith
BrahyanCol24
Neith
Level 29
God Stats
1W - 4L
1,517 SR
Queue Stats
28W - 49L
1,538 Elo+
Party 2
Nox
Nox
C_alum2
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,593 Elo+
Solo
Odin
Odin
Dante1824031
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nandolee94
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 20
12,033
1,094
11,804
13,250
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 0 / 20
11,078
1,007
14,010
4,292
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 14
11,244
1,022
8,036
7,823
5,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ZaRK Killeur
Kukulkan
18
9 / 1 / 15
11,543
1,049
21,048
5,823
2,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 18
11,151
1,014
7,883
7,146
7,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

325

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACK-styleh
Danzaburou
15
2 / 7 / 0
9,577
871
9,436
15,560
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 2
10,067
915
15,958
20,006
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
14
0 / 4 / 0
8,533
776
2,897
5,472
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 2
9,326
848
2,299
11,840
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Nandolee94
Tsukuyomi
15
0 / 9 / 3
9,054
823
4,438
16,361
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
11
33
Kills
4
4
Deaths
33
87
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLACK-styleh
Danzaburou
2
7
0
0.29
L
2
7
2
0.43
L
Nox
0
4
0
0
L
0
6
2
0.17
W
5
0
20
15
L
Tsukuyomi
Nandolee94
Tsukuyomi
0
9
3
0.17
W
4
0
20
14
W
8
2
14
7.5
W
Kukulkan
ZaRK Killeur
Kukulkan
9
1
15
16.5
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,781
Damage
35,028
38,334
Taken
69,239
37,456
Mitigated
31,222
2,666
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLACK-styleh
Danzaburou
9,436
2,663
318
1,728
15,560
8,271
0
14,994
566
0
24,722
L
15,958
8,342
159
4,238
20,006
7,748
0
18,302
1,704
0
38,667
L
Nox
2,897
46
0
0
5,472
1,973
0
4,554
918
8,037
0
L
2,299
690
0
266
11,840
7,095
0
10,512
1,328
19
16,706
W
11,804
1,671
0
1,332
13,250
19,015
0
1,004
11,796
24,953
0
L
Tsukuyomi
Nandolee94
Tsukuyomi
4,438
787
0
1,309
16,361
6,135
0
14,419
1,942
0
8,819
W
14,010
1,193
0
0
4,292
2,173
0
879
3,338
27,847
0
W
8,036
1,566
0
0
7,823
5,636
0
205
7,468
18,580
0
W
Kukulkan
ZaRK Killeur
Kukulkan
21,048
2,366
451
883
5,823
2,731
0
112
5,611
41,622
0
W
7,883
234
0
0
7,146
7,901
0
697
6,324
12,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,049
Gold Earned
46,557
166
Minions Killed
134
0
Camps Cleared
7
949,237
Distance Traveled
808,485
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,577
871
35
3
0
180,899
0
L
Neith
10,067
915
56
5
1
168,627
0
L
Nox
8,533
776
7
1
0
135,500
0
L
Odin
9,326
848
29
3
6
160,536
3
W
Khepri
12,033
1,094
17
2
0
219,447
0
L
Tsukuyomi
9,054
823
7
1
0
162,923
1
W
Nox
11,078
1,007
48
4
0
214,962
0
W
Ymir
11,244
1,022
41
4
0
152,628
0
W
Kukulkan
11,543
1,049
51
5
0
209,049
2
W
Ares
11,151
1,014
9
1
0
153,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role